CPPUNIT_TEST( SizeImage );
CPPUNIT_TEST( CompareLoadedImage );
CPPUNIT_TEST( CompareSavedImage );
+ CPPUNIT_TEST( SavePNG );
CPPUNIT_TEST( SaveAnimatedGIF );
CPPUNIT_TEST( ReadCorruptedTGA );
CPPUNIT_TEST( GIFComment );
void SizeImage();
void CompareLoadedImage();
void CompareSavedImage();
+ void SavePNG();
void SaveAnimatedGIF();
void ReadCorruptedTGA();
void GIFComment();
CompareImage(*handler, expected24);
CompareImage(*handler, expected32, wxIMAGE_HAVE_ALPHA);
}
+}
+void ImageTestCase::SavePNG()
+{
+ wxImage expected24("horse.png");
+ CPPUNIT_ASSERT( expected24.IsOk() );
+#if wxUSE_PALETTE
+ CPPUNIT_ASSERT( !expected24.HasPalette() );
+#endif // #if wxUSE_PALETTE
- expected8.LoadFile("horse.gif");
- CPPUNIT_ASSERT( expected8.IsOk() );
+ wxImage expected8 = expected24.ConvertToGreyscale();
+
+ /*
+ horse.png converted to greyscale should be saved without a palette.
+ */
+ CompareImage(*wxImage::FindHandler(wxBITMAP_TYPE_PNG), expected8);
+
+ /*
+ But if we explicitly ask for trying to save with a palette, it should work.
+ */
+ expected8.SetOption(wxIMAGE_OPTION_PNG_FORMAT, wxPNG_TYPE_PALETTE);
+
+ CompareImage(*wxImage::FindHandler(wxBITMAP_TYPE_PNG),
+ expected8, wxIMAGE_HAVE_PALETTE);
+
+
+ CPPUNIT_ASSERT( expected8.LoadFile("horse.gif") );
#if wxUSE_PALETTE
CPPUNIT_ASSERT( expected8.HasPalette() );
#endif // #if wxUSE_PALETTE
+ CompareImage(*wxImage::FindHandler(wxBITMAP_TYPE_PNG),
+ expected8, wxIMAGE_HAVE_PALETTE);
+
+ /*
+ Add alpha to the image in such a way that there will still be a maximum
+ of 256 unique RGBA combinations. This should result in a saved
+ PNG image still being palettised and having alpha.
+ */
expected8.SetAlpha();
- width = expected8.GetWidth();
- height = expected8.GetHeight();
+ int x, y;
+ const int width = expected8.GetWidth();
+ const int height = expected8.GetHeight();
for (y = 0; y < height; ++y)
{
for (x = 0; x < width; ++x)
{
- expected8.SetAlpha(x, y, (x*y) & wxIMAGE_ALPHA_OPAQUE);
+ expected8.SetAlpha(x, y, expected8.GetRed(x, y));
}
}
- /*
- Explicitly make known we want a palettised PNG. If we don't then this
- particular image gets saved as a true colour image because there's an
- alpha channel present and the PNG saver prefers to keep the alpha over
- saving as a palettised image that has alpha converted to a mask.
- */
- expected8.SetOption(wxIMAGE_OPTION_PNG_FORMAT, wxPNG_TYPE_PALETTE);
-
- /*
- The image contains 256 indexed colours and needs another palette entry
- for storing the transparency index. This results in wanting 257 palette
- entries but that amount is not supported by PNG, as such this image
- should not contain a palette (but still have alpha) and be stored as a
- true colour image instead.
- */
CompareImage(*wxImage::FindHandler(wxBITMAP_TYPE_PNG),
- expected8, wxIMAGE_HAVE_ALPHA);
+ expected8, wxIMAGE_HAVE_ALPHA|wxIMAGE_HAVE_PALETTE);
-#if wxUSE_PALETTE
/*
- Now do the same test again but remove one (random) palette entry. This
- should result in saving the PNG with a palette.
+ Now change the alpha of the first pixel so that we can't save palettised
+ anymore because there will be 256+1 entries which is beyond PNGs limit
+ of 256 entries.
*/
- unsigned char red[256], green[256], blue[256];
- const wxPalette& pal = expected8.GetPalette();
- const int paletteCount = pal.GetColoursCount();
- for (i = 0; i < paletteCount; ++i)
- {
- expected8.GetPalette().GetRGB(i, &red[i], &green[i], &blue[i]);
- }
- wxPalette newPal(paletteCount - 1, red, green, blue);
- expected8.Replace(
- red[paletteCount-1], green[paletteCount-1], blue[paletteCount-1],
- red[paletteCount-2], green[paletteCount-2], blue[paletteCount-2]);
-
- expected8.SetPalette(newPal);
+ expected8.SetAlpha(0, 0, 1);
- wxImage ref8 = expected8;
+ CompareImage(*wxImage::FindHandler(wxBITMAP_TYPE_PNG),
+ expected8, wxIMAGE_HAVE_ALPHA);
/*
- Convert the alpha channel to a mask like the PNG saver does. Also convert
- the colour used for transparency from 1,0,0 to 2,0,0. The latter gets
- done by the PNG loader in search of an unused colour to use for
- transparency (this should be fixed).
+ Even if we explicitly ask for saving palettised it should not be done.
*/
- ref8.ConvertAlphaToMask();
- ref8.Replace(1, 0, 0, 2, 0, 0);
-
+ expected8.SetOption(wxIMAGE_OPTION_PNG_FORMAT, wxPNG_TYPE_PALETTE);
CompareImage(*wxImage::FindHandler(wxBITMAP_TYPE_PNG),
- expected8, wxIMAGE_HAVE_PALETTE, &ref8);
-#endif
+ expected8, wxIMAGE_HAVE_ALPHA);
+
}
void ImageTestCase::SaveAnimatedGIF()