-void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
+void glVertexPointerEXT(GLint WXUNUSED_WITHOUT_GL_EXT_vertex_array(size),
+ GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(type),
+ GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(stride),
+ GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count),
+ const GLvoid *WXUNUSED_WITHOUT_GL_EXT_vertex_array(pointer))