// implementation
- // These callbacks are used by generic implementation of wxDVC itself.
- // They're different from the corresponding Activate/LeftClick() methods
- // which should only be overridable for the custom renderers while the
- // generic implementation uses these ones for all of them, including the
- // standard ones.
-
- virtual bool WXOnActivate(const wxRect& WXUNUSED(cell),
- wxDataViewModel *WXUNUSED(model),
- const wxDataViewItem & WXUNUSED(item),
- unsigned int WXUNUSED(col))
- { return false; }
-
- virtual bool WXOnLeftClick(const wxPoint& WXUNUSED(cursor),
- const wxRect& WXUNUSED(cell),
- wxDataViewModel *WXUNUSED(model),
- const wxDataViewItem & WXUNUSED(item),
- unsigned int WXUNUSED(col) )
+ // This callback is used by generic implementation of wxDVC itself. It's
+ // different from the corresponding ActivateCell() method which should only
+ // be overridable for the custom renderers while the generic implementation
+ // uses this one for all of them, including the standard ones.
+
+ virtual bool WXActivateCell(const wxRect& WXUNUSED(cell),
+ wxDataViewModel *WXUNUSED(model),
+ const wxDataViewItem & WXUNUSED(item),
+ unsigned int WXUNUSED(col),
+ const wxMouseEvent* WXUNUSED(mouseEvent))
{ return false; }
private: