\wxheading{Derived from}
-\helpref{wxFileSystemHandler}{wxfilesystemhandler}
+\helpref{wxFileSystemHandler}{wxfilesystemhandler}\\
+\helpref{wxObject}{wxobject}
\wxheading{Include files}
<wx/fs\_mem.h>
+\wxheading{Library}
+
+\helpref{wxBase}{librarieslist}
+
\latexignore{\rtfignore{\wxheading{Members}}}
\func{static void}{AddFile}{\param{const wxString\& }{filename}, \param{const wxBitmap\& }{bitmap}, \param{long }{type}}
-\func{static void}{AddFile}{\param{const wxString\& }{filename}, \param{const wxString\& }{textdata}}
-
-\func{static void}{AddFile}{\param{const wxString\& }{filename}, \param{const void* }{binarydata}, \param{size\_t }{size}}
-
Add file to list of files stored in memory. Stored
data (bitmap, text or raw data)
will be copied into private memory stream and available under
that wxWidgets can save (e.g. JPG, PNG, see \helpref{wxImage
documentation}{wximage})!
+\wxheading{See also}
+
+\helpref{AddFileWithMimeType}{wxmemoryfshandleraddfilewithmimetype}
+
+
+\membersection{wxMemoryFSHandler::AddFileWithMimeType}\label{wxmemoryfshandleraddfilewithmimetype}
+
+\func{static void}{AddFileWithMimeType}{\param{const wxString\& }{filename}, \param{const wxString\& }{textdata}, \param{const wxString\& }{mimetype}}
+
+\func{static void}{AddFileWithMimeType}{\param{const wxString\& }{filename}, \param{const void* }{binarydata}, \param{size\_t }{size}, \param{const wxString\& }{mimetype}}
+
+Like \helpref{AddFile}{wxmemoryfshandleraddfile}, but lets you explicitly
+specify added file's MIME type. This version should be used whenever you know
+the MIME type, because it makes accessing the files faster.
+
+\newsince{2.8.5}
+
+\wxheading{See also}
+
+\helpref{AddFile}{wxmemoryfshandleraddfile}
\membersection{wxMemoryFSHandler::RemoveFile}\label{wxmemoryfshandlerremovefile}