wxArrayString players;
m_scoreFile->GetPlayerList(players);
- for (int i = 0; i < players.Count(); i++)
+ for (unsigned int i = 0; i < players.Count(); i++)
{
list->Append(players[i]);
}
{
}
-void PlayerSelectionDialog::OnSize(wxSizeEvent& event)
+void PlayerSelectionDialog::OnSize(wxSizeEvent& WXUNUSED(event))
{
Layout();
}