/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/27/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) David Webster
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
-#ifdef __GNUG__
-#pragma interface "frame.h"
-#endif
-
-#include "wx/window.h"
-#include "wx/toolbar.h"
-#include "wx/accel.h"
-#include "wx/icon.h"
-
-WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
-
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
-
-class WXDLLEXPORT wxFrame: public wxWindow {
-
- DECLARE_DYNAMIC_CLASS(wxFrame)
+//
+// Get the default resource ID's for frames
+//
+#include "wx/os2/wxOs2.h"
+class WXDLLEXPORT wxFrame : public wxFrameBase
+{
public:
- wxFrame();
- inline wxFrame(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
- {
- Create(parent, id, title, pos, size, style, name);
- }
-
- ~wxFrame();
-
- bool Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr);
-
- virtual bool Destroy();
- void SetClientSize(int width, int height);
- void GetClientSize(int *width, int *height) const;
-
- void GetSize(int *width, int *height) const ;
- void GetPosition(int *x, int *y) const ;
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- void ClientToScreen(int *x, int *y) const;
- void ScreenToClient(int *x, int *y) const;
-
- void OnSize(wxSizeEvent& event);
- void OnMenuHighlight(wxMenuEvent& event);
- void OnActivate(wxActivateEvent& event);
- void OnIdle(wxIdleEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
-
- bool Show(bool show);
-
- // Set menu bar
- void SetMenuBar(wxMenuBar *menu_bar);
- virtual wxMenuBar *GetMenuBar() const ;
-
- // Set title
- void SetTitle(const wxString& title);
- wxString GetTitle() const ;
-
- void Centre(int direction = wxBOTH);
-
- // Call this to simulate a menu command
- virtual void Command(int id);
- virtual void ProcessCommand(int id);
-
- // Set icon
- virtual void SetIcon(const wxIcon& icon);
-
- // Create status line
- virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
- const wxString& name = "statusBar");
- inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
- virtual void PositionStatusBar();
- virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name);
-
- // Create toolbar
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
- virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
- // If made known to the frame, the frame will manage it automatically.
- virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
- virtual inline wxToolBar *GetToolBar() const { return m_frameToolBar; }
- virtual void PositionToolBar();
-
- // Set status line text
- virtual void SetStatusText(const wxString& text, int number = 0);
-
- // Set status line widths
- virtual void SetStatusWidths(int n, const int widths_field[]);
-
- // Hint to tell framework which status bar to use
- // TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
-
- // Fit frame around subwindows
- virtual void Fit();
-
- // Iconize
- virtual void Iconize(bool iconize);
-
- virtual bool IsIconized() const ;
-
- // Compatibility
- inline bool Iconized() const { return IsIconized(); }
-
- // Is the frame maximized?
- virtual bool IsMaximized(void) const ;
-
- virtual void Maximize(bool maximize);
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- // Query app for menu item updates (called from OnIdle)
- void DoMenuUpdates();
- void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
-
- // Checks if there is a toolbar, and returns the first free client position
- virtual wxPoint GetClientAreaOrigin() const;
+ // construction
+ wxFrame() { Init(); }
+ wxFrame( wxWindow* pParent
+ ,wxWindowID vId
+ ,const wxString& rsTitle
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = wxDEFAULT_FRAME_STYLE
+ ,const wxString& rsName = wxFrameNameStr
+ )
+ {
+ Init();
+
+ Create(pParent, vId, rsTitle, rPos, rSize, lStyle, rsName);
+ }
+
+ bool Create( wxWindow* pParent
+ ,wxWindowID vId
+ ,const wxString& rsTitle
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,long lStyle = wxDEFAULT_FRAME_STYLE
+ ,const wxString& rsName = wxFrameNameStr
+ );
+
+ virtual ~wxFrame();
+
+ // implement base class pure virtuals
+ virtual void Maximize(bool bMaximize = TRUE);
+ virtual bool IsMaximized(void) const;
+ virtual void Iconize(bool bIconize = TRUE);
+ virtual bool IsIconized(void) const;
+ virtual void Restore(void);
+#if wxUSE_MENUS_NATIVE
+ virtual void SetMenuBar(wxMenuBar* pMenubar);
+#endif
+ virtual void SetIcon(const wxIcon& rIcon);
+ virtual bool ShowFullScreen( bool bShow
+ ,long lStyle = wxFULLSCREEN_ALL
+ );
+ virtual bool IsFullScreen(void) const { return m_bFsIsShowing; };
+
+
+ // implementation only from now on
+ // -------------------------------
+
+ void AlterChildPos(void);
+ // override some more virtuals
+ virtual bool Show(bool bShow = TRUE);
+
+ // event handlers
+ void OnActivate(wxActivateEvent& rEvent);
+ void OnSysColourChanged(wxSysColourChangedEvent& rEvent);
+
+ // Toolbar
+#if wxUSE_TOOLBAR
+ virtual wxToolBar* CreateToolBar( long lStyle = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT
+ ,wxWindowID vId = -1
+ ,const wxString& rsName = wxToolBarNameStr
+ );
+
+ virtual void PositionToolBar(void);
+#endif // wxUSE_TOOLBAR
+
+ // Status bar
+#if wxUSE_STATUSBAR
+ virtual wxStatusBar* OnCreateStatusBar( int nNumber = 1
+ ,long lStyle = wxST_SIZEGRIP
+ ,wxWindowID vId = 0
+ ,const wxString& rsName = wxStatusLineNameStr
+ );
+ virtual void PositionStatusBar(void);
+
+ // Hint to tell framework which status bar to use: the default is to use
+ // native one for the platforms which support it (Win32), the generic one
+ // otherwise
+
+ // TODO: should this go into a wxFrameworkSettings class perhaps?
+ static void UseNativeStatusBar(bool bUseNative)
+ { m_bUseNativeStatusBar = bUseNative; };
+ static bool UsesNativeStatusBar()
+ { return m_bUseNativeStatusBar; };
+#endif // wxUSE_STATUSBAR
+
+ WXHMENU GetWinMenu() const { return m_hMenu; }
+
+ // Returns the origin of client area (may be different from (0,0) if the
+ // frame has a toolbar)
+ virtual wxPoint GetClientAreaOrigin() const;
+
+ // event handlers
+ bool HandlePaint(void);
+ bool HandleSize( int nX
+ ,int nY
+ ,WXUINT uFlag
+ );
+ bool HandleCommand( WXWORD wId
+ ,WXWORD wCmd
+ ,WXHWND wControl
+ );
+ bool HandleMenuSelect( WXWORD wItem
+ ,WXWORD wFlags
+ ,WXHMENU hMenu
+ );
+
+ bool OS2Create( int nId
+ ,wxWindow* pParent
+ ,const wxChar* zWclass
+ ,wxWindow* pWxWin
+ ,const wxChar* zTitle
+ ,int nX
+ ,int nY
+ ,int nWidth
+ ,int nHeight
+ ,long nStyle
+ );
+
+ // tooltip management
+#if wxUSE_TOOLTIPS
+ WXHWND GetToolTipCtrl(void) const { return m_hWndToolTip; }
+ void SetToolTipCtrl(WXHWND hHwndTT) { m_hWndToolTip = hHwndTT; }
+#endif // tooltips
+
+ //
+ // Called by wxWindow whenever it gets focus
+ //
+ void SetLastFocus(wxWindow* pWin) { m_pWinLastFocused = pWin; }
+ wxWindow *GetLastFocus(void) const { return m_pWinLastFocused; }
+
+ void SetClient(WXHWND c_Hwnd);
+ void SetClient(wxWindow* c_Window);
+ wxWindow *GetClient();
+ HWND GetFrame(void) const { return m_hFrame; }
+
+ friend MRESULT EXPENTRY wxFrameWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam);
+ friend MRESULT EXPENTRY wxFrameMainWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam);
protected:
- wxMenuBar * m_frameMenuBar;
- wxStatusBar * m_frameStatusBar;
- wxIcon m_icon;
- bool m_iconized;
- static bool m_useNativeStatusBar;
- wxToolBar * m_frameToolBar ;
-
- DECLARE_EVENT_TABLE()
+ // common part of all ctors
+ void Init(void);
+
+ // common part of Iconize(), Maximize() and Restore()
+ void DoShowWindow(int nShowCmd);
+
+ // override base class virtuals
+ virtual void DoGetClientSize( int* pWidth
+ ,int* pHeight
+ ) const;
+ virtual void DoGetSize( int* pWidth
+ ,int* pHeight
+ ) const;
+ virtual void DoGetPosition( int* pX
+ ,int* pY
+ ) const;
+ virtual void DoSetClientSize( int nWidth
+ ,int nWeight
+ );
+
+#if wxUSE_MENUS_NATIVE
+ // helper
+ void DetachMenuBar(void);
+ // perform MSW-specific action when menubar is changed
+ virtual void AttachMenuBar(wxMenuBar* pMenubar);
+ // a plug in for MDI frame classes which need to do something special when
+ // the menubar is set
+ virtual void InternalSetMenuBar(void);
+#endif
+ // propagate our state change to all child frames
+ void IconizeChildFrames(bool bIconize);
+
+ // we add menu bar accel processing
+ bool OS2TranslateMessage(WXMSG* pMsg);
+
+ // window proc for the frames
+ MRESULT OS2WindowProc( WXUINT uMessage
+ ,WXWPARAM wParam
+ ,WXLPARAM lParam
+ );
+
+ bool m_bIconized;
+ WXHICON m_hDefaultIcon;
+
+#if wxUSE_STATUSBAR
+ static bool m_bUseNativeStatusBar;
+#endif // wxUSE_STATUSBAR
+
+ // Data to save/restore when calling ShowFullScreen
+ long m_lFsStyle; // Passed to ShowFullScreen
+ wxRect m_vFsOldSize;
+ long m_lFsOldWindowStyle;
+ int m_nFsStatusBarFields; // 0 for no status bar
+ int m_nFsStatusBarHeight;
+ int m_nFsToolBarHeight;
+ bool m_bFsIsMaximized;
+ bool m_bFsIsShowing;
+ bool m_bIsShown;
+ wxWindow* m_pWinLastFocused;
+
+private:
+#if wxUSE_TOOLTIPS
+ WXHWND m_hWndToolTip;
+#endif // tooltips
+
+ //
+ // Handles to child windows of the Frame, and the frame itself,
+ // that we don't have child objects for (m_hWnd in wxWindow is the
+ // handle of the Frame's client window!
+ //
+ WXHWND m_hFrame;
+ WXHWND m_hTitleBar;
+ WXHWND m_hHScroll;
+ WXHWND m_hVScroll;
+
+ //
+ // Swp structures for various client data
+ // DW: Better off in attached RefData?
+ //
+ SWP m_vSwp;
+ SWP m_vSwpClient;
+ SWP m_vSwpTitleBar;
+ SWP m_vSwpMenuBar;
+ SWP m_vSwpHScroll;
+ SWP m_vSwpVScroll;
+ SWP m_vSwpStatusBar;
+ SWP m_vSwpToolBar;
+
+ DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif
// _WX_FRAME_H_
+