-void wxPaintDC::DrawPolygon( wxList *WXUNUSED(lines), long WXUNUSED(xoffset),
- long WXUNUSED(yoffset), int WXUNUSED(fillStyle) )
-{
- if (!Ok()) return;
-};
+void wxPaintDC::DrawPolygon( wxList *lines, long xoffset,
+ long yoffset, int WXUNUSED(fillStyle))
+ {
+ int n = lines->Number();
+
+ if (!Ok()) return;
+ GdkPoint *gdkpoints = new GdkPoint[n];
+ wxNode *node = lines->First();
+ int cnt=0;
+ while (node)
+ {
+ wxPoint *p = (wxPoint *) node->Data();
+ gdkpoints[cnt].x = XLOG2DEV(p->x + xoffset);
+ gdkpoints[cnt].y = YLOG2DEV(p->y + yoffset);
+ node = node->Next();
+ cnt++;
+ }
+ if (m_brush.GetStyle() != wxTRANSPARENT)
+ gdk_draw_polygon (m_window, m_brushGC, TRUE, gdkpoints, n);
+ // To do: Fillstyle
+ if (m_pen.GetStyle() != wxTRANSPARENT)
+ {
+ int i;
+ for (i = 0 ; i < n ; i++)
+ gdk_draw_line( m_window, m_penGC,
+ gdkpoints[i%n].x,
+ gdkpoints[i%n].y,
+ gdkpoints[(i+1)%n].x,
+ gdkpoints[(i+1)%n].y);
+ }
+ delete[] gdkpoints;
+}