#endif
#endif
- // types: notice that Watcom is the only compiler to have a wide char
- // version of struct stat as well as a wide char stat function variant
+ // Types: Notice that Watcom is the only compiler to have a wide char
+ // version of struct stat as well as a wide char stat function variant.
+ // This was droped since OW 1.4 "for consistency across platforms".
#if wxHAS_HUGE_FILES
- #if wxUSE_UNICODE && defined(__WATCOMC__)
+ #if wxUSE_UNICODE && wxONLY_WATCOM_EARLIER_THAN(1,4)
#define wxStructStat struct _wstati64
#else
#define wxStructStat struct _stati64
#endif
#else
- #if wxUSE_UNICODE && defined(__WATCOMC__)
+ #if wxUSE_UNICODE && wxONLY_WATCOM_EARLIER_THAN(1,4)
#define wxStructStat struct _wstat
#else
#define wxStructStat struct _stat
WXDLLIMPEXP_BASE bool wxRemoveFile(const wxString& file);
// Rename file
-WXDLLIMPEXP_BASE bool wxRenameFile(const wxString& file1, const wxString& file2);
+WXDLLIMPEXP_BASE bool wxRenameFile(const wxString& file1, const wxString& file2, bool overwrite = true);
// Get current working directory.
+#if WXWIN_COMPATIBILITY_2_6
// If buf is NULL, allocates space using new, else
// copies into buf.
// IMPORTANT NOTE getcwd is know not to work under some releases
// of Win32s 1.3, according to MS release notes!
-WXDLLIMPEXP_BASE wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000);
+wxDEPRECATED( WXDLLIMPEXP_BASE wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000) );
// new and preferred version of wxGetWorkingDirectory
// NB: can't have the same name because of overloading ambiguity
+#endif // WXWIN_COMPATIBILITY_2_6
WXDLLIMPEXP_BASE wxString wxGetCwd();
// Set working directory
WXDLLIMPEXP_BASE wxFileKind wxGetFileKind(int fd);
WXDLLIMPEXP_BASE wxFileKind wxGetFileKind(FILE *fp);
+#if WXWIN_COMPATIBILITY_2_6
// compatibility defines, don't use in new code
-// consider removal droping 2.4 compatibility
-// #if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( inline bool wxPathExists(const wxChar *pszPathName) );
inline bool wxPathExists(const wxChar *pszPathName)
{
return wxDirExists(pszPathName);
}
-// #endif //WXWIN_COMPATIBILITY_2_4
+#endif //WXWIN_COMPATIBILITY_2_6
// ----------------------------------------------------------------------------
// separators in file names