/////////////////////////////////////////////////////////////////////////////
// Name: toolbar.h
// Purpose: wxToolBar class
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/17/98
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) David Webster
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOOLBAR_H_
#define _WX_TOOLBAR_H_
-#ifdef __GNUG__
-#pragma interface "toolbar.h"
-#endif
-
+#if wxUSE_TOOLBAR
#include "wx/tbarbase.h"
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
class WXDLLEXPORT wxToolBar: public wxToolBarBase
{
long style = wxNO_BORDER|wxTB_HORIZONTAL,
const wxString& name = wxToolBarNameStr);
+ // Call default behaviour
+ void OnMouseEvent(wxMouseEvent& event);
+
// If pushedBitmap is NULL, a reversed version of bitmap is
// created and used as the pushed/toggled image.
// If toggle is TRUE, the button toggles between the two states.
wxSize GetMaxSize() const;
+ virtual bool GetToolState(int toolIndex) const;
+
// Add all the buttons
virtual bool CreateTools();
- virtual bool Layout() { return TRUE; }
+ virtual void SetRows(int nRows);
+ virtual void LayoutButtons() {}
- // The post-tool-addition call. TODO: do here whatever's
- // necessary for completing the toolbar construction.
+ // The post-tool-addition call
bool Realize() { return CreateTools(); };
+ // IMPLEMENTATION
+ virtual bool OS2Command(WXUINT param, WXWORD id);
+ virtual bool OS2OnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
+
+ // Responds to colour changes
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
+
protected:
+ WXHBITMAP m_hBitmap;
DECLARE_EVENT_TABLE()
};
+#endif // wxUSE_TOOLBAR
+
#endif
// _WX_TOOLBAR_H_