]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/framecmn.cpp
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[wxWidgets.git] / src / common / framecmn.cpp
index 24819cfa3412cf26012b5a5e5663db8c468f82cb..6581648df7b70a960dc70a6920f4bdf4e4f48382 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        framecmn.cpp
+// Name:        src/common/framecmn.cpp
 // Purpose:     common (for all platforms) wxFrame functions
 // Author:      Julian Smart, Vadim Zeitlin
 // Created:     01/02/97
 // Id:          $Id$
-// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// Copyright:   (c) 1998 Robert Roebling and Julian Smart
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #include "wx/frame.h"
-#include "wx/menu.h"
-#include "wx/menuitem.h"
 
-void wxFrame::OnIdle(wxIdleEvent& WXUNUSED(event) )
+#ifndef WX_PRECOMP
+    #include "wx/menu.h"
+    #include "wx/menuitem.h"
+    #include "wx/dcclient.h"
+    #include "wx/toolbar.h"
+    #include "wx/statusbr.h"
+#endif // WX_PRECOMP
+
+// ----------------------------------------------------------------------------
+// event table
+// ----------------------------------------------------------------------------
+
+#if wxUSE_MENUS && wxUSE_STATUSBAR
+
+BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
+    EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
+    EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
+
+    EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
+END_EVENT_TABLE()
+
+#endif // wxUSE_MENUS && wxUSE_STATUSBAR
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// construction/destruction
+// ----------------------------------------------------------------------------
+
+wxFrameBase::wxFrameBase()
+{
+#if wxUSE_MENUS
+    m_frameMenuBar = NULL;
+#endif // wxUSE_MENUS
+
+#if wxUSE_TOOLBAR
+    m_frameToolBar = NULL;
+#endif // wxUSE_TOOLBAR
+
+#if wxUSE_STATUSBAR
+    m_frameStatusBar = NULL;
+#endif // wxUSE_STATUSBAR
+
+    m_statusBarPane = 0;
+}
+
+wxFrameBase::~wxFrameBase()
 {
-    DoMenuUpdates();
+    // this destructor is required for Darwin
 }
 
-// update all menus
-void wxFrame::DoMenuUpdates()
+wxFrame *wxFrameBase::New(wxWindow *parent,
+                          wxWindowID id,
+                          const wxString& title,
+                          const wxPoint& pos,
+                          const wxSize& size,
+                          long style,
+                          const wxString& name)
+{
+    return new wxFrame(parent, id, title, pos, size, style, name);
+}
+
+void wxFrameBase::DeleteAllBars()
+{
+#if wxUSE_MENUS
+    if ( m_frameMenuBar )
+    {
+        delete m_frameMenuBar;
+        m_frameMenuBar = (wxMenuBar *) NULL;
+    }
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+    if ( m_frameStatusBar )
+    {
+        delete m_frameStatusBar;
+        m_frameStatusBar = (wxStatusBar *) NULL;
+    }
+#endif // wxUSE_STATUSBAR
+
+#if wxUSE_TOOLBAR
+    if ( m_frameToolBar )
+    {
+        delete m_frameToolBar;
+        m_frameToolBar = (wxToolBar *) NULL;
+    }
+#endif // wxUSE_TOOLBAR
+}
+
+bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
+{
+#if wxUSE_MENUS
+    if ( win == GetMenuBar() )
+        return true;
+#endif // wxUSE_MENUS
+
+#if wxUSE_STATUSBAR
+    if ( win == GetStatusBar() )
+        return true;
+#endif // wxUSE_STATUSBAR
+
+#if wxUSE_TOOLBAR
+    if ( win == GetToolBar() )
+        return true;
+#endif // wxUSE_TOOLBAR
+
+    return false;
+}
+
+// ----------------------------------------------------------------------------
+// wxFrame size management: we exclude the areas taken by menu/status/toolbars
+// from the client area, so the client area is what's really available for the
+// frame contents
+// ----------------------------------------------------------------------------
+
+// get the origin of the client area in the client coordinates
+wxPoint wxFrameBase::GetClientAreaOrigin() const
+{
+    wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
+
+#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
+    wxToolBar *toolbar = GetToolBar();
+    if ( toolbar && toolbar->IsShown() )
+    {
+        int w, h;
+        toolbar->GetSize(&w, &h);
+
+        if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
+        {
+            pt.x += w;
+        }
+        else
+        {
+            pt.y += h;
+        }
+    }
+#endif // wxUSE_TOOLBAR
+
+    return pt;
+}
+
+
+void wxFrameBase::SendSizeEvent()
+{
+    wxSizeEvent event( GetSize(), GetId() );
+    event.SetEventObject( this );
+    GetEventHandler()->AddPendingEvent( event );
+}
+
+
+// ----------------------------------------------------------------------------
+// misc
+// ----------------------------------------------------------------------------
+
+bool wxFrameBase::ProcessCommand(int id)
+{
+#if wxUSE_MENUS
+    wxMenuBar *bar = GetMenuBar();
+    if ( !bar )
+        return false;
+
+    wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+    commandEvent.SetEventObject(this);
+
+    wxMenuItem *item = bar->FindItem(id);
+    if (item)
+    {
+        if (!item->IsEnabled())
+            return true;
+
+        if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
+            return true;
+
+        if (item->IsCheckable())
+        {
+            item->Toggle();
+
+            // use the new value
+            commandEvent.SetInt(item->IsChecked());
+        }
+    }
+
+    GetEventHandler()->ProcessEvent(commandEvent);
+    return true;
+#else // !wxUSE_MENUS
+    return false;
+#endif // wxUSE_MENUS/!wxUSE_MENUS
+}
+
+// Do the UI update processing for this window. This is
+// provided for the application to call if it wants to
+// force a UI update, particularly for the menus and toolbar.
+void wxFrameBase::UpdateWindowUI(long flags)
+{
+    wxWindowBase::UpdateWindowUI(flags);
+
+#if wxUSE_TOOLBAR
+    if (GetToolBar())
+        GetToolBar()->UpdateWindowUI(flags);
+#endif
+
+#if wxUSE_MENUS
+    if (GetMenuBar())
+    {
+        if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
+        {
+            // If coming from an idle event, we only
+            // want to update the menus if we're
+            // in the wxUSE_IDLEMENUUPDATES configuration:
+            // so if we're not, do nothing
+        }
+        else
+            DoMenuUpdates();
+    }
+#endif // wxUSE_MENUS
+}
+
+// ----------------------------------------------------------------------------
+// event handlers for status bar updates from menus
+// ----------------------------------------------------------------------------
+
+#if wxUSE_MENUS && wxUSE_STATUSBAR
+
+void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
+{
+#if wxUSE_STATUSBAR
+    (void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
+#endif // wxUSE_STATUSBAR
+}
+
+#if !wxUSE_IDLEMENUUPDATES
+void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
+#else
+void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
+#endif
+{
+#if !wxUSE_IDLEMENUUPDATES
+    DoMenuUpdates(event.GetMenu());
+#endif // !wxUSE_IDLEMENUUPDATES
+}
+
+void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
+{
+    // do we have real status text to restore?
+    if ( !m_oldStatusText.empty() )
+    {
+        if ( m_statusBarPane >= 0 )
+        {
+            wxStatusBar *statbar = GetStatusBar();
+            if ( statbar )
+                statbar->SetStatusText(m_oldStatusText, m_statusBarPane);
+        }
+
+        m_oldStatusText.clear();
+    }
+}
+
+#endif // wxUSE_MENUS && wxUSE_STATUSBAR
+
+// Implement internal behaviour (menu updating on some platforms)
+void wxFrameBase::OnInternalIdle()
+{
+    wxTopLevelWindow::OnInternalIdle();
+
+#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
+    if (wxUpdateUIEvent::CanUpdate(this))
+        DoMenuUpdates();
+#endif
+}
+
+// ----------------------------------------------------------------------------
+// status bar stuff
+// ----------------------------------------------------------------------------
+
+#if wxUSE_STATUSBAR
+
+wxStatusBar* wxFrameBase::CreateStatusBar(int number,
+                                          long style,
+                                          wxWindowID id,
+                                          const wxString& name)
+{
+    // the main status bar can only be created once (or else it should be
+    // deleted before calling CreateStatusBar() again)
+    wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
+                 wxT("recreating status bar in wxFrame") );
+
+    SetStatusBar(OnCreateStatusBar(number, style, id, name));
+
+    return m_frameStatusBar;
+}
+
+wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
+                                            long style,
+                                            wxWindowID id,
+                                            const wxString& name)
+{
+    wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
+
+    statusBar->SetFieldsCount(number);
+
+    return statusBar;
+}
+
+void wxFrameBase::SetStatusText(const wxString& text, int number)
+{
+    wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+    m_frameStatusBar->SetStatusText(text, number);
+}
+
+void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
+{
+    wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
+
+    m_frameStatusBar->SetStatusWidths(n, widths_field);
+
+    PositionStatusBar();
+}
+
+void wxFrameBase::PushStatusText(const wxString& text, int number)
+{
+    wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
+
+    m_frameStatusBar->PushStatusText(text, number);
+}
+
+void wxFrameBase::PopStatusText(int number)
 {
-    wxMenuBar* bar = GetMenuBar();
+    wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
 
-    if ( bar != NULL ) 
+    m_frameStatusBar->PopStatusText(number);
+}
+
+bool wxFrameBase::ShowMenuHelp(wxStatusBar *WXUNUSED(statbar), int menuId)
+{
+#if wxUSE_MENUS
+    // if no help string found, we will clear the status bar text
+    wxString helpString;
+    bool show = menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */;
+
+    if ( show )
     {
-        int nCount = bar->GetMenuCount();
-        for (int n = 0; n < nCount; n++)
-            DoMenuUpdates(bar->GetMenu(n), (wxWindow*) NULL);
+        wxMenuBar *menuBar = GetMenuBar();
+        if ( menuBar )
+        {
+            // it's ok if we don't find the item because it might belong
+            // to the popup menu
+            wxMenuItem *item = menuBar->FindItem(menuId);
+            if ( item )
+                helpString = item->GetHelp();
+        }
     }
+
+    DoGiveHelp(helpString, show);
+
+    return !helpString.empty();
+#else // !wxUSE_MENUS
+    return false;
+#endif // wxUSE_MENUS/!wxUSE_MENUS
 }
 
-// update a menu and all submenus recursively
-void wxFrame::DoMenuUpdates(wxMenu* menu, wxWindow* WXUNUSED(focusWin))
+void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
 {
-  wxEvtHandler* evtHandler = GetEventHandler();
-  wxNode* node = menu->GetItems().First();
-  while (node)
-  {
-    wxMenuItem* item = (wxMenuItem*) node->Data();
-    if ( !item->IsSeparator() )
+    bool hadBar = m_frameStatusBar != NULL;
+    m_frameStatusBar = statBar;
+
+    if ( (m_frameStatusBar != NULL) != hadBar )
     {
-      wxWindowID id = item->GetId();
-      wxUpdateUIEvent event(id);
-      event.SetEventObject( this );
+        PositionStatusBar();
+
+        DoLayout();
+    }
+}
 
-      if (evtHandler->ProcessEvent(event))
-      {
-        if (event.GetSetText())
-          menu->SetLabel(id, event.GetText());
-        if (event.GetSetChecked())
-          menu->Check(id, event.GetChecked());
-        if (event.GetSetEnabled())
-          menu->Enable(id, event.GetEnabled());
-      }
+#endif // wxUSE_STATUSBAR
 
-      if (item->GetSubMenu())
-        DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL);
+void wxFrameBase::DoGiveHelp(const wxString& text, bool show)
+{
+#if wxUSE_STATUSBAR
+    if ( m_statusBarPane < 0 )
+    {
+        // status bar messages disabled
+        return;
     }
-    node = node->Next();
-  }
+
+    wxStatusBar *statbar = GetStatusBar();
+    if ( !statbar )
+        return;
+
+    wxString help;
+    if ( show )
+        help = text;
+
+    // remember the old status bar text if this is the first time we're called
+    // since the menu has been opened as we're going to overwrite it in our
+    // DoGiveHelp() and we want to restore it when the menu is closed
+    //
+    // note that it would be logical to do this in OnMenuOpen() but under MSW
+    // we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely enough, and
+    // so this doesn't work and instead we use the ugly trick with using
+    // special m_oldStatusText value as "menu opened" (but it is arguably
+    // better than adding yet another member variable to wxFrame on all
+    // platforms)
+    if ( m_oldStatusText.empty() )
+    {
+        m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
+        if ( m_oldStatusText.empty() )
+        {
+            // use special value to prevent us from doing this the next time
+            m_oldStatusText += _T('\0');
+        }
+    }
+
+    statbar->SetStatusText(help, m_statusBarPane);
+#else
+    wxUnusedVar(text);
+    wxUnusedVar(show);
+#endif // wxUSE_STATUSBAR
 }
+
+
+// ----------------------------------------------------------------------------
+// toolbar stuff
+// ----------------------------------------------------------------------------
+
+#if wxUSE_TOOLBAR
+
+wxToolBar* wxFrameBase::CreateToolBar(long style,
+                                      wxWindowID id,
+                                      const wxString& name)
+{
+    // the main toolbar can't be recreated (unless it was explicitly deleted
+    // before)
+    wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
+                 wxT("recreating toolbar in wxFrame") );
+
+    if ( style == -1 )
+    {
+        // use default style
+        //
+        // NB: we don't specify the default value in the method declaration
+        //     because
+        //      a) this allows us to have different defaults for different
+        //         platforms (even if we don't have them right now)
+        //      b) we don't need to include wx/toolbar.h in the header then
+        style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
+    }
+
+    SetToolBar(OnCreateToolBar(style, id, name));
+
+    return m_frameToolBar;
+}
+
+wxToolBar* wxFrameBase::OnCreateToolBar(long style,
+                                        wxWindowID id,
+                                        const wxString& name)
+{
+#if defined(__WXWINCE__) && defined(__POCKETPC__)
+    return new wxToolMenuBar(this, id,
+                         wxDefaultPosition, wxDefaultSize,
+                         style, name);
+#else
+    return new wxToolBar(this, id,
+                         wxDefaultPosition, wxDefaultSize,
+                         style, name);
+#endif
+}
+
+void wxFrameBase::SetToolBar(wxToolBar *toolbar)
+{
+    bool hadBar = m_frameToolBar != NULL;
+    m_frameToolBar = toolbar;
+
+    if ( (m_frameToolBar != NULL) != hadBar )
+    {
+        PositionToolBar();
+
+        DoLayout();
+    }
+}
+
+#endif // wxUSE_TOOLBAR
+
+// ----------------------------------------------------------------------------
+// menus
+// ----------------------------------------------------------------------------
+
+#if wxUSE_MENUS
+
+// update all menus
+void wxFrameBase::DoMenuUpdates(wxMenu* menu)
+{
+    if (menu)
+    {
+        wxEvtHandler* source = GetEventHandler();
+        menu->UpdateUI(source);
+    }
+    else
+    {
+        wxMenuBar* bar = GetMenuBar();
+        if (bar != NULL)
+            bar->UpdateMenus();
+    }
+}
+
+void wxFrameBase::DetachMenuBar()
+{
+    if ( m_frameMenuBar )
+    {
+        m_frameMenuBar->Detach();
+        m_frameMenuBar = NULL;
+    }
+}
+
+void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
+{
+    if ( menubar )
+    {
+        menubar->Attach((wxFrame *)this);
+        m_frameMenuBar = menubar;
+    }
+}
+
+void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
+{
+    if ( menubar == GetMenuBar() )
+    {
+        // nothing to do
+        return;
+    }
+
+    DetachMenuBar();
+
+    this->AttachMenuBar(menubar);
+}
+
+#endif // wxUSE_MENUS