]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/themes/win32.cpp
fixed memory leak in Submit(cmd, false) (bug 1037115)
[wxWidgets.git] / src / univ / themes / win32.cpp
index 596bc217a36a2e2d9cdf2420b28a08e812d7fd56..e36989fa53dbf70b31331e60e42cd262a8d961db 100644 (file)
@@ -1,4 +1,3 @@
-///////////////////////////////////////////////////////////////////////////////
 // Name:        univ/themes/win32.cpp
 // Purpose:     wxUniversal theme implementing Win32-like LNF
 // Author:      Vadim Zeitlin
@@ -6,7 +5,7 @@
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ===========================================================================
     #include "wx/scrolbar.h"
     #include "wx/slider.h"
     #include "wx/textctrl.h"
+    #include "wx/listbox.h"
+    #include "wx/toolbar.h"
+    #include "wx/statusbr.h"
+
+    #ifdef __WXMSW__
+        // for COLOR_* constants
+        #include "wx/msw/private.h"
+    #endif
 #endif // WX_PRECOMP
 
 #include "wx/notebook.h"
 #include "wx/spinbutt.h"
 #include "wx/settings.h"
 #include "wx/menu.h"
+#include "wx/artprov.h"
+#include "wx/toplevel.h"
 
 #include "wx/univ/scrtimer.h"
-
 #include "wx/univ/renderer.h"
 #include "wx/univ/inphand.h"
 #include "wx/univ/colschem.h"
@@ -63,6 +71,21 @@ static const int BORDER_THICKNESS = 2;
 static const int FOCUS_RECT_OFFSET_X = 1;
 static const int FOCUS_RECT_OFFSET_Y = 1;
 
+static const int FRAME_BORDER_THICKNESS            = 3;
+static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4;
+static const int FRAME_TITLEBAR_HEIGHT             = 18;
+static const int FRAME_BUTTON_WIDTH                = 16;
+static const int FRAME_BUTTON_HEIGHT               = 14;
+
+static const size_t NUM_STATUSBAR_GRIP_BANDS = 3;
+static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4;
+static const size_t STATUSBAR_GRIP_SIZE =
+    WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS;
+
+static const wxCoord SLIDER_MARGIN = 6; // margin around slider
+static const wxCoord SLIDER_THUMB_LENGTH = 18;
+static const wxCoord SLIDER_TICK_LENGTH = 6;
+
 enum IndicatorType
 {
     IndicatorType_Check,
@@ -88,7 +111,6 @@ enum IndicatorStatus
     IndicatorStatus_Max
 };
 
-// ----------------------------------------------------------------------------
 // wxWin32Renderer: draw the GUI elements in Win32 style
 // ----------------------------------------------------------------------------
 
@@ -115,6 +137,16 @@ public:
         Arrow_StateMax
     };
 
+    enum wxFrameButtonType
+    {
+        FrameButton_Close,
+        FrameButton_Minimize,
+        FrameButton_Maximize,
+        FrameButton_Restore,
+        FrameButton_Help,
+        FrameButton_Max
+    };
+
     // ctor
     wxWin32Renderer(const wxColourScheme *scheme);
 
@@ -122,7 +154,8 @@ public:
     virtual void DrawBackground(wxDC& dc,
                                 const wxColour& col,
                                 const wxRect& rect,
-                                int flags = 0);
+                                int flags = 0,
+                                wxWindow *window = NULL);
     virtual void DrawLabel(wxDC& dc,
                            const wxString& label,
                            const wxRect& rect,
@@ -204,6 +237,12 @@ public:
                                  int flags = 0,
                                  wxAlignment align = wxALIGN_LEFT,
                                  int indexAccel = -1);
+    virtual void DrawToolBarButton(wxDC& dc,
+                                   const wxString& label,
+                                   const wxBitmap& bitmap,
+                                   const wxRect& rect,
+                                   int flags = 0,
+                                   long style = 0);
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
@@ -221,22 +260,25 @@ public:
 
     virtual void DrawSliderShaft(wxDC& dc,
                                  const wxRect& rect,
+                                 int lenThumb,
                                  wxOrientation orient,
                                  int flags = 0,
+                                 long style = 0,
                                  wxRect *rectShaft = NULL);
     virtual void DrawSliderThumb(wxDC& dc,
                                  const wxRect& rect,
                                  wxOrientation orient,
-                                 int flags = 0);
+                                 int flags = 0,
+                                 long style = 0);
     virtual void DrawSliderTicks(wxDC& dc,
                                  const wxRect& rect,
-                                 const wxSize& sizeThumb,
+                                 int lenThumb,
                                  wxOrientation orient,
                                  int start,
                                  int end,
                                  int step = 1,
-                                 int flags = 0);
-#if wxUSE_MENUS
+                                 int flags = 0,
+                                 long style = 0);
 
     virtual void DrawMenuBarItem(wxDC& dc,
                                  const wxRect& rect,
@@ -254,8 +296,46 @@ public:
     virtual void DrawMenuSeparator(wxDC& dc,
                                    wxCoord y,
                                    const wxMenuGeometryInfo& geomInfo);
-#endif
+
+    virtual void DrawStatusField(wxDC& dc,
+                                 const wxRect& rect,
+                                 const wxString& label,
+                                 int flags = 0, int style = 0);
+
+    // titlebars
+    virtual void DrawFrameTitleBar(wxDC& dc,
+                                   const wxRect& rect,
+                                   const wxString& title,
+                                   const wxIcon& icon,
+                                   int flags,
+                                   int specialButton = 0,
+                                   int specialButtonFlags = 0);
+    virtual void DrawFrameBorder(wxDC& dc,
+                                 const wxRect& rect,
+                                 int flags);
+    virtual void DrawFrameBackground(wxDC& dc,
+                                     const wxRect& rect,
+                                     int flags);
+    virtual void DrawFrameTitle(wxDC& dc,
+                                const wxRect& rect,
+                                const wxString& title,
+                                int flags);
+    virtual void DrawFrameIcon(wxDC& dc,
+                               const wxRect& rect,
+                               const wxIcon& icon,
+                               int flags);
+    virtual void DrawFrameButton(wxDC& dc,
+                                 wxCoord x, wxCoord y,
+                                 int button,
+                                 int flags = 0);
+    virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
+    virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
+    virtual wxSize GetFrameMinSize(int flags) const;
+    virtual wxSize GetFrameIconSize() const;
+    virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const;
+
     virtual void GetComboBitmaps(wxBitmap *bmpNormal,
+                                 wxBitmap *bmpFocus,
                                  wxBitmap *bmpPressed,
                                  wxBitmap *bmpDisabled);
 
@@ -283,28 +363,37 @@ public:
     virtual wxCoord GetCheckItemMargin() const
         { return 0; }
 
+    virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
+        { if ( separator ) *separator = 5; return wxSize(16, 15); }
+    virtual wxSize GetToolBarMargin() const
+        { return wxSize(4, 4); }
+
     virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
-                                    const wxRect& rect);
+                                    const wxRect& rect) const;
     virtual wxRect GetTextClientArea(const wxTextCtrl *text,
                                      const wxRect& rect,
-                                     wxCoord *extraSpaceBeyond);
+                                     wxCoord *extraSpaceBeyond) const;
 
     virtual wxSize GetTabIndent() const { return wxSize(2, 2); }
     virtual wxSize GetTabPadding() const { return wxSize(6, 5); }
 
-    virtual wxCoord GetSliderDim() const { return 20; }
-    virtual wxCoord GetSliderTickLen() const { return 4; }
+    virtual wxCoord GetSliderDim() const { return SLIDER_THUMB_LENGTH + 2*BORDER_THICKNESS; }
+    virtual wxCoord GetSliderTickLen() const { return SLIDER_TICK_LENGTH; }
     virtual wxRect GetSliderShaftRect(const wxRect& rect,
-                                      wxOrientation orient) const;
+                                      int lenThumb,
+                                      wxOrientation orient,
+                                      long style = 0) const;
     virtual wxSize GetSliderThumbSize(const wxRect& rect,
+                                      int lenThumb,
                                       wxOrientation orient) const;
     virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); }
 
-#if wxUSE_MENUS
     virtual wxSize GetMenuBarItemSize(const wxSize& sizeText) const;
     virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win,
                                                 const wxMenu& menu) const;
-#endif
+
+    virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const;
+
 protected:
     // helper of DrawLabel() and DrawCheckOrRadioButton()
     void DoDrawLabel(wxDC& dc,
@@ -330,7 +419,8 @@ protected:
     // DrawButtonBorder() helper
     void DoDrawBackground(wxDC& dc,
                           const wxColour& col,
-                          const wxRect& rect);
+                          const wxRect& rect,
+                          wxWindow *window = NULL );
 
     // DrawBorder() helpers: all of them shift and clip the DC after drawing
     // the border
@@ -353,7 +443,7 @@ protected:
     void DrawSunkenBorder(wxDC& dc, wxRect *rect);
 
     // draw the border used for scrollbar arrows
-    void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = FALSE);
+    void DrawArrowBorder(wxDC& dc, wxRect *rect, bool isPressed = false);
 
     // public DrawArrow()s helper
     void DrawArrow(wxDC& dc, const wxRect& rect,
@@ -379,7 +469,7 @@ protected:
     void DrawLine(wxDC& dc,
                   wxCoord x1, wxCoord y1,
                   wxCoord x2, wxCoord y2,
-                  bool transpose = FALSE)
+                  bool transpose = false)
     {
         if ( transpose )
             dc.DrawLine(y1, x1, y2, x2);
@@ -409,6 +499,19 @@ private:
           m_penLightGrey,
           m_penHighlight;
 
+    wxFont m_titlebarFont;
+
+    // the checked and unchecked bitmaps for DrawCheckItem()
+    wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max];
+
+    // the bitmaps returned by GetIndicator()
+    wxBitmap m_bmpIndicators[IndicatorType_Max]
+                            [IndicatorState_Max]
+                            [IndicatorStatus_Max];
+
+    // titlebar icons:
+    wxBitmap m_bmpFrameButtons[FrameButton_Max];
+
     // first row is for the normal state, second - for the disabled
     wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max];
 };
@@ -423,10 +526,10 @@ class wxWin32InputHandler : public wxInputHandler
 public:
     wxWin32InputHandler(wxWin32Renderer *renderer);
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
-    virtual bool HandleMouse(wxControl *control,
+    virtual bool HandleMouse(wxInputConsumer *control,
                              const wxMouseEvent& event);
 
 protected:
@@ -439,8 +542,8 @@ public:
     wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer,
                                  wxInputHandler *handler);
 
-    virtual bool HandleMouse(wxControl *control, const wxMouseEvent& event);
-    virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
+    virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event);
 
     virtual bool OnScrollTimer(wxScrollBar *scrollbar,
                                const wxControlAction& action);
@@ -448,7 +551,8 @@ public:
 protected:
     virtual bool IsAllowedButton(int button) { return button == 1; }
 
-    virtual void Highlight(wxScrollBar *scrollbar, bool doIt)
+    virtual void Highlight(wxScrollBar * WXUNUSED(scrollbar),
+                           bool WXUNUSED(doIt))
     {
         // we don't highlight anything
     }
@@ -470,7 +574,7 @@ public:
     wxWin32CheckboxInputHandler(wxInputHandler *handler)
         : wxStdCheckboxInputHandler(handler) { }
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
 };
@@ -481,11 +585,54 @@ public:
     wxWin32TextCtrlInputHandler(wxInputHandler *handler)
         : wxStdTextCtrlInputHandler(handler) { }
 
-    virtual bool HandleKey(wxControl *control,
+    virtual bool HandleKey(wxInputConsumer *control,
                            const wxKeyEvent& event,
                            bool pressed);
 };
 
+class wxWin32StatusBarInputHandler : public wxStdInputHandler
+{
+public:
+    wxWin32StatusBarInputHandler(wxInputHandler *handler);
+
+    virtual bool HandleMouse(wxInputConsumer *consumer,
+                             const wxMouseEvent& event);
+
+    virtual bool HandleMouseMove(wxInputConsumer *consumer,
+                                 const wxMouseEvent& event);
+
+protected:
+    // is the given point over the statusbar grip?
+    bool IsOnGrip(wxWindow *statbar, const wxPoint& pt) const;
+
+private:
+    // the cursor we had replaced with the resize one
+    wxCursor m_cursorOld;
+
+    // was the mouse over the grip last time we checked?
+    bool m_isOnGrip;
+};
+
+class wxWin32SystemMenuEvtHandler;
+
+class wxWin32FrameInputHandler : public wxStdFrameInputHandler
+{
+public:
+    wxWin32FrameInputHandler(wxInputHandler *handler);
+    ~wxWin32FrameInputHandler();
+
+    virtual bool HandleMouse(wxInputConsumer *control,
+                             const wxMouseEvent& event);
+
+    virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
+                             
+    void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const;
+
+private:
+    // was the mouse over the grip last time we checked?
+    wxWin32SystemMenuEvtHandler *m_menuHandler;
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32ColourScheme: uses (default) Win32 colours
 // ----------------------------------------------------------------------------
@@ -497,11 +644,23 @@ public:
     virtual wxColour GetBackground(wxWindow *win) const;
 };
 
+// ----------------------------------------------------------------------------
+// wxWin32ArtProvider
+// ----------------------------------------------------------------------------
+
+class wxWin32ArtProvider : public wxArtProvider
+{
+protected:
+    virtual wxBitmap CreateBitmap(const wxArtID& id,
+                                  const wxArtClient& client,
+                                  const wxSize& size);
+};
+
 // ----------------------------------------------------------------------------
 // wxWin32Theme
 // ----------------------------------------------------------------------------
 
-WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers);
+WX_DEFINE_ARRAY_PTR(wxInputHandler *, wxArrayHandlers);
 
 class wxWin32Theme : public wxTheme
 {
@@ -509,7 +668,8 @@ public:
     wxWin32Theme();
     virtual ~wxWin32Theme();
 
-    virtual wxRenderer *GetRenderer() { return m_renderer; }
+    virtual wxRenderer *GetRenderer();
+    virtual wxArtProvider *GetArtProvider();
     virtual wxInputHandler *GetInputHandler(const wxString& control);
     virtual wxColourScheme *GetColourScheme();
 
@@ -518,6 +678,8 @@ private:
     wxInputHandler *GetDefaultInputHandler();
 
     wxWin32Renderer *m_renderer;
+    
+    wxWin32ArtProvider *m_artProvider;
 
     // the names of the already created handlers and the handlers themselves
     // (these arrays are synchronized)
@@ -535,6 +697,83 @@ private:
 // standard bitmaps
 // ----------------------------------------------------------------------------
 
+// frame buttons bitmaps
+
+static const char *frame_button_close_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c black",
+"            ",
+"  ..    ..  ",
+"   ..  ..   ",
+"    ....    ",
+"     ..     ",
+"    ....    ",
+"   ..  ..   ",
+"  ..    ..  ",
+"            ",
+"            "};
+
+static const char *frame_button_help_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+"    ....    ",
+"   ..  ..   ",
+"   ..  ..   ",
+"      ..    ",
+"     ..     ",
+"     ..     ",
+"            ",
+"     ..     ",
+"     ..     ",
+"            "};
+
+static const char *frame_button_maximize_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+" .........  ",
+" .........  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .       .  ",
+" .........  ",
+"            "};
+
+static const char *frame_button_minimize_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"            ",
+"  ......    ",
+"  ......    ",
+"            "};
+
+static const char *frame_button_restore_xpm[] = {
+"12 10 2 1",
+"         c None",
+".        c #000000",
+"   ......   ",
+"   ......   ",
+"   .    .   ",
+" ...... .   ",
+" ...... .   ",
+" .    ...   ",
+" .    .     ",
+" .    .     ",
+" ......     ",
+"            "};
+
 // menu bitmaps
 
 static const char *checked_menu_xpm[] = {
@@ -889,7 +1128,7 @@ static const char *pressed_unchecked_radio_xpm[] = {
 };
 
 static const char **
-    bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
+    xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
 {
     // checkboxes first
     {
@@ -931,6 +1170,12 @@ static const char **
     }
 };
 
+static const char **xpmChecked[IndicatorStatus_Max] =
+{
+    checked_item_xpm,
+    unchecked_item_xpm
+};
+
 // ============================================================================
 // implementation
 // ============================================================================
@@ -943,9 +1188,10 @@ WX_IMPLEMENT_THEME(wxWin32Theme, win32, wxTRANSLATE("Win32 theme"));
 
 wxWin32Theme::wxWin32Theme()
 {
-    m_scheme = new wxWin32ColourScheme;
-    m_renderer = new wxWin32Renderer(m_scheme);
+    m_scheme = NULL;
+    m_renderer = NULL;
     m_handlerDefault = NULL;
+    m_artProvider = NULL;
 }
 
 wxWin32Theme::~wxWin32Theme()
@@ -961,6 +1207,27 @@ wxWin32Theme::~wxWin32Theme()
 
     delete m_renderer;
     delete m_scheme;
+    wxArtProvider::RemoveProvider(m_artProvider);
+}
+
+wxRenderer *wxWin32Theme::GetRenderer()
+{
+    if ( !m_renderer )
+    {
+        m_renderer = new wxWin32Renderer(GetColourScheme());
+    }
+
+    return m_renderer;
+}
+
+wxArtProvider *wxWin32Theme::GetArtProvider()
+{
+    if ( !m_artProvider )
+    {
+        m_artProvider = new wxWin32ArtProvider;
+    }
+
+    return m_artProvider;
 }
 
 wxInputHandler *wxWin32Theme::GetDefaultInputHandler()
@@ -1019,6 +1286,16 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
         else if ( control == wxINP_HANDLER_NOTEBOOK )
             handler = new wxStdNotebookInputHandler(GetDefaultInputHandler());
 #endif // wxUSE_NOTEBOOK
+#if wxUSE_STATUSBAR
+        else if ( control == wxINP_HANDLER_STATUSBAR )
+            handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler());
+#endif // wxUSE_STATUSBAR
+#if wxUSE_TOOLBAR
+        else if ( control == wxINP_HANDLER_TOOLBAR )
+            handler = new wxStdToolbarInputHandler(GetDefaultInputHandler());
+#endif // wxUSE_TOOLBAR
+        else if ( control == wxINP_HANDLER_TOPLEVEL )
+            handler = new wxWin32FrameInputHandler(GetDefaultInputHandler());
         else
             handler = GetDefaultInputHandler();
 
@@ -1035,6 +1312,10 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control)
 
 wxColourScheme *wxWin32Theme::GetColourScheme()
 {
+    if ( !m_scheme )
+    {
+        m_scheme = new wxWin32ColourScheme;
+    }
     return m_scheme;
 }
 
@@ -1051,21 +1332,32 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const
         col = win->GetBackgroundColour();
     }
 
-    if ( win->IsContainerWindow() )
+    if ( !win->ShouldInheritColours() )
     {
         wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
-        if ( text )
+#if wxUSE_LISTBOX
+        wxListBox* listBox = wxDynamicCast(win, wxListBox);
+#endif        
+        if ( text
+#if wxUSE_LISTBOX
+         || listBox
+#endif         
+          )
         {
-            if ( !text->IsEnabled() ) // not IsEditable()
+            if ( !win->IsEnabled() ) // not IsEditable()
                 col = Get(CONTROL);
-            //else: execute code below
-        }
-
-        if ( !col.Ok() )
-        {
-            // doesn't depend on the state
-            col = Get(WINDOW);
+            else
+            {
+                if ( !col.Ok() )
+                {
+                    // doesn't depend on the state
+                    col = Get(WINDOW);
+                }
+            }
         }
+        
+        if (!col.Ok())
+            col = Get(CONTROL); // Most controls should be this colour, not WINDOW
     }
     else
     {
@@ -1073,7 +1365,7 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const
 
         // the colour set by the user should be used for the normal state
         // and for the states for which we don't have any specific colours
-        if ( !col.Ok() || (flags != 0) )
+        if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 )
         {
             if ( wxDynamicCast(win, wxScrollBar) )
                 col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED
@@ -1090,6 +1382,48 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 {
     switch ( col )
     {
+        // use the system colours under Windows
+#if defined(__WXMSW__)
+        case WINDOW:            return wxColour(GetSysColor(COLOR_WINDOW));
+
+        case CONTROL_PRESSED:
+        case CONTROL_CURRENT:
+        case CONTROL:           return wxColour(GetSysColor(COLOR_BTNFACE));
+
+        case CONTROL_TEXT:      return wxColour(GetSysColor(COLOR_BTNTEXT));
+
+#if defined(COLOR_3DLIGHT)
+        case SCROLLBAR:         return wxColour(GetSysColor(COLOR_3DLIGHT));
+#else
+        case SCROLLBAR:         return wxColour(0xe0e0e0);
+#endif
+        case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_BTNTEXT));
+
+        case HIGHLIGHT:         return wxColour(GetSysColor(COLOR_HIGHLIGHT));
+        case HIGHLIGHT_TEXT:    return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT));
+
+#if defined(COLOR_3DDKSHADOW)
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DDKSHADOW));
+#else
+        case SHADOW_DARK:       return wxColour(GetSysColor(COLOR_3DHADOW));
+#endif
+
+        case CONTROL_TEXT_DISABLED:
+        case SHADOW_HIGHLIGHT:  return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT));
+
+        case SHADOW_IN:         return wxColour(GetSysColor(COLOR_BTNFACE));
+
+        case CONTROL_TEXT_DISABLED_SHADOW:
+        case SHADOW_OUT:        return wxColour(GetSysColor(COLOR_BTNSHADOW));
+
+        case TITLEBAR:          return wxColour(GetSysColor(COLOR_INACTIVECAPTION));
+        case TITLEBAR_ACTIVE:   return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
+        case TITLEBAR_TEXT:     return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
+        case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
+
+        case DESKTOP:           return wxColour(0x808000);
+#else // !__WXMSW__
+        // use the standard Windows colours elsewhere
         case WINDOW:            return *wxWHITE;
 
         case CONTROL_PRESSED:
@@ -1106,14 +1440,24 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
 
         case SHADOW_DARK:       return *wxBLACK;
 
-        case CONTROL_TEXT_DISABLED:
-        case SHADOW_HIGHLIGHT:  return wxColour(0xe0e0e0);
+        case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0);
+        case SHADOW_HIGHLIGHT:  return wxColour(0xffffff);
 
         case SHADOW_IN:         return wxColour(0xc0c0c0);
 
         case CONTROL_TEXT_DISABLED_SHADOW:
         case SHADOW_OUT:        return wxColour(0x7f7f7f);
 
+        case TITLEBAR:          return wxColour(0xaeaaae);
+        case TITLEBAR_ACTIVE:   return wxColour(0x820300);
+        case TITLEBAR_TEXT:     return wxColour(0xc0c0c0);
+        case TITLEBAR_ACTIVE_TEXT:return *wxWHITE;
+
+        case DESKTOP:           return wxColour(0x808000);
+#endif // __WXMSW__
+
+        case GAUGE:             return Get(HIGHLIGHT);
+
         case MAX:
         default:
             wxFAIL_MSG(_T("invalid standard colour"));
@@ -1146,6 +1490,9 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
     m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT);
     m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID);
 
+    m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+    m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD);
+
     // init the arrow bitmaps
     static const size_t ARROW_WIDTH = 7;
     static const size_t ARROW_LENGTH = 4;
@@ -1315,6 +1662,13 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
 
         m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n];
     }
+
+    // init the frame buttons bitmaps
+    m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm);
+    m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm);
+    m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm);
+    m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm);
+    m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm);
 }
 
 // ----------------------------------------------------------------------------
@@ -1409,8 +1763,7 @@ void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen)
                 rect->GetRight(), rect->GetBottom());
 
     // adjust the rect
-    rect->width--;
-    rect->height--;
+    rect->Inflate(-1);
 }
 
 void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect,
@@ -1540,8 +1893,12 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const
             break;
 
         default:
+        { 
+            // char *crash = NULL;
+            // *crash = 0;
             wxFAIL_MSG(_T("unknown border type"));
             // fall through
+        }
 
         case wxBORDER_DEFAULT:
         case wxBORDER_NONE:
@@ -1560,7 +1917,7 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const
 
 bool wxWin32Renderer::AreScrollbarsInsideBorder() const
 {
-    return TRUE;
+    return true;
 }
 
 // ----------------------------------------------------------------------------
@@ -1914,12 +2271,20 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc,
     }
     else // use default bitmap
     {
-        bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm
-                                                 : unchecked_item_xpm);
+        IndicatorStatus i = flags & wxCONTROL_CHECKED
+                                ? IndicatorStatus_Checked
+                                : IndicatorStatus_Unchecked;
+
+        if ( !m_bmpCheckBitmaps[i].Ok() )
+        {
+            m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]);
+        }
+
+        bmp = m_bmpCheckBitmaps[i];
     }
 
     dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
-                  TRUE /* use mask */);
+                  true /* use mask */);
 
     wxRect rectLabel = rect;
     int bmpWidth = bmp.GetWidth();
@@ -1950,8 +2315,19 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags)
                                     ? IndicatorStatus_Checked
                                     : IndicatorStatus_Unchecked;
 
-    const char **xpm = bmpIndicators[indType][indState][indStatus];
-    return xpm ? wxBitmap(xpm) : wxNullBitmap;
+    wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus];
+    if ( !bmp.Ok() )
+    {
+        const char **xpm = xpmIndicators[indType][indState][indStatus];
+        if ( xpm )
+        {
+            // create and cache it
+            bmp = wxBitmap(xpm);
+            m_bmpIndicators[indType][indState][indStatus] = bmp;
+        }
+    }
+
+    return bmp;
 }
 
 void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
@@ -1989,7 +2365,7 @@ void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
         rectLabel.SetRight(rect.GetRight());
     }
 
-    dc.DrawBitmap(bitmap, xBmp, yBmp, TRUE /* use mask */);
+    dc.DrawBitmap(bitmap, xBmp, yBmp, true /* use mask */);
 
     DoDrawLabel(
                 dc, label, rectLabel,
@@ -2010,8 +2386,14 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
+    else
+        bmp = GetRadioBitmap(flags);
+
     DrawCheckOrRadioButton(dc, label,
-                           bitmap.Ok() ? bitmap : GetRadioBitmap(flags),
+                           bmp,
                            rect, flags, align, indexAccel,
                            FOCUS_RECT_OFFSET_Y); // default focus rect offset
 }
@@ -2024,12 +2406,52 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc,
                                       wxAlignment align,
                                       int indexAccel)
 {
+    wxBitmap bmp;
+    if ( bitmap.Ok() )
+        bmp = bitmap;
+    else
+        bmp = GetCheckBitmap(flags);
+
     DrawCheckOrRadioButton(dc, label,
-                           bitmap.Ok() ? bitmap : GetCheckBitmap(flags),
+                           bmp,
                            rect, flags, align, indexAccel,
                            0); // no focus rect offset for checkboxes
 }
 
+void wxWin32Renderer::DrawToolBarButton(wxDC& dc,
+                                        const wxString& label,
+                                        const wxBitmap& bitmap,
+                                        const wxRect& rectOrig,
+                                        int flags,
+                                        long style)
+{
+    if (style == wxTOOL_STYLE_BUTTON)
+    {
+        wxRect rect = rectOrig;
+        rect.Deflate(BORDER_THICKNESS);
+
+        if ( flags & wxCONTROL_PRESSED )
+        {
+            DrawBorder(dc, wxBORDER_SUNKEN, rect, flags);
+        }
+        else if ( flags & wxCONTROL_CURRENT )
+        {
+            DrawBorder(dc, wxBORDER_RAISED, rect, flags);
+        }
+
+        dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE);
+    }
+    else if (style == wxTOOL_STYLE_SEPARATOR)
+    {
+        // leave a small gap aroudn the line, also account for the toolbar
+        // border itself
+        DrawVerticalLine(dc, rectOrig.x + rectOrig.width/2,
+                         rectOrig.y + 2*BORDER_THICKNESS,
+                         rectOrig.GetBottom() - BORDER_THICKNESS);
+    }
+    // don't draw wxTOOL_STYLE_CONTROL
+}
+
 // ----------------------------------------------------------------------------
 // text control
 // ----------------------------------------------------------------------------
@@ -2045,7 +2467,9 @@ void wxWin32Renderer::DrawTextLine(wxDC& dc,
     StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags);
 }
 
-void wxWin32Renderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect)
+void
+wxWin32Renderer::DrawLineWrapMark(wxDC& WXUNUSED(dc),
+                                  const wxRect& WXUNUSED(rect))
 {
     // we don't draw them
 }
@@ -2176,53 +2600,82 @@ void wxWin32Renderer::DrawTab(wxDC& dc,
 // slider
 // ----------------------------------------------------------------------------
 
-wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect,
-                                           wxOrientation orient) const
+wxSize
+wxWin32Renderer::GetSliderThumbSize(const wxRect& WXUNUSED(rect),
+                                    int lenThumb,
+                                    wxOrientation orient) const
 {
     wxSize size;
+    wxCoord width  = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2;
+    wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH);
 
-    wxRect rectShaft = GetSliderShaftRect(rect, orient);
-    if ( orient == wxHORIZONTAL )
+    if (orient == wxHORIZONTAL) 
     {
-        size.y = rect.height - 6;
-        size.x = wxMin(size.y / 2, rectShaft.width);
+        size.x = width;
+        size.y = height;
     }
-    else // vertical
-    {
-        size.x = rect.width - 6;
-        size.y = wxMin(size.x / 2, rectShaft.height);
+    else
+    { // == wxVERTICAL
+        size.x = height;
+        size.y = width;
     }
 
     return size;
 }
 
 wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
-                                           wxOrientation orient) const
+                                           int lenThumb,
+                                           wxOrientation orient,
+                                           long style) const
 {
-    static const wxCoord SLIDER_MARGIN = 6;
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
 
     wxRect rect = rectOrig;
 
-    if ( orient == wxHORIZONTAL )
-    {
-        // make the rect of minimal width and centre it
-        rect.height = 2*BORDER_THICKNESS;
-        rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2;
-        if ( rect.y < 0 )
-            rect.y = 0;
+    wxSize sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
 
-        // leave margins on the sides
-        rect.Deflate(SLIDER_MARGIN, 0);
+    if (orient == wxHORIZONTAL) {
+        rect.x += SLIDER_MARGIN;
+        if (left & right) 
+        {
+            rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2);
+        }
+        else if (left) 
+        {
+            rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2);
+        }
+        else
+        {
+            rect.y += sizeThumb.y/2;
+        }
+        rect.width -= 2*SLIDER_MARGIN;
+        rect.height = 2*BORDER_THICKNESS;
     }
-    else // vertical
-    {
-        // same as above but in other direction
+    else
+    { // == wxVERTICAL
+        rect.y += SLIDER_MARGIN;
+        if (left & right) 
+        {
+            rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2);
+        }
+        else if (left) 
+        {
+            rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2);
+        }
+        else
+        {
+            rect.x += sizeThumb.x/2;
+        }
         rect.width = 2*BORDER_THICKNESS;
-        rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2;
-        if ( rect.x < 0 )
-            rect.x = 0;
-
-        rect.Deflate(0, SLIDER_MARGIN);
+        rect.height -= 2*SLIDER_MARGIN;
     }
 
     return rect;
@@ -2230,19 +2683,37 @@ wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig,
 
 void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
                                       const wxRect& rectOrig,
+                                      int lenThumb,
                                       wxOrientation orient,
                                       int flags,
+                                      long style,
                                       wxRect *rectShaft)
 {
-    if ( flags & wxCONTROL_FOCUSED )
-    {
+    /*    show shaft geometry
+
+             shaft
+        +-------------+
+        |             |
+        |     XXX     |  <-- x1
+        |     XXX     |
+        |     XXX     |
+        |     XXX     |
+        |     XXX     |  <-- x2
+        |             |
+        +-------------+
+
+              ^ ^
+              | |
+             y1 y2
+    */
+
+    if (flags & wxCONTROL_FOCUSED) {
         DrawFocusRect(dc, rectOrig);
     }
 
-    wxRect rect = GetSliderShaftRect(rectOrig, orient);
+    wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style);
 
-    if ( rectShaft )
-        *rectShaft = rect;
+    if (rectShaft) *rectShaft = rect;
 
     DrawSunkenBorder(dc, &rect);
 }
@@ -2250,26 +2721,31 @@ void wxWin32Renderer::DrawSliderShaft(wxDC& dc,
 void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
                                       const wxRect& rect,
                                       wxOrientation orient,
-                                      int flags)
+                                      int flags,
+                                      long style)
 {
-    /*
-       we are drawing a shape of this form
-
-       HHHHHHB <--- y
-       H    DB
-       H    DB
-       H    DB   where H is hightlight colour
-       H    DB         D    dark grey
-       H    DB         B    black
-       H    DB
-       H    DB <--- y3
-        H  DB
-         HDB
-          B    <--- y2
-
-       ^  ^  ^
-       |  |  |
-       x x3  x2
+    /*    show thumb geometry
+
+             H       <--- y1
+           H H B
+         H     H B
+       H         H B <--- y3
+       H         D B
+       H         D B
+       H         D B
+       H         D B   where H is hightlight colour
+       H         D B         D    dark grey
+       H         D B         B    black
+       H         D B
+       H         D B
+       H         D B <--- y4
+         H     D B
+           H D B
+             B       <--- y2
+
+       ^     ^     ^
+       |     |     |
+       x1    x3    x2
 
        The interior of this shape is filled with the hatched brush if the thumb
        is pressed.
@@ -2277,53 +2753,84 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
 
     DrawBackground(dc, wxNullColour, rect, flags);
 
-    bool transpose = orient == wxVERTICAL;
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose) &
+                 ((style & wxSL_BOTH) == 0);
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose) &
+                 ((style & wxSL_BOTH) == 0);
 
-    wxCoord x, y, x2, y2;
-    if ( transpose )
+    wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
+    wxCoord c = ((transpose ? rect.height : rect.width) - 2*sizeArrow);
+
+    wxCoord x1, x2, x3, y1, y2, y3, y4;
+    x1 = (transpose ? rect.y : rect.x);
+    x2 = (transpose ? rect.GetBottom() : rect.GetRight());
+    x3 = (x1-1+c) + sizeArrow;
+    y1 = (transpose ? rect.x : rect.y);
+    y2 = (transpose ? rect.GetRight() : rect.GetBottom());
+    y3 = (left  ? (y1-1+c) + sizeArrow : y1);
+    y4 = (right ? (y2+1-c) - sizeArrow : y2);
+
+    dc.SetPen(m_penBlack);
+    if (left) {
+        DrawLine(dc, x3+1-c, y1, x2, y3, transpose);
+    }
+    DrawLine(dc, x2, y3, x2, y4, transpose);
+    if (right) 
     {
-        x = rect.y;
-        y = rect.x;
-        x2 = rect.GetBottom();
-        y2 = rect.GetRight();
+        DrawLine(dc, x3+1-c, y2, x2, y4, transpose);
     }
     else
     {
-        x = rect.x;
-        y = rect.y;
-        x2 = rect.GetRight();
-        y2 = rect.GetBottom();
+        DrawLine(dc, x1, y2, x2, y2, transpose);
     }
 
-    // the size of the pointed part of the thumb
-    wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2;
-
-    wxCoord x3 = x + sizeArrow,
-            y3 = y2 - sizeArrow;
-
-    dc.SetPen(m_penHighlight);
-    DrawLine(dc, x, y, x2, y, transpose);
-    DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose);
-    DrawLine(dc, x, y3, x3, y2, transpose);
-
-    dc.SetPen(m_penBlack);
-    DrawLine(dc, x3, y2, x2, y3, transpose);
-    DrawLine(dc, x2, y3, x2, y - 1, transpose);
-
     dc.SetPen(m_penDarkGrey);
-    DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose);
-    DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose);
+    DrawLine(dc, x2-1, y3+1, x2-1, y4-1, transpose);
+    if (right) {
+        DrawLine(dc, x3+1-c, y2-1, x2-1, y4, transpose);
+    }
+    else
+    {
+        DrawLine(dc, x1+1, y2-1, x2-1, y2-1, transpose);
+    }
 
-    if ( flags & wxCONTROL_PRESSED )
+    dc.SetPen(m_penHighlight);
+    if (left) 
+    {
+        DrawLine(dc, x1, y3, x3, y1, transpose);
+        DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose);
+    }
+    else
+    {
+        DrawLine(dc, x1, y1, x2, y1, transpose);
+    }
+    DrawLine(dc, x1, y3, x1, y4, transpose);
+    if (right) 
     {
+        DrawLine(dc, x1, y4, x3+c, y2+c, transpose);
+    }
+
+    if (flags & wxCONTROL_PRESSED) {
         // TODO: MSW fills the entire area inside, not just the rect
         wxRect rectInt = rect;
-        if ( transpose )
-            rectInt.SetRight(y3);
+        if ( transpose ) 
+        {
+            rectInt.SetLeft(y3);
+            rectInt.SetRight(y4);
+        }
         else
-            rectInt.SetBottom(y3);
+        {
+            rectInt.SetTop(y3);
+            rectInt.SetBottom(y4);
+        }
         rectInt.Deflate(2);
 
+#if !defined(__WXMGL__)
         static const char *stipple_xpm[] = {
             /* columns rows colors chars-per-pixel */
             "2 2 2 1",
@@ -2333,6 +2840,24 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
             "w ",
             " w",
         };
+#else
+        // VS: MGL can only do 8x8 stipple brushes
+        static const char *stipple_xpm[] = {
+            /* columns rows colors chars-per-pixel */
+            "8 8 2 1",
+            "  c None",
+            "w c white",
+            /* pixels */
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+            "w w w w ",
+            " w w w w",
+        };
+#endif
         dc.SetBrush(wxBrush(stipple_xpm));
 
         dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT));
@@ -2344,78 +2869,86 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc,
 
 void wxWin32Renderer::DrawSliderTicks(wxDC& dc,
                                       const wxRect& rect,
-                                      const wxSize& sizeThumb,
+                                      int lenThumb,
                                       wxOrientation orient,
                                       int start,
                                       int end,
                                       int step,
-                                      int flags)
+                                      int WXUNUSED(flags),
+                                      long style)
 {
-    if ( end == start )
-    {
-        // empty slider?
-        return;
-    }
-
-    // the variable names correspond to horizontal case, but they can be used
-    // for both orientations
-    wxCoord x1, x2, y1, y2, len, widthThumb;
-    if ( orient == wxHORIZONTAL )
-    {
-        x1 = rect.GetLeft();
-        x2 = rect.GetRight();
-
-        // draw from bottom to top to leave one pixel space between the ticks
-        // and the slider as Windows do
-        y1 = rect.GetBottom();
-        y2 = rect.GetTop();
-
-        len = rect.width;
-
-        widthThumb = sizeThumb.x;
-    }
-    else // vertical
-    {
-        x1 = rect.GetTop();
-        x2 = rect.GetBottom();
-
-        y1 = rect.GetRight();
-        y2 = rect.GetLeft();
-
-        len = rect.height;
-
-        widthThumb = sizeThumb.y;
-    }
-
-    // the first tick should be positioned in such way that a thumb drawn in
-    // the first position points down directly to it
-    x1 += widthThumb / 2;
-    x2 -= widthThumb / 2;
+    /*    show ticks geometry
+
+        left        right
+        ticks shaft ticks
+        ----   XX   ----  <-- x1
+        ----   XX   ----
+        ----   XX   ----
+        ----   XX   ----  <-- x2
+
+        ^  ^        ^  ^
+        |  |        |  |
+        y3 y1       y2 y4
+    */
 
-    // this also means that we have slightly less space for the ticks in
-    // between the first and the last
-    len -= widthThumb;
+    // empty slider?
+    if (end == start) return;
+
+    bool transpose = (orient == wxVERTICAL);
+    bool left  = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_TOP) != 0) & !transpose |
+                  ((style & wxSL_LEFT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+    bool right = ((style & wxSL_AUTOTICKS) != 0) &
+                 (((style & wxSL_BOTTOM) != 0) & !transpose |
+                  ((style & wxSL_RIGHT) != 0) & transpose |
+                  ((style & wxSL_BOTH) != 0));
+
+    // default thumb size
+    wxSize sizeThumb = GetSliderThumbSize (rect, 0, orient);
+    wxCoord defaultLen = (transpose ? sizeThumb.x : sizeThumb.y);
+
+    // normal thumb size
+    sizeThumb = GetSliderThumbSize (rect, lenThumb, orient);
+    wxCoord widthThumb  = (transpose ? sizeThumb.y : sizeThumb.x);
+
+    wxRect rectShaft = GetSliderShaftRect (rect, lenThumb, orient, style);
+
+    wxCoord x1, x2, y1, y2, y3, y4 , len;
+    x1 = (transpose ? rectShaft.y : rectShaft.x) + widthThumb/2;
+    x2 = (transpose ? rectShaft.GetBottom() : rectShaft.GetRight()) - widthThumb/2;
+    y1 = (transpose ? rectShaft.x : rectShaft.y) - defaultLen/2;
+    y2 = (transpose ? rectShaft.GetRight() : rectShaft.GetBottom()) + defaultLen/2;
+    y3 = (transpose ? rect.x : rect.y);
+    y4 = (transpose ? rect.GetRight() : rect.GetBottom());
+    len = x2 - x1;
 
     dc.SetPen(m_penBlack);
 
     int range = end - start;
-    for ( int n = 0; n < range; n += step )
-    {
+    for ( int n = 0; n < range; n += step ) {
         wxCoord x = x1 + (len*n) / range;
 
-        DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL);
+        if (left & (y1 > y3)) {
+            DrawLine(dc, x, y1, x, y3, orient == wxVERTICAL);
+        }
+        if (right & (y4 > y2)) {
+            DrawLine(dc, x, y2, x, y4, orient == wxVERTICAL);
+        }
     }
-
     // always draw the line at the end position
-    DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL);
+    if (left & (y1 > y3)) {
+        DrawLine(dc, x2, y1, x2, y3, orient == wxVERTICAL);
+    }
+    if (right & (y4 > y2)) {
+        DrawLine(dc, x2, y2, x2, y4, orient == wxVERTICAL);
+    }
 }
 
 // ----------------------------------------------------------------------------
 // menu and menubar
 // ----------------------------------------------------------------------------
 
-#if wxUSE_MENUS
-
 // wxWin32MenuGeometryInfo: the wxMenuGeometryInfo used by wxWin32Renderer
 class WXDLLEXPORT wxWin32MenuGeometryInfo : public wxMenuGeometryInfo
 {
@@ -2440,12 +2973,10 @@ private:
     // the height of a normal (not separator) item
     wxCoord m_heightItem;
 
-    friend wxMenuGeometryInfo *wxWin32Renderer::
-                GetMenuGeometry(wxWindow *, const wxMenu&) const;
+    friend wxMenuGeometryInfo *
+        wxWin32Renderer::GetMenuGeometry(wxWindow *, const wxMenu&) const;
 };
 
-#endif // wxUSE_MENUS
-
 // FIXME: all constants are hardcoded but shouldn't be
 static const wxCoord MENU_LEFT_MARGIN = 9;
 static const wxCoord MENU_RIGHT_MARGIN = 18;
@@ -2465,10 +2996,6 @@ static const wxCoord MENU_SEPARATOR_HEIGHT = 3;
 // the size of the standard checkmark bitmap
 static const wxCoord MENU_CHECK_SIZE = 9;
 
-// we can't implement these methods without wxMenuGeometryInfo implementation
-// which we don't have if !wxUSE_MENUS
-#if wxUSE_MENUS
-
 void wxWin32Renderer::DrawMenuBarItem(wxDC& dc,
                                       const wxRect& rectOrig,
                                       const wxString& label,
@@ -2594,7 +3121,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
 {
     // prepare the dc: for now we draw all the items with the system font
     wxClientDC dc(win);
-    dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+    dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
 
     // the height of a normal item
     wxCoord heightText = dc.GetCharHeight();
@@ -2612,7 +3139,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
             widthAccelMax = 0,
             widthBmpMax = MENU_LEFT_MARGIN;
 
-    for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst();
+    for ( wxMenuItemList::compatibility_iterator node = menu.GetMenuItems().GetFirst();
           node;
           node = node->GetNext() )
     {
@@ -2680,52 +3207,104 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win,
     return gi;
 }
 
-#else // !wxUSE_MENUS
+// ----------------------------------------------------------------------------
+// status bar
+// ----------------------------------------------------------------------------
 
-void wxWin32Renderer::DrawMenuBarItem(wxDC& WXUNUSED(dc),
-                                      const wxRect& WXUNUSED(rectOrig),
-                                      const wxString& WXUNUSED(label),
-                                      int WXUNUSED(flags),
-                                      int WXUNUSED(indexAccel))
-{
-}
+static const wxCoord STATBAR_BORDER_X = 2;
+static const wxCoord STATBAR_BORDER_Y = 2;
 
-void wxWin32Renderer::DrawMenuItem(wxDC& WXUNUSED(dc),
-                                   wxCoord WXUNUSED(y),
-                                   const wxMenuGeometryInfo& WXUNUSED(gi),
-                                   const wxString& WXUNUSED(label),
-                                   const wxString& WXUNUSED(accel),
-                                   const wxBitmap& WXUNUSED(bitmap),
-                                   int WXUNUSED(flags),
-                                   int WXUNUSED(indexAccel))
+wxSize wxWin32Renderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const
 {
-}
+    if ( borderBetweenFields )
+        *borderBetweenFields = 2;
 
-void wxWin32Renderer::DrawMenuSeparator(wxDC& WXUNUSED(dc),
-                                        wxCoord WXUNUSED(y),
-                                        const wxMenuGeometryInfo& WXUNUSED(gi))
-{
+    return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y);
 }
 
-wxSize wxWin32Renderer::GetMenuBarItemSize(const wxSize& size) const
+void wxWin32Renderer::DrawStatusField(wxDC& dc,
+                                      const wxRect& rect,
+                                      const wxString& label,
+                                      int flags, int style /*=0*/)
 {
-    return size;
-}
+    wxRect rectIn;
 
-wxMenuGeometryInfo *
-wxWin32Renderer::GetMenuGeometry(wxWindow *WXUNUSED(win),
-                                 const wxMenu& WXUNUSED(menu)) const
-{
-    return NULL;
-}
+    if ( flags & wxCONTROL_ISDEFAULT )
+    {
+        // draw the size grip: it is a normal rect except that in the lower
+        // right corner we have several bands which may be used for dragging
+        // the status bar corner
+        //
+        // each band consists of 4 stripes: m_penHighlight, double
+        // m_penDarkGrey and transparent one
+        wxCoord x2 = rect.GetRight(),
+                y2 = rect.GetBottom();
+
+        // draw the upper left part of the rect normally
+        if (style != wxSB_FLAT)
+        {
+            if (style == wxSB_RAISED)
+                dc.SetPen(m_penHighlight);
+            else
+                dc.SetPen(m_penDarkGrey);
+            dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2);
+            dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop());
+        }
+
+        // draw the grey stripes of the grip
+        size_t n;
+        wxCoord ofs = WIDTH_STATUSBAR_GRIP_BAND - 1;
+        for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND )
+        {
+            dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs);
+            dc.DrawLine(x2 - ofs, y2 - 1, x2, y2 - ofs - 1);
+        }
+
+        // draw the white stripes
+        dc.SetPen(m_penHighlight);
+        ofs = WIDTH_STATUSBAR_GRIP_BAND + 1;
+        for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND )
+        {
+            dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs);
+        }
+
+        // draw the remaining rect boundaries
+        if (style != wxSB_FLAT)
+        {
+            if (style == wxSB_RAISED)
+                dc.SetPen(m_penDarkGrey);
+            else
+                dc.SetPen(m_penHighlight);
+            ofs -= WIDTH_STATUSBAR_GRIP_BAND;
+            dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1);
+            dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2);
+        }
 
-#endif // wxUSE_MENUS/!wxUSE_MENUS
+        rectIn = rect;
+        rectIn.Deflate(1);
+
+        rectIn.width -= STATUSBAR_GRIP_SIZE;
+    }
+    else // normal pane
+    {
+        if (style == wxSB_RAISED)
+            DrawBorder(dc, wxBORDER_RAISED, rect, flags, &rectIn);
+        else if (style != wxSB_FLAT)
+            DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn);
+    }
+
+    rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y);
+
+    wxDCClipper clipper(dc, rectIn);
+    DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
 
 // ----------------------------------------------------------------------------
 // combobox
 // ----------------------------------------------------------------------------
 
 void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
+                                      wxBitmap * WXUNUSED(bmpFocus),
                                       wxBitmap *bmpPressed,
                                       wxBitmap *bmpDisabled)
 {
@@ -2765,7 +3344,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal,
 
 void wxWin32Renderer::DoDrawBackground(wxDC& dc,
                                        const wxColour& col,
-                                       const wxRect& rect)
+                                       const wxRect& rect,
+                                       wxWindow * WXUNUSED(window))
 {
     wxBrush brush(col, wxSOLID);
     dc.SetBrush(brush);
@@ -2776,11 +3356,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc,
 void wxWin32Renderer::DrawBackground(wxDC& dc,
                                      const wxColour& col,
                                      const wxRect& rect,
-                                     int flags)
+                                     int WXUNUSED(flags),
+                                     wxWindow *window)
 {
     // just fill it with the given or default bg colour
     wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL);
-    DoDrawBackground(dc, colBg, rect);
+    DoDrawBackground(dc, colBg, rect, window );
 }
 
 // ----------------------------------------------------------------------------
@@ -2837,7 +3418,7 @@ void wxWin32Renderer::DrawArrow(wxDC& dc,
         x--;
 
     // draw it
-    dc.DrawBitmap(bmp, x, y, TRUE /* use mask */);
+    dc.DrawBitmap(bmp, x, y, true /* use mask */);
 }
 
 void wxWin32Renderer::DrawArrowButton(wxDC& dc,
@@ -2852,9 +3433,9 @@ void wxWin32Renderer::DrawArrowButton(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc,
-                                         wxOrientation orient,
+                                         wxOrientation WXUNUSED(orient),
                                          const wxRect& rect,
-                                         int flags)
+                                         int WXUNUSED(flags))
 {
     // we don't use the flags, the thumb never changes appearance
     wxRect rectThumb = rect;
@@ -2863,7 +3444,7 @@ void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc,
 }
 
 void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc,
-                                         wxOrientation orient,
+                                         wxOrientation WXUNUSED(orient),
                                          const wxRect& rectBar,
                                          int flags)
 {
@@ -2909,6 +3490,559 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
     return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow);
 }
 
+// ----------------------------------------------------------------------------
+// top level windows
+// ----------------------------------------------------------------------------
+
+int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const
+{
+    wxRect client = GetFrameClientArea(rect, flags);
+
+    if ( client.Inside(pt) )
+        return wxHT_TOPLEVEL_CLIENT_AREA;
+
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+
+        if ( flags & wxTOPLEVEL_ICON )
+        {
+            if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) )
+                return wxHT_TOPLEVEL_ICON;
+        }
+
+        wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH,
+                       client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2,
+                       FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_CLOSE;
+            btnRect.x -= FRAME_BUTTON_WIDTH + 2;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_MAXIMIZE;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_RESTORE;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_ICONIZE;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        {
+            if ( btnRect.Inside(pt) )
+                return wxHT_TOPLEVEL_BUTTON_HELP;
+            btnRect.x -= FRAME_BUTTON_WIDTH;
+        }
+
+        if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT )
+            return wxHT_TOPLEVEL_TITLEBAR;
+    }
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        // we are certainly at one of borders, lets decide which one:
+
+        int border = 0;
+        // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined!
+        if ( pt.x < client.x )
+            border |= wxHT_TOPLEVEL_BORDER_W;
+        else if ( pt.x >= client.width + client.x )
+            border |= wxHT_TOPLEVEL_BORDER_E;
+        if ( pt.y < client.y )
+            border |= wxHT_TOPLEVEL_BORDER_N;
+        else if ( pt.y >= client.height + client.y )
+            border |= wxHT_TOPLEVEL_BORDER_S;
+        return border;
+    }
+
+    return wxHT_NOWHERE;
+}
+
+void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
+                                        const wxRect& rect,
+                                        const wxString& title,
+                                        const wxIcon& icon,
+                                        int flags,
+                                        int specialButton,
+                                        int specialButtonFlags)
+{
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        DrawFrameBorder(dc, rect, flags);
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        DrawFrameBackground(dc, rect, flags);
+        if ( flags & wxTOPLEVEL_ICON )
+            DrawFrameIcon(dc, rect, icon, flags);
+        DrawFrameTitle(dc, rect, title, flags);
+
+        wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+        wxCoord x,y;
+        x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH;
+        y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
+
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE,
+                            (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH + 2;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE,
+                            (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE,
+                            (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE,
+                            (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ?
+                            specialButtonFlags : 0);
+            x -= FRAME_BUTTON_WIDTH;
+        }
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        {
+            DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP,
+                            (specialButton == wxTOPLEVEL_BUTTON_HELP) ?
+                            specialButtonFlags : 0);
+        }
+    }
+}
+
+void wxWin32Renderer::DrawFrameBorder(wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    if ( !(flags & wxTOPLEVEL_BORDER) ) return;
+
+    wxRect r(rect);
+
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack);
+    DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey);
+    DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+    if ( flags & wxTOPLEVEL_RESIZEABLE )
+        DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
+}
+
+void wxWin32Renderer::DrawFrameBackground(wxDC& dc,
+                                          const wxRect& rect,
+                                          int flags)
+{
+    if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return;
+
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) :
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR);
+
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    r.height = FRAME_TITLEBAR_HEIGHT;
+
+    DrawBackground(dc, col, r);
+}
+
+void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
+                                     const wxRect& rect,
+                                     const wxString& title,
+                                     int flags)
+{
+    wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) :
+                   wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT);
+
+    wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+    r.height = FRAME_TITLEBAR_HEIGHT;
+    if ( flags & wxTOPLEVEL_ICON )
+    {
+        r.x += FRAME_TITLEBAR_HEIGHT;
+        r.width -= FRAME_TITLEBAR_HEIGHT + 2;
+    }
+    else
+    {
+        r.x += 1;
+        r.width -= 3;
+    }
+
+    if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+        r.width -= FRAME_BUTTON_WIDTH + 2;
+    if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+        r.width -= FRAME_BUTTON_WIDTH;
+    if ( flags & wxTOPLEVEL_BUTTON_HELP )
+        r.width -= FRAME_BUTTON_WIDTH;
+
+    dc.SetFont(m_titlebarFont);
+    dc.SetTextForeground(col);
+
+    wxCoord textW;
+    dc.GetTextExtent(title, &textW, NULL);
+    if ( textW > r.width )
+    {
+        // text is too big, let's shorten it and add "..." after it:
+        size_t len = title.length();
+        wxCoord WSoFar, letterW;
+
+        dc.GetTextExtent(wxT("..."), &WSoFar, NULL);
+        if ( WSoFar > r.width )
+        {
+            // not enough space to draw anything
+            return;
+        }
+
+        wxString s;
+        s.Alloc(len);
+        for (size_t i = 0; i < len; i++)
+        {
+            dc.GetTextExtent(title[i], &letterW, NULL);
+            if ( letterW + WSoFar > r.width )
+                break;
+            WSoFar += letterW;
+            s << title[i];
+        }
+        s << wxT("...");
+        dc.DrawLabel(s, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+    }
+    else
+        dc.DrawLabel(title, wxNullBitmap, r,
+                     wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
+}
+
+void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
+                                    const wxRect& rect,
+                                    const wxIcon& icon,
+                                    int flags)
+{
+    if ( icon.Ok() )
+    {
+        wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
+        dc.DrawIcon(icon, r.x, r.y);
+    }
+}
+
+void wxWin32Renderer::DrawFrameButton(wxDC& dc,
+                                      wxCoord x, wxCoord y,
+                                      int button,
+                                      int flags)
+{
+    wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
+
+    size_t idx = 0;
+    switch (button)
+    {
+        case wxTOPLEVEL_BUTTON_CLOSE:    idx = FrameButton_Close; break;
+        case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break;
+        case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break;
+        case wxTOPLEVEL_BUTTON_RESTORE:  idx = FrameButton_Restore; break;
+        case wxTOPLEVEL_BUTTON_HELP:     idx = FrameButton_Help; break;
+        default:
+            wxFAIL_MSG(wxT("incorrect button specification"));
+    }
+
+    if ( flags & wxCONTROL_PRESSED )
+    {
+        DrawShadedRect(dc, &r, m_penBlack, m_penHighlight);
+        DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey);
+        DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
+        dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, true);
+    }
+    else
+    {
+        DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
+        DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
+        DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
+        dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, true);
+    }
+}
+
+
+wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect,
+                                           int flags) const
+{
+    wxRect r(rect);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        r.Inflate(-border);
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        r.y += FRAME_TITLEBAR_HEIGHT;
+        r.height -= FRAME_TITLEBAR_HEIGHT;
+    }
+
+    return r;
+}
+
+wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
+                                     int flags) const
+{
+    wxSize s(clientSize);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+    return s;
+}
+
+wxSize wxWin32Renderer::GetFrameMinSize(int flags) const
+{
+    wxSize s(0, 0);
+
+    if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
+    {
+        int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
+                        RESIZEABLE_FRAME_BORDER_THICKNESS :
+                        FRAME_BORDER_THICKNESS;
+        s.x += 2*border;
+        s.y += 2*border;
+    }
+
+    if ( flags & wxTOPLEVEL_TITLEBAR )
+    {
+        s.y += FRAME_TITLEBAR_HEIGHT;
+
+        if ( flags & wxTOPLEVEL_ICON )
+            s.x += FRAME_TITLEBAR_HEIGHT + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_CLOSE )
+            s.x += FRAME_BUTTON_WIDTH + 2;
+        if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_RESTORE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_ICONIZE )
+            s.x += FRAME_BUTTON_WIDTH;
+        if ( flags & wxTOPLEVEL_BUTTON_HELP )
+            s.x += FRAME_BUTTON_WIDTH;
+    }
+
+    return s;
+}
+
+wxSize wxWin32Renderer::GetFrameIconSize() const
+{
+    return wxSize(16, 16);
+}
+
+
+// ----------------------------------------------------------------------------
+// standard icons
+// ----------------------------------------------------------------------------
+
+static char *error_xpm[]={
+"32 32 5 1",
+". c None",
+"# c #800000",
+"b c #808080",
+"a c #ff0000",
+"c c #ffffff",
+"...........########.............",
+"........###aaaaaaaa###..........",
+".......#aaaaaaaaaaaaaa#.........",
+".....##aaaaaaaaaaaaaaaa##.......",
+"....#aaaaaaaaaaaaaaaaaaaa#......",
+"...#aaaaaaaaaaaaaaaaaaaaaa#.....",
+"...#aaaaaaaaaaaaaaaaaaaaaa#b....",
+"..#aaaaaacaaaaaaaaaacaaaaaa#b...",
+".#aaaaaacccaaaaaaaacccaaaaaa#...",
+".#aaaaacccccaaaaaacccccaaaaa#b..",
+".#aaaaaacccccaaaacccccaaaaaa#bb.",
+"#aaaaaaaacccccaacccccaaaaaaaa#b.",
+"#aaaaaaaaaccccccccccaaaaaaaaa#b.",
+"#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
+"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
+"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb",
+"#aaaaaaaaaaccccccccaaaaaaaaaa#bb",
+"#aaaaaaaaaccccccccccaaaaaaaaa#bb",
+"#aaaaaaaacccccaacccccaaaaaaaa#bb",
+".#aaaaaacccccaaaacccccaaaaaa#bbb",
+".#aaaaacccccaaaaaacccccaaaaa#bbb",
+".#aaaaaacccaaaaaaaacccaaaaaa#bb.",
+"..#aaaaaacaaaaaaaaaacaaaaaa#bbb.",
+"...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.",
+"...#aaaaaaaaaaaaaaaaaaaaaa#bbb..",
+"....#aaaaaaaaaaaaaaaaaaaa#bbb...",
+".....##aaaaaaaaaaaaaaaa##bbbb...",
+"......b#aaaaaaaaaaaaaa#bbbbb....",
+".......b###aaaaaaaa###bbbbb.....",
+".........bb########bbbbbb.......",
+"..........bbbbbbbbbbbbbb........",
+".............bbbbbbbb..........."};
+
+static char *info_xpm[]={
+"32 32 6 1",
+". c None",
+"d c #000000",
+"c c #0000ff",
+"# c #808080",
+"a c #c0c0c0",
+"b c #ffffff",
+"...........########.............",
+"........###abbbbbba###..........",
+"......##abbbbbbbbbbbba##........",
+".....#abbbbbbbbbbbbbbbba#.......",
+"....#bbbbbbbaccccabbbbbbbd......",
+"...#bbbbbbbbccccccbbbbbbbbd.....",
+"..#bbbbbbbbbccccccbbbbbbbbbd....",
+".#abbbbbbbbbaccccabbbbbbbbbad...",
+".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..",
+"#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.",
+"#bbbbbbbbbbcccccccbbbbbbbbbbbd#.",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##",
+"#abbbbbbbbbbbcccccbbbbbbbbbbad##",
+".#bbbbbbbbbbbcccccbbbbbbbbbbd###",
+".#abbbbbbbbbbcccccbbbbbbbbbad###",
+"..#bbbbbbbbcccccccccbbbbbbbd###.",
+"...dbbbbbbbbbbbbbbbbbbbbbbd####.",
+"....dbbbbbbbbbbbbbbbbbbbbd####..",
+".....dabbbbbbbbbbbbbbbbad####...",
+"......ddabbbbbbbbbbbbadd####....",
+".......#dddabbbbbbaddd#####.....",
+"........###dddabbbd#######......",
+"..........####dbbbd#####........",
+".............#dbbbd##...........",
+"...............dbbd##...........",
+"................dbd##...........",
+".................dd##...........",
+"..................###...........",
+"...................##..........."};
+
+static char *question_xpm[]={
+"32 32 6 1",
+". c None",
+"c c #000000",
+"d c #0000ff",
+"# c #808080",
+"a c #c0c0c0",
+"b c #ffffff",
+"...........########.............",
+"........###abbbbbba###..........",
+"......##abbbbbbbbbbbba##........",
+".....#abbbbbbbbbbbbbbbba#.......",
+"....#bbbbbbbbbbbbbbbbbbbbc......",
+"...#bbbbbbbaddddddabbbbbbbc.....",
+"..#bbbbbbbadabbddddabbbbbbbc....",
+".#abbbbbbbddbbbbddddbbbbbbbac...",
+".#bbbbbbbbddddbbddddbbbbbbbbc#..",
+"#abbbbbbbbddddbaddddbbbbbbbbac#.",
+"#bbbbbbbbbaddabddddbbbbbbbbbbc#.",
+"#bbbbbbbbbbbbbadddbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbddabbbbbbbbbbbbc##",
+"#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##",
+"#abbbbbbbbbbbbbbbbbbbbbbbbbbac##",
+".#bbbbbbbbbbbaddabbbbbbbbbbbc###",
+".#abbbbbbbbbbddddbbbbbbbbbbac###",
+"..#bbbbbbbbbbddddbbbbbbbbbbc###.",
+"...cbbbbbbbbbaddabbbbbbbbbc####.",
+"....cbbbbbbbbbbbbbbbbbbbbc####..",
+".....cabbbbbbbbbbbbbbbbac####...",
+"......ccabbbbbbbbbbbbacc####....",
+".......#cccabbbbbbaccc#####.....",
+"........###cccabbbc#######......",
+"..........####cbbbc#####........",
+".............#cbbbc##...........",
+"...............cbbc##...........",
+"................cbc##...........",
+".................cc##...........",
+"..................###...........",
+"...................##..........."};
+
+static char *warning_xpm[]={
+"32 32 6 1",
+". c None",
+"c c #000000",
+"# c #808000",
+"d c #808080",
+"b c #c0c0c0",
+"a c #ffff00",
+".............###................",
+"............#aabc...............",
+"...........#aaaabcd.............",
+"...........#aaaaacdd............",
+"..........#aaaaaabcdd...........",
+"..........#aaaaaaacdd...........",
+".........#aaaaaaaabcdd..........",
+".........#aaaaaaaaacdd..........",
+"........#aaaaaaaaaabcdd.........",
+"........#aaabcccbaaacdd.........",
+".......#aaaacccccaaabcdd........",
+".......#aaaacccccaaaacdd........",
+"......#aaaaacccccaaaabcdd.......",
+"......#aaaaacccccaaaaacdd.......",
+".....#aaaaaacccccaaaaabcdd......",
+".....#aaaaaa#ccc#aaaaaacdd......",
+"....#aaaaaaabcccbaaaaaabcdd.....",
+"....#aaaaaaaacccaaaaaaaacdd.....",
+"...#aaaaaaaaa#c#aaaaaaaabcdd....",
+"...#aaaaaaaaabcbaaaaaaaaacdd....",
+"..#aaaaaaaaaaacaaaaaaaaaabcdd...",
+"..#aaaaaaaaaaaaaaaaaaaaaaacdd...",
+".#aaaaaaaaaaabccbaaaaaaaaabcdd..",
+".#aaaaaaaaaaaccccaaaaaaaaaacdd..",
+"#aaaaaaaaaaaaccccaaaaaaaaaabcdd.",
+"#aaaaaaaaaaaabccbaaaaaaaaaaacdd.",
+"#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd",
+"#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd",
+".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd",
+"..#ccccccccccccccccccccccccddddd",
+"....ddddddddddddddddddddddddddd.",
+".....ddddddddddddddddddddddddd.."};
+
+wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id,
+                                          const wxArtClient& WXUNUSED(client),
+                                          const wxSize& WXUNUSED(size))
+{
+    if ( id == wxART_INFORMATION )
+        return wxBitmap(info_xpm);
+    if ( id == wxART_ERROR )
+        return wxBitmap(error_xpm);
+    if ( id == wxART_WARNING )
+        return wxBitmap(warning_xpm);
+    if ( id == wxART_QUESTION )
+        return wxBitmap(question_xpm);
+    return wxNullBitmap;
+}
+
+
 // ----------------------------------------------------------------------------
 // text control geometry
 // ----------------------------------------------------------------------------
@@ -2918,8 +4052,9 @@ static inline int GetTextBorderWidth()
     return 1;
 }
 
-wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
-                                         const wxRect& rect)
+wxRect
+wxWin32Renderer::GetTextTotalArea(const wxTextCtrl * WXUNUSED(text),
+                                  const wxRect& rect) const
 {
     wxRect rectTotal = rect;
 
@@ -2932,9 +4067,10 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text,
     return rectTotal;
 }
 
-wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text,
-                                          const wxRect& rect,
-                                          wxCoord *extraSpaceBeyond)
+wxRect
+wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text),
+                                   const wxRect& rect,
+                                   wxCoord *extraSpaceBeyond) const
 {
     wxRect rectText = rect;
 
@@ -2975,19 +4111,29 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window)
 #if wxUSE_BUTTON
     if ( wxDynamicCast(window, wxButton) )
     {
-        // TODO
-        size->x += 3*window->GetCharWidth();
-#if 0 // do allow creating small buttons if wanted
-        wxSize sizeDef = wxButton::GetDefaultSize();
-        if ( size->x < sizeDef.x )
-            size->x = sizeDef.x;
-#endif // 0
-
-        wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10;
-        if ( size->y < heightBtn - 8 )
-            size->y = heightBtn;
-        else
-            size->y += 9;
+        if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+        {
+            // TODO: don't harcode all this
+            size->x += 3*window->GetCharWidth();
+
+            wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10;
+            if ( size->y < heightBtn - 8 )
+                size->y = heightBtn;
+            else
+                size->y += 9;
+        }
+
+        // for compatibility with other ports, the buttons default size is never
+        // less than the standard one, but not when display not PDAs.
+        if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA)
+        {
+            if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) )
+            {
+                wxSize szDef = wxButton::GetDefaultSize();
+                if ( size->x < szDef.x )
+                    size->x = szDef.x;
+            }
+        }
 
         // no border width adjustments for buttons
         return;
@@ -3013,17 +4159,31 @@ wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer)
     m_renderer = renderer;
 }
 
-bool wxWin32InputHandler::HandleKey(wxControl *control,
-                                    const wxKeyEvent& event,
-                                    bool pressed)
+bool wxWin32InputHandler::HandleKey(wxInputConsumer * WXUNUSED(control),
+                                    const wxKeyEvent& WXUNUSED(event),
+                                    bool WXUNUSED(pressed))
 {
-    return FALSE;
+    return false;
 }
 
-bool wxWin32InputHandler::HandleMouse(wxControl *control,
+bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control,
                                       const wxMouseEvent& event)
 {
-    return FALSE;
+    // clicking on the control gives it focus
+    if ( event.ButtonDown() )
+    {
+        wxWindow *win = control->GetInputWindow();
+
+        if (( wxWindow::FindFocus() != control->GetInputWindow() ) &&
+            ( win->AcceptsFocus() ) )
+        {
+            win->SetFocus();
+
+            return true;
+        }
+    }
+
+    return false;
 }
 
 // ----------------------------------------------------------------------------
@@ -3035,7 +4195,7 @@ wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer,
                              wxInputHandler *handler)
         : wxStdScrollBarInputHandler(renderer, handler)
 {
-    m_scrollPaused = FALSE;
+    m_scrollPaused = false;
     m_interval = 0;
 }
 
@@ -3044,7 +4204,7 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar,
 {
     // stop if went beyond the position of the original click (this can only
     // happen when we scroll by pages)
-    bool stop = FALSE;
+    bool stop = false;
     if ( action == wxACTION_SCROLL_PAGE_DOWN )
     {
         stop = m_renderer->HitTestScrollbar(scrollbar, m_ptStartScrolling)
@@ -3062,13 +4222,13 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar,
 
         scrollbar->Refresh();
 
-        return FALSE;
+        return false;
     }
 
     return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action);
 }
 
-bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control,
+bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer *control,
                                                const wxMouseEvent& event)
 {
     // remember the current state
@@ -3088,22 +4248,22 @@ bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control,
     return rc;
 }
 
-bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
+bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control,
                                                    const wxMouseEvent& event)
 {
     // we don't highlight scrollbar elements, so there is no need to process
     // mouse move events normally - only do it while mouse is captured (i.e.
     // when we're dragging the thumb or pressing on something)
     if ( !m_winCapture )
-        return FALSE;
+        return false;
 
     if ( event.Entering() )
     {
         // we're not interested in this at all
-        return FALSE;
+        return false;
     }
 
-    wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar);
+    wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar);
     wxHitTest ht;
     if ( m_scrollPaused )
     {
@@ -3112,20 +4272,20 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
         if ( event.Leaving() )
         {
             // it surely didn't
-            return FALSE;
+            return false;
         }
 
         ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
         if ( ht == m_htLast )
         {
             // yes it did, resume scrolling
-            m_scrollPaused = FALSE;
+            m_scrollPaused = false;
             if ( m_timerScroll )
             {
                 // we were scrolling by line/page, restart timer
                 m_timerScroll->Start(m_interval);
 
-                Press(scrollbar, TRUE);
+                Press(scrollbar, true);
             }
             else // we were dragging the thumb
             {
@@ -3133,7 +4293,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
                 HandleThumbMove(scrollbar, m_eventLastDrag);
             }
 
-            return TRUE;
+            return true;
         }
     }
     else // normal case, scrolling hasn't been paused
@@ -3141,6 +4301,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
         // if we're scrolling the scrollbar because the arrow or the shaft was
         // pressed, check that the mouse stays on the same scrollbar element
 
+#if 0
+        // Always let thumb jump back if we leave the scrollbar
         if ( event.Moving() )
         {
             ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition());
@@ -3149,6 +4311,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
         {
             ht = wxHT_NOWHERE;
         }
+#else
+        // Jump back only if we get far away from it
+        wxPoint pos = event.GetPosition();
+        if (scrollbar->HasFlag( wxVERTICAL ))
+        {
+            if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40)
+               pos.x = 5;
+        }
+        else
+        {
+            if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40)
+               pos.y = 5;
+        }
+        ht = m_renderer->HitTestScrollbar(scrollbar, pos );
+#endif
 
         // if we're dragging the thumb and the mouse stays in the scrollbar, it
         // is still ok - we only want to catch the case when the mouse leaves
@@ -3168,10 +4345,10 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
                 // pause scrolling
                 m_interval = m_timerScroll->GetInterval();
                 m_timerScroll->Stop();
-                m_scrollPaused = TRUE;
+                m_scrollPaused = true;
 
                 // unpress the arrow
-                Press(scrollbar, FALSE);
+                Press(scrollbar, false);
             }
             else // we were dragging the thumb
             {
@@ -3184,7 +4361,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
                 HandleThumbMove(scrollbar, m_eventStartDrag);
             }
 
-            return TRUE;
+            return true;
         }
     }
 
@@ -3195,7 +4372,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control,
 // wxWin32CheckboxInputHandler
 // ----------------------------------------------------------------------------
 
-bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control,
+bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer *control,
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
@@ -3221,22 +4398,22 @@ bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control,
                 break;
         }
 
-        if ( !!action )
+        if ( !action.IsEmpty() )
         {
             control->PerformAction(action);
 
-            return TRUE;
+            return true;
         }
     }
 
-    return FALSE;
+    return false;
 }
 
 // ----------------------------------------------------------------------------
 // wxWin32TextCtrlInputHandler
 // ----------------------------------------------------------------------------
 
-bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control,
+bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control,
                                             const wxKeyEvent& event,
                                             bool pressed)
 {
@@ -3263,10 +4440,304 @@ bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control,
         {
             control->PerformAction(action);
 
-            return TRUE;
+            return true;
         }
     }
 
     return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed);
 }
 
+// ----------------------------------------------------------------------------
+// wxWin32StatusBarInputHandler
+// ----------------------------------------------------------------------------
+
+wxWin32StatusBarInputHandler::
+wxWin32StatusBarInputHandler(wxInputHandler *handler)
+    : wxStdInputHandler(handler)
+{
+    m_isOnGrip = false;
+}
+
+bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
+                                            const wxPoint& pt) const
+{
+    if ( statbar->HasFlag(wxST_SIZEGRIP) &&
+         statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+    {
+        wxTopLevelWindow *
+            parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+        wxCHECK_MSG( parentTLW, false,
+                     _T("the status bar should be a child of a TLW") );
+
+        // a maximized window can't be resized anyhow
+        if ( !parentTLW->IsMaximized() )
+        {
+            // VZ: I think that the standard Windows behaviour is to only
+            //     show the resizing cursor when the mouse is on top of the
+            //     grip itself but apparently different Windows versions behave
+            //     differently (?) and it seems a better UI to allow resizing
+            //     the status bar even when the mouse is above the grip
+            wxSize sizeSbar = statbar->GetSize();
+
+            int diff = sizeSbar.x - pt.x;
+            return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+        }
+    }
+
+    return false;
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                               const wxMouseEvent& event)
+{
+    if ( event.Button(1) )
+    {
+        if ( event.ButtonDown(1) )
+        {
+            wxWindow *statbar = consumer->GetInputWindow();
+
+            if ( IsOnGrip(statbar, event.GetPosition()) )
+            {
+                wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(),
+                                                      wxTopLevelWindow);
+                if ( tlw )
+                {
+                    tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE,
+                                       wxHT_TOPLEVEL_BORDER_SE);
+
+                    statbar->SetCursor(m_cursorOld);
+
+                    return true;
+                }
+            }
+        }
+    }
+
+    return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+                                                   const wxMouseEvent& event)
+{
+    wxWindow *statbar = consumer->GetInputWindow();
+
+    bool isOnGrip = IsOnGrip(statbar, event.GetPosition());
+    if ( isOnGrip != m_isOnGrip )
+    {
+        m_isOnGrip = isOnGrip;
+        if ( isOnGrip )
+        {
+            m_cursorOld = statbar->GetCursor();
+            statbar->SetCursor(wxCURSOR_SIZENWSE);
+        }
+        else
+        {
+            statbar->SetCursor(m_cursorOld);
+        }
+    }
+
+    return wxStdInputHandler::HandleMouseMove(consumer, event);
+}
+
+// ----------------------------------------------------------------------------
+// wxWin32FrameInputHandler
+// ----------------------------------------------------------------------------
+
+class wxWin32SystemMenuEvtHandler : public wxEvtHandler
+{
+public:
+    wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler);
+    
+    void Attach(wxInputConsumer *consumer);
+    void Detach();
+    
+private:
+    DECLARE_EVENT_TABLE()
+    void OnSystemMenu(wxCommandEvent &event);
+    void OnCloseFrame(wxCommandEvent &event);
+    void OnClose(wxCloseEvent &event);
+   
+    wxWin32FrameInputHandler *m_inputHnd;
+    wxTopLevelWindow         *m_wnd;
+#if wxUSE_ACCEL
+    wxAcceleratorTable        m_oldAccelTable;
+#endif
+};
+
+wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler(
+                                wxWin32FrameInputHandler *handler)
+{
+    m_inputHnd = handler;
+    m_wnd = NULL;
+}
+
+void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer)
+{
+    wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") );
+
+    m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+    m_wnd->PushEventHandler(this);
+    
+#if wxUSE_ACCEL
+    // VS: This code relies on using generic implementation of 
+    //     wxAcceleratorTable in wxUniv!
+    wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+    m_oldAccelTable = table;
+    table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU));
+    table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME));
+    m_wnd->SetAcceleratorTable(table);
+#endif
+}
+
+void wxWin32SystemMenuEvtHandler::Detach()
+{
+    if ( m_wnd )
+    {
+#if wxUSE_ACCEL
+        m_wnd->SetAcceleratorTable(m_oldAccelTable);
+#endif
+        m_wnd->RemoveEventHandler(this); 
+        m_wnd = NULL;
+    }
+}
+
+BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler, wxEvtHandler)
+    EVT_MENU(wxID_SYSTEM_MENU, wxWin32SystemMenuEvtHandler::OnSystemMenu)
+    EVT_MENU(wxID_CLOSE_FRAME, wxWin32SystemMenuEvtHandler::OnCloseFrame)
+    EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose)
+END_EVENT_TABLE()
+
+void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event))
+{
+    int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) &&
+                  !m_wnd->IsMaximized()) ?
+                      RESIZEABLE_FRAME_BORDER_THICKNESS :
+                      FRAME_BORDER_THICKNESS;
+    wxPoint pt = m_wnd->GetClientAreaOrigin();
+    pt.x = -pt.x + border;
+    pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT;
+
+#if wxUSE_ACCEL
+    wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+    m_wnd->SetAcceleratorTable(wxNullAcceleratorTable);
+#endif
+
+    m_inputHnd->PopupSystemMenu(m_wnd, pt);
+
+#if wxUSE_ACCEL
+    m_wnd->SetAcceleratorTable(table);
+#endif
+}
+
+void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event))
+{
+    m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                         wxTOPLEVEL_BUTTON_CLOSE);
+}
+
+void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event)
+{
+    m_wnd = NULL;
+    event.Skip();
+}
+
+
+wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler)
+        : wxStdFrameInputHandler(handler)
+{
+    m_menuHandler = new wxWin32SystemMenuEvtHandler(this);
+}
+
+wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
+{
+    if ( m_menuHandler )
+    {
+        m_menuHandler->Detach();
+        delete m_menuHandler;
+    }
+}
+
+bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
+{
+    if ( event.LeftDClick() || event.LeftDown() || event.RightDown() )
+    {
+        wxTopLevelWindow *tlw =
+            wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+
+        long hit = tlw->HitTest(event.GetPosition());
+
+        if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR )
+        {
+            tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                               tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+                                                  : wxTOPLEVEL_BUTTON_MAXIMIZE);
+            return true;
+        }
+        else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU )
+        {
+            if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) ||
+                 (event.RightDown() && 
+                      (hit == wxHT_TOPLEVEL_TITLEBAR || 
+                       hit == wxHT_TOPLEVEL_ICON)) )
+            {
+                PopupSystemMenu(tlw, event.GetPosition());
+                return true;
+            }
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleMouse(consumer, event);
+}
+
+void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, 
+                                               const wxPoint& pos) const
+{
+    wxMenu *menu = new wxMenu;
+
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+        menu->Append(wxID_RESTORE_FRAME , _("&Restore"));
+    menu->Append(wxID_MOVE_FRAME , _("&Move"));
+    if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+        menu->Append(wxID_RESIZE_FRAME , _("&Size"));
+    if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) )
+        menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize"));
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+        menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize"));
+    menu->AppendSeparator();
+    menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4"));
+    
+    if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+    {
+        if ( window->IsMaximized() )
+        {
+            menu->Enable(wxID_MAXIMIZE_FRAME, false);
+            menu->Enable(wxID_MOVE_FRAME, false);
+            if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+                menu->Enable(wxID_RESIZE_FRAME, false);
+        }
+        else
+            menu->Enable(wxID_RESTORE_FRAME, false);
+    }
+
+    window->PopupMenu(menu, pos);
+    delete menu;
+}
+
+bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer, 
+                                                bool activated)
+{
+    if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU )
+    {
+        // always detach if active frame changed:
+        m_menuHandler->Detach();
+
+        if ( activated )
+        {
+            m_menuHandler->Attach(consumer);
+        }
+    }
+
+    return wxStdFrameInputHandler::HandleActivation(consumer, activated);
+}