// canvas constructor
LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive)
: wxWindow(parent, wxID_ANY, wxDefaultPosition, wxSize(100, 100),
- wxFULL_REPAINT_ON_RESIZE
+ wxFULL_REPAINT_ON_RESIZE | wxHSCROLL | wxVSCROLL
#if !defined(__SMARTPHONE__) && !defined(__POCKETPC__)
|wxSUNKEN_BORDER
#else