// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#ifndef WX_PRECOMP
+ #include "wx/list.h"
+#endif
+
#include "wx/cursor.h"
-#include "wx/app.h"
-#include "wx/utils.h"
-#include "wx/list.h"
-#include "wx/window.h"
-#if wxUSE_IMAGE
-#include "wx/image.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/image.h"
#endif
#ifdef __VMS__
WX_DECLARE_LIST(wxXCursor, wxXCursorList);
#include "wx/listimpl.cpp"
-WX_DEFINE_LIST(wxXCursorList);
+WX_DEFINE_LIST(wxXCursorList)
-class WXDLLEXPORT wxCursorRefData: public wxObjectRefData
+class WXDLLEXPORT wxCursorRefData: public wxGDIRefData
{
- friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
wxXCursorList m_cursors; // wxXCursor objects, one per display
wxStockCursor m_cursorId; // wxWidgets standard cursor id
+
+ friend class wxCursor;
};
#define M_CURSORDATA ((wxCursorRefData *)m_refData)
int screen_num = DefaultScreen (dpy);
int value = XReadBitmapFile (dpy, RootWindow (dpy, screen_num),
- wxConstCast(name.c_str(), char),
+ name.mb_str(),
&w, &h, &pixmap, &hotX, &hotY);
if (value == BitmapSuccess)
{
}
-bool wxCursor::Ok() const
+wxGDIRefData *wxCursor::CreateGDIRefData() const
+{
+ return new wxCursorRefData;
+}
+
+wxGDIRefData *wxCursor::CloneGDIRefData(const wxGDIRefData *data) const
{
- return m_refData != NULL;
+ return new wxCursorRefData(*wx_static_cast(const wxCursorRefData *, data));
}
// Motif-specific: create/get a cursor for the current display
// Helper function
static void
-wxXSetBusyCursor (wxWindow * win, wxCursor * cursor)
+wxXSetBusyCursor (wxWindow * win, const wxCursor * cursor)
{
Display *display = (Display*) win->GetXDisplay();
}
// Set the cursor to the busy cursor for all windows
-void wxBeginBusyCursor(wxCursor *cursor)
+void wxBeginBusyCursor(const wxCursor *cursor)
{
wxBusyCursorCount++;
if (wxBusyCursorCount == 1)