wxFontEncoding wxFontBase::ms_encodingDefault = wxFONTENCODING_SYSTEM;
+/* static */
+void wxFontBase::SetDefaultEncoding(wxFontEncoding encoding)
+{
+ // GetDefaultEncoding() should return something != wxFONTENCODING_DEFAULT
+ // and, besides, using this value here doesn't make any sense
+ wxCHECK_RET( encoding != wxFONTENCODING_DEFAULT,
+ _T("can't set default encoding to wxFONTENCODING_DEFAULT") );
+
+ ms_encodingDefault = encoding;
+}
+
wxFontBase::~wxFontBase()
{
// this destructor is required for Darwin
return new wxFont(size, family, style, weight, underlined, face, encoding);
}
+/* static */
+wxFont *wxFontBase::New(int pointSize,
+ wxFontFamily family,
+ int flags,
+ const wxString& face,
+ wxFontEncoding encoding)
+{
+ return New
+ (
+ pointSize,
+ family,
+ flags & wxFONTFLAG_ITALIC
+ ? wxFONTSTYLE_ITALIC
+ : flags & wxFONTFLAG_SLANT
+ ? wxFONTSTYLE_SLANT
+ : wxFONTSTYLE_NORMAL,
+ flags & wxFONTFLAG_LIGHT
+ ? wxFONTWEIGHT_LIGHT
+ : flags & wxFONTFLAG_BOLD
+ ? wxFONTWEIGHT_BOLD
+ : wxFONTWEIGHT_NORMAL,
+ (flags & wxFONTFLAG_UNDERLINED) != 0,
+ face,
+ encoding
+ );
+}
+
/* static */
wxFont *wxFontBase::New(const wxNativeFontInfo& info)
{
wxFontEncoding enc = GetEncoding();
if ( enc != wxFONTENCODING_DEFAULT && enc != wxFONTENCODING_SYSTEM )
{
- desc << _T(' ') << wxTheFontMapper->GetEncodingName(enc);
+ desc << _T(' ') << wxFontMapper::Get()->GetEncodingName(enc);
}
#endif // wxUSE_FONTMAP
SetPointSize(size);
}
#if wxUSE_FONTMAP
- else if ( (encoding = wxTheFontMapper->CharsetToEncoding(token, FALSE))
+ else if ( (encoding = wxFontMapper::Get()->CharsetToEncoding(token, FALSE))
!= wxFONTENCODING_DEFAULT )
{
SetEncoding(encoding);