// Copyright: (c) 2000 Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
+
#ifdef __GNUG__
#pragma implementation "xh_bmp.h"
#endif
#include "wx/xrc/xh_bmp.h"
#include "wx/bitmap.h"
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapXmlHandler, wxXmlResourceHandler)
-wxBitmapXmlHandler::wxBitmapXmlHandler()
-: wxXmlResourceHandler()
+wxBitmapXmlHandler::wxBitmapXmlHandler()
+: wxXmlResourceHandler()
{
}
wxObject *wxBitmapXmlHandler::DoCreateResource()
-{
+{
return new wxBitmap(GetBitmap(wxT("")));
}
return IsOfClass(node, wxT("wxBitmap"));
}
-wxIconXmlHandler::wxIconXmlHandler()
-: wxXmlResourceHandler()
+IMPLEMENT_DYNAMIC_CLASS(wxIconXmlHandler, wxXmlResourceHandler)
+
+wxIconXmlHandler::wxIconXmlHandler()
+: wxXmlResourceHandler()
{
}
wxObject *wxIconXmlHandler::DoCreateResource()
-{
+{
return new wxIcon(GetIcon(wxT("")));
}