/////////////////////////////////////////////////////////////////////////////
-// Name: dc.h
+// Name: wx/msw/dc.h
// Purpose: wxDC class
// Author: Julian Smart
// Modified by:
#ifndef _WX_DC_H_
#define _WX_DC_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "dc.h"
-#endif
-
#include "wx/defs.h"
-#include "wx/dc.h"
// ---------------------------------------------------------------------------
// macros
}
WXHDC GetHDC() const { return m_hDC; }
- void SetHDC(WXHDC dc, bool bOwnsDC = FALSE)
+ void SetHDC(WXHDC dc, bool bOwnsDC = false)
{
m_hDC = dc;
m_bOwnsDC = bOwnsDC;
+
+ // we might have a pre existing clipping region, make sure that we
+ // return it if asked -- but avoid calling ::GetClipBox() right now as
+ // it could be unnecessary wasteful
+ m_clipping = true;
+ m_clipX1 =
+ m_clipX2 = 0;
}
const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; }
double radius);
virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+#if wxUSE_SPLINES
+ virtual void DoDrawSpline(wxList *points);
+#endif
+
virtual void DoCrossHair(wxCoord x, wxCoord y);
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
- bool useMask = FALSE);
+ bool useMask = false);
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
+ int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord);
// this is gnarly - we can't even call this function DoSetClippingRegion()
// because of virtual function hiding
virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
- virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y,
- wxCoord *width, wxCoord *height)
- {
- GetClippingBox(x, y, width, height);
- }
+ virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
+ wxCoord *w, wxCoord *h) const;
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
- virtual void DoDrawPolyPolygon(int n, int start[], wxPoint points[],
+ virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE);
// (tell windows to translate pixel from other palettes to our custom one
// and vice versa)
// Realize tells it to also reset the system palette to this one.
- void DoSelectPalette(bool realize = FALSE);
+ void DoSelectPalette(bool realize = false);
// Find out what palette our parent window has, then select it into the dc
void InitializePalette();
};
// ----------------------------------------------------------------------------
-// wxDCTemp: a wxDC which doesn't free the given HDC (used by wxWindows
+// wxDCTemp: a wxDC which doesn't free the given HDC (used by wxWidgets
// only/mainly)
// ----------------------------------------------------------------------------