* Use Apple Ieee-double converter
*/
#define wxUSE_APPLE_IEEE 0
-/*
+/*
* Compatibility with 1.66 API.
* Level 0: no backward compatibility, all new features
* Level 1: wxDC, OnSize (etc.) compatibility, but
- * some new features such as event tables
+ * some new features such as event tables
*/
#define WXWIN_COMPATIBILITY 0
-/*
- * Compatibility with 2.0 API.
+/*
+ * Compatibility with 2.0 API.
*/
#define WXWIN_COMPATIBILITY_2 1
/*
*/
#define wxUSE_HTML 0
+/*
+ * (virtual) filesystems code
+ */
+#define wxUSE_FS_INET 0
+#define wxUSE_FS_ZIP 0
+
/*
* Disable this if your compiler can't cope
* with omission of prototype parameters.
/*
* The const keyword is being introduced more in wxWindows.
* You can use this setting to maintain backward compatibility.
- * If 0: will use const wherever possible.
- * If 1: will use const only where necessary
- * for precompiled headers to work.
- * If 2: will be totally backward compatible, but precompiled
- * headers may not work and program size will be larger.
+ * If 0: will use const wherever possible.
+ * If 1: will use const only where necessary
+ * for precompiled headers to work.
+ * If 2: will be totally backward compatible, but precompiled
+ * headers may not work and program size will be larger.
*/
#define CONST_COMPATIBILITY 0