#define _WIN32_WINNT 0x0600
#endif
+/* Deal with clash with __WINDOWS__ include guard */
+#if defined(__WXWINCE__) && defined(__WINDOWS__)
+#undef __WINDOWS__
+#endif
#include <windows.h>
-#ifdef __WXWINCE__
- // this doesn't make any sense knowing that windows.h includes all these
- // headers anyhow, but the fact remains that when building using eVC 4 the
- // functions and constants from these headers are not defined unless we
- // explicitly include them ourselves -- how is it possible is beyond me...
- #include <winbase.h>
- #include <wingdi.h>
- #include <winuser.h>
-
- // this one OTOH contains many useful CE-only functions
- #include <shellapi.h>
-#endif // __WXWINCE__
-
+#if defined(__WXWINCE__) && !defined(__WINDOWS__)
+#define __WINDOWS__
+#endif
// #undef the macros defined in winsows.h which conflict with code elsewhere
#include "wx/msw/winundef.h"
-
// Types DWORD_PTR, ULONG_PTR and so on are used for 64-bit compatability
// in the WINAPI SDK (they are an integral type that is the size of a
// pointer) on MSVC 7 and later. However, they are not available in older
#define DWORD_PTR unsigned long
#endif // !defined(_MSC_VER) || _MSC_VER < 1300
+// ----------------------------------------------------------------------------
+// Fix the functions wrongly implemented in unicows.dll
+// ----------------------------------------------------------------------------
+
+#if wxUSE_UNICODE_MSLU
+
+#if wxUSE_GUI
+
+WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
+ WXLPARAM lData, WXWPARAM wData,
+ int x, int y, int cx, int cy,
+ unsigned int flags);
+#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
+ wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
+ ld, wd, x, y, cx, cy, flags)
+
+WXDLLEXPORT int wxMSLU_GetOpenFileNameW(void *ofn);
+#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
+
+WXDLLEXPORT int wxMSLU_GetSaveFileNameW(void *ofn);
+#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
+
+#endif // wxUSE_GUI
+
+#endif // wxUSE_UNICODE_MSLU
+
#endif // _WX_WRAPWIN_H_