wxBitmap::wxBitmap( const wxString &filename, wxBitmapType type )
{
LoadFile( filename, type );
wxBitmap::wxBitmap( const wxString &filename, wxBitmapType type )
{
LoadFile( filename, type );
bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
long WXUNUSED(flags), int WXUNUSED(desiredWidth),
bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name,
long WXUNUSED(flags), int WXUNUSED(desiredWidth),