// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/gdicmn.h"
#include "wx/colour.h"
-#include "wx/app.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+#endif
+
+#include "wx/gdicmn.h"
#ifdef __VMS__
#pragma message disable nosimpint
m_pixel = -1;
}
-wxColour::wxColour()
-{
- Init();
-}
-
wxColour::wxColour(const wxColour& col)
{
*this = col;
return *this;
}
-void wxColour::InitFromName(const wxString& name)
-{
- if ( wxTheColourDatabase )
- {
- wxColour col = wxTheColourDatabase->Find(name);
- if ( col.Ok() )
- {
- *this = col;
- return;
- }
- }
-
- // leave invalid
- Init();
-}
-
-/* static */
-wxColour wxColour::CreateByName(const wxString& name)
-{
- wxColour col;
-
- Display *dpy = wxGlobalDisplay();
- WXColormap colormap = wxTheApp->GetMainColormap( dpy );
- XColor xcol;
- if ( XParseColor( dpy, (Colormap)colormap, name.mb_str(), &xcol ) )
- {
- col.m_red = (unsigned char)(xcol.red & 0xff);
- col.m_green = (unsigned char)(xcol.green & 0xff);
- col.m_blue = (unsigned char)(xcol.blue & 0xff);
- col.m_isInit = true;
- col.m_pixel = -1;
- }
-
- return col;
-}
-
wxColour::~wxColour()
{
}
-void wxColour::Set(unsigned char r, unsigned char g, unsigned char b)
+void wxColour::InitWith(unsigned char r, unsigned char g, unsigned char b)
{
m_red = r;
m_green = g;