if (highlighted)
{
int flags = wxCONTROL_SELECTED;
- if (m_owner->HasFocus()
-#ifdef __WXMAC__
- && IsControlActive( (ControlRef)m_owner->GetHandle() )
-#endif
- )
+ if (m_owner->HasFocus())
flags |= wxCONTROL_FOCUSED;
wxRendererNative::Get().DrawItemSelectionRect( m_owner, *dc, rectHL, flags );
}
}
wxRect rect;
- rect.x = HEADER_OFFSET_X;
+ rect.x = image_x + HEADER_OFFSET_X;
rect.y = GetLineY(line);
- rect.width = GetColumnWidth(0);
+ rect.width = GetColumnWidth(0) - image_x;
rect.height = GetLineHeight();
return rect;
RefreshLine(m_current);
}
}
- else // multi sel
+ else // multi selection
{
- HighlightLines(0, GetItemCount() - 1, on);
+ if ( !IsEmpty() )
+ HighlightLines(0, GetItemCount() - 1, on);
}
}
#endif // __WXMAC__
if ( event.LeftDown() )
- SetFocus();
+ SetFocusIgnoringChildren();
event.SetEventObject( GetParent() );
if ( GetParent()->GetEventHandler()->ProcessEvent( event) )
if (event.RightDown())
{
SendNotify( (size_t)-1, wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK, event.GetPosition() );
- // Allow generation of context menu event
- event.Skip();
+
+ wxContextMenuEvent evtCtx(
+ wxEVT_CONTEXT_MENU,
+ GetParent()->GetId(),
+ ClientToScreen(event.GetPosition()));
+ evtCtx.SetEventObject(GetParent());
+ GetParent()->GetEventHandler()->ProcessEvent(evtCtx);
}
return;
}
if (event.RightDown())
{
SendNotify( (size_t) -1, wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK, event.GetPosition() );
- // Allow generation of context menu event
- event.Skip();
+
+ wxContextMenuEvent evtCtx(
+ wxEVT_CONTEXT_MENU,
+ GetParent()->GetId(),
+ ClientToScreen(event.GetPosition()));
+ evtCtx.SetEventObject(GetParent());
+ GetParent()->GetEventHandler()->ProcessEvent(evtCtx);
}
else
{
Scroll( -1, rect.y / hLine );
if (rect.y + rect.height + 5 > view_y + client_h)
Scroll( -1, (rect.y + rect.height - client_h + hLine) / hLine );
+
+#ifdef __WXMAC__
+ // At least on Mac the visible lines value will get reset inside of
+ // Scroll *before* it actually scrolls the window because of the
+ // Update() that happens there, so it will still have the wrong value.
+ // So let's reset it again and wait for it to be recalculated in the
+ // next paint event. I would expect this problem to show up in wxGTK
+ // too but couldn't duplicate it there. Perhaps the order of events
+ // is different... --Robin
+ ResetVisibleLinesRange();
+#endif
}
else // !report
{