-# This file was created automatically by SWIG.
+# This file was created automatically by SWIG 1.3.27.
# Don't modify this file, modify the SWIG interface instead.
import _gdi_
window colours, etc. Valid RGB values are in the range 0 to 255.
In wxPython there are typemaps that will automatically convert from a
- colour name, or from a '#RRGGBB' colour hex value string to a
- wx.Colour object when calling C++ methods that expect a wxColour.
- This means that the following are all equivallent::
+ colour name, from a '#RRGGBB' colour hex value string, or from a 3
+ integer tuple to a wx.Colour object when calling C++ methods that
+ expect a wxColour. This means that the following are all
+ equivallent::
win.SetBackgroundColour(wxColour(0,0,255))
win.SetBackgroundColour('BLUE')
win.SetBackgroundColour('#0000FF')
+ win.SetBackgroundColour((0,0,255))
Additional colour names and their coresponding values can be added
using `wx.ColourDatabase`. Various system colours (as set in the
self.__class__ = Brush
_gdi_.Brush_swigregister(BrushPtr)
+def BrushFromBitmap(*args, **kwargs):
+ """
+ BrushFromBitmap(Bitmap stippleBitmap) -> Brush
+
+ Constructs a stippled brush using a bitmap.
+ """
+ val = _gdi_.new_BrushFromBitmap(*args, **kwargs)
+ val.thisown = 1
+ return val
+
class Bitmap(GDIObject):
"""
The wx.Bitmap class encapsulates the concept of a platform-dependent
return _gdi_.FontMapper_GetEncodingFromName(*args, **kwargs)
GetEncodingFromName = staticmethod(GetEncodingFromName)
- def SetConfig(*args, **kwargs):
- """SetConfig(self, ConfigBase config)"""
- return _gdi_.FontMapper_SetConfig(*args, **kwargs)
-
def SetConfigPath(*args, **kwargs):
"""SetConfigPath(self, String prefix)"""
return _gdi_.FontMapper_SetConfigPath(*args, **kwargs)
#---------------------------------------------------------------------------
class Font(GDIObject):
- """Proxy of C++ Font class"""
+ """
+ A font is an object which determines the appearance of text. Fonts are
+ used for drawing text to a device context, and setting the appearance
+ of a window's text.
+
+ You can retrieve the current system font settings with `wx.SystemSettings`.
+ """
def __repr__(self):
return "<%s.%s; proxy of C++ wxFont instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
__init__(self, int pointSize, int family, int style, int weight, bool underline=False,
String face=EmptyString,
int encoding=FONTENCODING_DEFAULT) -> Font
+
+ Creates a font object with the specified attributes.
+
+ :param pointSize: The size of the font in points.
+
+ :param family: Font family. A generic way of referring to fonts
+ without specifying actual facename. It can be One of
+ the ``wx.FONTFAMILY_xxx`` constants.
+
+ :param style: One of the ``wx.FONTSTYLE_xxx`` constants.
+
+ :param weight: Font weight, sometimes also referred to as font
+ boldness. One of the ``wx.FONTWEIGHT_xxx`` constants.
+
+ :param underline: The value can be ``True`` or ``False`` and
+ indicates whether the font will include an underline. This
+ may not be supported on all platforms.
+
+ :param face: An optional string specifying the actual typeface to
+ be used. If it is an empty string, a default typeface will be
+ chosen based on the family.
+
+ :param encoding: An encoding which may be one of the
+ ``wx.FONTENCODING_xxx`` constants. If the specified encoding isn't
+ available, no font is created.
+
+ :see: `wx.FFont`, `wx.FontFromPixelSize`, `wx.FFontFromPixelSize`,
+ `wx.FontFromNativeInfoString`, `wx.FontFromNativeInfo`
+
"""
if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']
newobj = _gdi_.new_Font(*args, **kwargs)
except: pass
def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
+ """
+ Ok(self) -> bool
+
+ Returns ``True`` if this font was successfully created.
+ """
return _gdi_.Font_Ok(*args, **kwargs)
def __nonzero__(self): return self.Ok()
return _gdi_.Font___ne__(*args, **kwargs)
def GetPointSize(*args, **kwargs):
- """GetPointSize(self) -> int"""
+ """
+ GetPointSize(self) -> int
+
+ Gets the point size.
+ """
return _gdi_.Font_GetPointSize(*args, **kwargs)
def GetPixelSize(*args, **kwargs):
- """GetPixelSize(self) -> Size"""
+ """
+ GetPixelSize(self) -> Size
+
+ Returns the size in pixels if the font was constructed with a pixel
+ size.
+ """
return _gdi_.Font_GetPixelSize(*args, **kwargs)
def IsUsingSizeInPixels(*args, **kwargs):
- """IsUsingSizeInPixels(self) -> bool"""
+ """
+ IsUsingSizeInPixels(self) -> bool
+
+ Returns ``True`` if the font is using a pixelSize.
+ """
return _gdi_.Font_IsUsingSizeInPixels(*args, **kwargs)
def GetFamily(*args, **kwargs):
- """GetFamily(self) -> int"""
+ """
+ GetFamily(self) -> int
+
+ Gets the font family.
+ """
return _gdi_.Font_GetFamily(*args, **kwargs)
def GetStyle(*args, **kwargs):
- """GetStyle(self) -> int"""
+ """
+ GetStyle(self) -> int
+
+ Gets the font style.
+ """
return _gdi_.Font_GetStyle(*args, **kwargs)
def GetWeight(*args, **kwargs):
- """GetWeight(self) -> int"""
+ """
+ GetWeight(self) -> int
+
+ Gets the font weight.
+ """
return _gdi_.Font_GetWeight(*args, **kwargs)
def GetUnderlined(*args, **kwargs):
- """GetUnderlined(self) -> bool"""
+ """
+ GetUnderlined(self) -> bool
+
+ Returns ``True`` if the font is underlined, ``False`` otherwise.
+ """
return _gdi_.Font_GetUnderlined(*args, **kwargs)
def GetFaceName(*args, **kwargs):
- """GetFaceName(self) -> String"""
+ """
+ GetFaceName(self) -> String
+
+ Returns the typeface name associated with the font, or the empty
+ string if there is no typeface information.
+ """
return _gdi_.Font_GetFaceName(*args, **kwargs)
def GetEncoding(*args, **kwargs):
- """GetEncoding(self) -> int"""
+ """
+ GetEncoding(self) -> int
+
+ Get the font's encoding.
+ """
return _gdi_.Font_GetEncoding(*args, **kwargs)
def GetNativeFontInfo(*args, **kwargs):
- """GetNativeFontInfo(self) -> NativeFontInfo"""
+ """
+ GetNativeFontInfo(self) -> NativeFontInfo
+
+ Constructs a `wx.NativeFontInfo` object from this font.
+ """
return _gdi_.Font_GetNativeFontInfo(*args, **kwargs)
def IsFixedWidth(*args, **kwargs):
- """IsFixedWidth(self) -> bool"""
+ """
+ IsFixedWidth(self) -> bool
+
+ Returns true if the font is a fixed width (or monospaced) font, false
+ if it is a proportional one or font is invalid.
+ """
return _gdi_.Font_IsFixedWidth(*args, **kwargs)
def GetNativeFontInfoDesc(*args, **kwargs):
- """GetNativeFontInfoDesc(self) -> String"""
+ """
+ GetNativeFontInfoDesc(self) -> String
+
+ Returns the platform-dependent string completely describing this font
+ or an empty string if the font isn't valid.
+ """
return _gdi_.Font_GetNativeFontInfoDesc(*args, **kwargs)
def GetNativeFontInfoUserDesc(*args, **kwargs):
- """GetNativeFontInfoUserDesc(self) -> String"""
+ """
+ GetNativeFontInfoUserDesc(self) -> String
+
+ Returns a human readable version of `GetNativeFontInfoDesc`.
+ """
return _gdi_.Font_GetNativeFontInfoUserDesc(*args, **kwargs)
def SetPointSize(*args, **kwargs):
- """SetPointSize(self, int pointSize)"""
+ """
+ SetPointSize(self, int pointSize)
+
+ Sets the point size.
+ """
return _gdi_.Font_SetPointSize(*args, **kwargs)
def SetPixelSize(*args, **kwargs):
- """SetPixelSize(self, Size pixelSize)"""
+ """
+ SetPixelSize(self, Size pixelSize)
+
+ Sets the size in pixels rather than points. If there is platform API
+ support for this then it is used, otherwise a font with the closest
+ size is found using a binary search.
+ """
return _gdi_.Font_SetPixelSize(*args, **kwargs)
def SetFamily(*args, **kwargs):
- """SetFamily(self, int family)"""
+ """
+ SetFamily(self, int family)
+
+ Sets the font family.
+ """
return _gdi_.Font_SetFamily(*args, **kwargs)
def SetStyle(*args, **kwargs):
- """SetStyle(self, int style)"""
+ """
+ SetStyle(self, int style)
+
+ Sets the font style.
+ """
return _gdi_.Font_SetStyle(*args, **kwargs)
def SetWeight(*args, **kwargs):
- """SetWeight(self, int weight)"""
+ """
+ SetWeight(self, int weight)
+
+ Sets the font weight.
+ """
return _gdi_.Font_SetWeight(*args, **kwargs)
def SetFaceName(*args, **kwargs):
- """SetFaceName(self, String faceName)"""
+ """
+ SetFaceName(self, String faceName)
+
+ Sets the facename for the font. The facename, which should be a valid
+ font installed on the end-user's system.
+
+ To avoid portability problems, don't rely on a specific face, but
+ specify the font family instead or as well. A suitable font will be
+ found on the end-user's system. If both the family and the facename
+ are specified, wxWidgets will first search for the specific face, and
+ then for a font belonging to the same family.
+ """
return _gdi_.Font_SetFaceName(*args, **kwargs)
def SetUnderlined(*args, **kwargs):
- """SetUnderlined(self, bool underlined)"""
+ """
+ SetUnderlined(self, bool underlined)
+
+ Sets underlining.
+ """
return _gdi_.Font_SetUnderlined(*args, **kwargs)
def SetEncoding(*args, **kwargs):
- """SetEncoding(self, int encoding)"""
+ """
+ SetEncoding(self, int encoding)
+
+ Set the font encoding.
+ """
return _gdi_.Font_SetEncoding(*args, **kwargs)
def SetNativeFontInfo(*args, **kwargs):
- """SetNativeFontInfo(self, NativeFontInfo info)"""
+ """
+ SetNativeFontInfo(self, NativeFontInfo info)
+
+ Set the font's attributes from a `wx.NativeFontInfo` object.
+ """
return _gdi_.Font_SetNativeFontInfo(*args, **kwargs)
def SetNativeFontInfoFromString(*args, **kwargs):
- """SetNativeFontInfoFromString(self, String info)"""
+ """
+ SetNativeFontInfoFromString(self, String info)
+
+ Set the font's attributes from string representation of a
+ `wx.NativeFontInfo` object.
+ """
return _gdi_.Font_SetNativeFontInfoFromString(*args, **kwargs)
def SetNativeFontInfoUserDesc(*args, **kwargs):
- """SetNativeFontInfoUserDesc(self, String info)"""
+ """
+ SetNativeFontInfoUserDesc(self, String info)
+
+ Set the font's attributes from a string formerly returned from
+ `GetNativeFontInfoDesc`.
+ """
return _gdi_.Font_SetNativeFontInfoUserDesc(*args, **kwargs)
def GetFamilyString(*args, **kwargs):
- """GetFamilyString(self) -> String"""
+ """
+ GetFamilyString(self) -> String
+
+ Returns a string representation of the font family.
+ """
return _gdi_.Font_GetFamilyString(*args, **kwargs)
def GetStyleString(*args, **kwargs):
- """GetStyleString(self) -> String"""
+ """
+ GetStyleString(self) -> String
+
+ Returns a string representation of the font style.
+ """
return _gdi_.Font_GetStyleString(*args, **kwargs)
def GetWeightString(*args, **kwargs):
- """GetWeightString(self) -> String"""
+ """
+ GetWeightString(self) -> String
+
+ Return a string representation of the font weight.
+ """
return _gdi_.Font_GetWeightString(*args, **kwargs)
def SetNoAntiAliasing(*args, **kwargs):
return _gdi_.Font_GetNoAntiAliasing(*args, **kwargs)
def GetDefaultEncoding(*args, **kwargs):
- """GetDefaultEncoding() -> int"""
+ """
+ GetDefaultEncoding() -> int
+
+ Returns the encoding used for all fonts created with an encoding of
+ ``wx.FONTENCODING_DEFAULT``.
+ """
return _gdi_.Font_GetDefaultEncoding(*args, **kwargs)
GetDefaultEncoding = staticmethod(GetDefaultEncoding)
def SetDefaultEncoding(*args, **kwargs):
- """SetDefaultEncoding(int encoding)"""
+ """
+ SetDefaultEncoding(int encoding)
+
+ Sets the default font encoding.
+ """
return _gdi_.Font_SetDefaultEncoding(*args, **kwargs)
SetDefaultEncoding = staticmethod(SetDefaultEncoding)
_gdi_.Font_swigregister(FontPtr)
def FontFromNativeInfo(*args, **kwargs):
- """FontFromNativeInfo(NativeFontInfo info) -> Font"""
+ """
+ FontFromNativeInfo(NativeFontInfo info) -> Font
+
+ Construct a `wx.Font` from a `wx.NativeFontInfo` object.
+ """
if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']
val = _gdi_.new_FontFromNativeInfo(*args, **kwargs)
val.thisown = 1
return val
def FontFromNativeInfoString(*args, **kwargs):
- """FontFromNativeInfoString(String info) -> Font"""
+ """
+ FontFromNativeInfoString(String info) -> Font
+
+ Construct a `wx.Font` from the string representation of a
+ `wx.NativeFontInfo` object.
+ """
if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']
val = _gdi_.new_FontFromNativeInfoString(*args, **kwargs)
val.thisown = 1
return val
-def Font2(*args, **kwargs):
+def FFont(*args, **kwargs):
"""
- Font2(int pointSize, int family, int flags=FONTFLAG_DEFAULT,
+ FFont(int pointSize, int family, int flags=FONTFLAG_DEFAULT,
String face=EmptyString, int encoding=FONTENCODING_DEFAULT) -> Font
+
+ A bit of a simpler way to create a `wx.Font` using flags instead of
+ individual attribute settings. The value of flags can be a
+ combination of the following:
+
+ ============================ ==
+ wx.FONTFLAG_DEFAULT
+ wx.FONTFLAG_ITALIC
+ wx.FONTFLAG_SLANT
+ wx.FONTFLAG_LIGHT
+ wx.FONTFLAG_BOLD
+ wx.FONTFLAG_ANTIALIASED
+ wx.FONTFLAG_NOT_ANTIALIASED
+ wx.FONTFLAG_UNDERLINED
+ wx.FONTFLAG_STRIKETHROUGH
+ ============================ ==
+
+ :see: `wx.Font.__init__`
"""
if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']
- val = _gdi_.new_Font2(*args, **kwargs)
+ val = _gdi_.new_FFont(*args, **kwargs)
val.thisown = 1
return val
FontFromPixelSize(Size pixelSize, int family, int style, int weight,
bool underlined=False, String face=wxEmptyString,
int encoding=FONTENCODING_DEFAULT) -> Font
+
+ Creates a font using a size in pixels rather than points. If there is
+ platform API support for this then it is used, otherwise a font with
+ the closest size is found using a binary search.
+
+ :see: `wx.Font.__init__`
"""
if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']
val = _gdi_.new_FontFromPixelSize(*args, **kwargs)
val.thisown = 1
return val
+def FFontFromPixelSize(*args, **kwargs):
+ """
+ FFontFromPixelSize(Size pixelSize, int family, int flags=FONTFLAG_DEFAULT,
+ String face=wxEmptyString, int encoding=FONTENCODING_DEFAULT) -> Font
+
+ Creates a font using a size in pixels rather than points. If there is
+ platform API support for this then it is used, otherwise a font with
+ the closest size is found using a binary search.
+
+ :see: `wx.Font.__init__`, `wx.FFont`
+ """
+ if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']
+ val = _gdi_.new_FFontFromPixelSize(*args, **kwargs)
+ val.thisown = 1
+ return val
+
def Font_GetDefaultEncoding(*args, **kwargs):
- """Font_GetDefaultEncoding() -> int"""
+ """
+ Font_GetDefaultEncoding() -> int
+
+ Returns the encoding used for all fonts created with an encoding of
+ ``wx.FONTENCODING_DEFAULT``.
+ """
return _gdi_.Font_GetDefaultEncoding(*args, **kwargs)
def Font_SetDefaultEncoding(*args, **kwargs):
- """Font_SetDefaultEncoding(int encoding)"""
+ """
+ Font_SetDefaultEncoding(int encoding)
+
+ Sets the default font encoding.
+ """
return _gdi_.Font_SetDefaultEncoding(*args, **kwargs)
+Font2 = wx._deprecated(FFont, "Use `wx.FFont` instead.")
#---------------------------------------------------------------------------
class FontEnumerator(object):
*text*. The generic version simply builds a running total of the widths
of each character using GetTextExtent, however if the various
platforms have a native API function that is faster or more accurate
- than the generic implementaiton then it will be used instead.
+ than the generic implementation then it will be used instead.
"""
return _gdi_.DC_GetPartialTextExtents(*args, **kwargs)
#---------------------------------------------------------------------------
+BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
+BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
class BufferedDC(MemoryDC):
"""
This simple class provides a simple way to avoid flicker: when drawing
return "<%s.%s; proxy of C++ wxBufferedDC instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args):
"""
- __init__(self, DC dc, Bitmap buffer) -> BufferedDC
+ __init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
+ __init__(self, DC dc, Bitmap buffer=NullBitmap) -> BufferedDC
+ __init__(self, DC dc) -> BufferedDC
+ __init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
__init__(self, DC dc, Size area) -> BufferedDC
Constructs a buffered DC.
+
+
"""
def __repr__(self):
return "<%s.%s; proxy of C++ wxBufferedPaintDC instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window window, Bitmap buffer=NullBitmap) -> BufferedPaintDC
+ __init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
Create a buffered paint DC. As with `wx.BufferedDC`, you may either
provide the bitmap to be used for buffering or let this object create
"""AddIcon(self, Icon icon) -> int"""
return _gdi_.ImageList_AddIcon(*args, **kwargs)
+ def GetBitmap(*args, **kwargs):
+ """GetBitmap(self, int index) -> Bitmap"""
+ return _gdi_.ImageList_GetBitmap(*args, **kwargs)
+
+ def GetIcon(*args, **kwargs):
+ """GetIcon(self, int index) -> Icon"""
+ return _gdi_.ImageList_GetIcon(*args, **kwargs)
+
def Replace(*args, **kwargs):
"""Replace(self, int index, Bitmap bitmap) -> bool"""
return _gdi_.ImageList_Replace(*args, **kwargs)
return _gdi_.BrushList_AddBrush(*args, **kwargs)
def FindOrCreateBrush(*args, **kwargs):
- """FindOrCreateBrush(self, Colour colour, int style) -> Brush"""
+ """FindOrCreateBrush(self, Colour colour, int style=SOLID) -> Brush"""
return _gdi_.BrushList_FindOrCreateBrush(*args, **kwargs)
def RemoveBrush(*args, **kwargs):
TheBrushList = cvar.TheBrushList
TheColourDatabase = cvar.TheColourDatabase
+#---------------------------------------------------------------------------
+
+CONTROL_DISABLED = _gdi_.CONTROL_DISABLED
+CONTROL_FOCUSED = _gdi_.CONTROL_FOCUSED
+CONTROL_PRESSED = _gdi_.CONTROL_PRESSED
+CONTROL_ISDEFAULT = _gdi_.CONTROL_ISDEFAULT
+CONTROL_ISSUBMENU = _gdi_.CONTROL_ISSUBMENU
+CONTROL_EXPANDED = _gdi_.CONTROL_EXPANDED
+CONTROL_CURRENT = _gdi_.CONTROL_CURRENT
+CONTROL_SELECTED = _gdi_.CONTROL_SELECTED
+CONTROL_CHECKED = _gdi_.CONTROL_CHECKED
+CONTROL_CHECKABLE = _gdi_.CONTROL_CHECKABLE
+CONTROL_UNDETERMINED = _gdi_.CONTROL_UNDETERMINED
+CONTROL_FLAGS_MASK = _gdi_.CONTROL_FLAGS_MASK
+CONTROL_DIRTY = _gdi_.CONTROL_DIRTY
+class SplitterRenderParams(object):
+ """
+ This is just a simple struct used as a return value of
+ `wx.RendererNative.GetSplitterParams` and contains some platform
+ specific metrics about splitters.
+
+ * widthSash: the width of the splitter sash.
+ * border: the width of the border of the splitter window.
+ * isHotSensitive: ``True`` if the splitter changes its
+ appearance when the mouse is over it.
+
+
+ """
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxSplitterRenderParams instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, int widthSash_, int border_, bool isSens_) -> SplitterRenderParams
+
+ This is just a simple struct used as a return value of
+ `wx.RendererNative.GetSplitterParams` and contains some platform
+ specific metrics about splitters.
+
+ * widthSash: the width of the splitter sash.
+ * border: the width of the border of the splitter window.
+ * isHotSensitive: ``True`` if the splitter changes its
+ appearance when the mouse is over it.
+
+
+ """
+ newobj = _gdi_.new_SplitterRenderParams(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_gdi_.delete_SplitterRenderParams):
+ """__del__(self)"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
+
+ widthSash = property(_gdi_.SplitterRenderParams_widthSash_get)
+ border = property(_gdi_.SplitterRenderParams_border_get)
+ isHotSensitive = property(_gdi_.SplitterRenderParams_isHotSensitive_get)
+
+class SplitterRenderParamsPtr(SplitterRenderParams):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = SplitterRenderParams
+_gdi_.SplitterRenderParams_swigregister(SplitterRenderParamsPtr)
+
+class RendererVersion(object):
+ """
+ This simple struct represents the `wx.RendererNative` interface
+ version and is only used as the return value of
+ `wx.RendererNative.GetVersion`.
+ """
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxRendererVersion instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, int version_, int age_) -> RendererVersion
+
+ This simple struct represents the `wx.RendererNative` interface
+ version and is only used as the return value of
+ `wx.RendererNative.GetVersion`.
+ """
+ newobj = _gdi_.new_RendererVersion(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_gdi_.delete_RendererVersion):
+ """__del__(self)"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
+
+ Current_Version = _gdi_.RendererVersion_Current_Version
+ Current_Age = _gdi_.RendererVersion_Current_Age
+ def IsCompatible(*args, **kwargs):
+ """IsCompatible(RendererVersion ver) -> bool"""
+ return _gdi_.RendererVersion_IsCompatible(*args, **kwargs)
+
+ IsCompatible = staticmethod(IsCompatible)
+ version = property(_gdi_.RendererVersion_version_get)
+ age = property(_gdi_.RendererVersion_age_get)
+
+class RendererVersionPtr(RendererVersion):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = RendererVersion
+_gdi_.RendererVersion_swigregister(RendererVersionPtr)
+
+def RendererVersion_IsCompatible(*args, **kwargs):
+ """RendererVersion_IsCompatible(RendererVersion ver) -> bool"""
+ return _gdi_.RendererVersion_IsCompatible(*args, **kwargs)
+
+class RendererNative(object):
+ """
+ One of the design principles of wxWidgets is to use the native widgets
+ on every platform in order to be as close to the native look and feel
+ on every platform. However there are still cases when some generic
+ widgets are needed for various reasons, but it can sometimes take a
+ lot of messy work to make them conform to the native LnF.
+
+ The wx.RendererNative class is a collection of functions that have
+ platform-specific implementations for drawing certain parts of
+ genereic controls in ways that are as close to the native look as
+ possible.
+
+ """
+ def __init__(self): raise RuntimeError, "No constructor defined"
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxRendererNative instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def DrawHeaderButton(*args, **kwargs):
+ """
+ DrawHeaderButton(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw the header control button (such as whar is used by `wx.ListCtrl`
+ in report mode.)
+ """
+ return _gdi_.RendererNative_DrawHeaderButton(*args, **kwargs)
+
+ def DrawTreeItemButton(*args, **kwargs):
+ """
+ DrawTreeItemButton(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw the expanded/collapsed icon for a tree control item.
+ """
+ return _gdi_.RendererNative_DrawTreeItemButton(*args, **kwargs)
+
+ def DrawSplitterBorder(*args, **kwargs):
+ """
+ DrawSplitterBorder(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw the border for a sash window: this border must be such that the
+ sash drawn by `DrawSplitterSash` blends into it well.
+ """
+ return _gdi_.RendererNative_DrawSplitterBorder(*args, **kwargs)
+
+ def DrawSplitterSash(*args, **kwargs):
+ """
+ DrawSplitterSash(self, Window win, DC dc, Size size, int position, int orient,
+ int flags=0)
+
+ Draw a sash. The orient parameter defines whether the sash should be
+ vertical or horizontal and how the position should be interpreted.
+ """
+ return _gdi_.RendererNative_DrawSplitterSash(*args, **kwargs)
+
+ def DrawComboBoxDropButton(*args, **kwargs):
+ """
+ DrawComboBoxDropButton(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw a button like the one used by `wx.ComboBox` to show a drop down
+ window. The usual appearance is a downwards pointing arrow.
+
+ The ``flags`` parameter may have the ``wx.CONTROL_PRESSED`` or
+ ``wx.CONTROL_CURRENT`` bits set.
+ """
+ return _gdi_.RendererNative_DrawComboBoxDropButton(*args, **kwargs)
+
+ def DrawDropArrow(*args, **kwargs):
+ """
+ DrawDropArrow(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw a drop down arrow that is suitable for use outside a combo
+ box. Arrow will have a transparent background.
+
+ ``rect`` is not entirely filled by the arrow. Instead, you should use
+ bounding rectangle of a drop down button which arrow matches the size
+ you need. ``flags`` may have the ``wx.CONTROL_PRESSED`` or
+ ``wx.CONTROL_CURRENT`` bit set.
+ """
+ return _gdi_.RendererNative_DrawDropArrow(*args, **kwargs)
+
+ def GetSplitterParams(*args, **kwargs):
+ """
+ GetSplitterParams(self, Window win) -> SplitterRenderParams
+
+ Get the splitter parameters, see `wx.SplitterRenderParams`.
+ """
+ return _gdi_.RendererNative_GetSplitterParams(*args, **kwargs)
+
+ def Get(*args, **kwargs):
+ """
+ Get() -> RendererNative
+
+ Return the currently used renderer
+ """
+ return _gdi_.RendererNative_Get(*args, **kwargs)
+
+ Get = staticmethod(Get)
+ def GetGeneric(*args, **kwargs):
+ """
+ GetGeneric() -> RendererNative
+
+ Return the generic implementation of the renderer. Under some
+ platforms, this is the default renderer implementation, others have
+ platform-specific default renderer which can be retrieved by calling
+ `GetDefault`.
+ """
+ return _gdi_.RendererNative_GetGeneric(*args, **kwargs)
+
+ GetGeneric = staticmethod(GetGeneric)
+ def GetDefault(*args, **kwargs):
+ """
+ GetDefault() -> RendererNative
+
+ Return the default (native) implementation for this platform -- this
+ is also the one used by default but this may be changed by calling `Set`
+ in which case the return value of this method may be different from
+ the return value of `Get`.
+ """
+ return _gdi_.RendererNative_GetDefault(*args, **kwargs)
+
+ GetDefault = staticmethod(GetDefault)
+ def Set(*args, **kwargs):
+ """
+ Set(RendererNative renderer) -> RendererNative
+
+ Set the renderer to use, passing None reverts to using the default
+ renderer. Returns the previous renderer used with Set or None.
+ """
+ return _gdi_.RendererNative_Set(*args, **kwargs)
+
+ Set = staticmethod(Set)
+ def GetVersion(*args, **kwargs):
+ """
+ GetVersion(self) -> RendererVersion
+
+ Returns the version of the renderer. Will be used for ensuring
+ compatibility of dynamically loaded renderers.
+ """
+ return _gdi_.RendererNative_GetVersion(*args, **kwargs)
+
+
+class RendererNativePtr(RendererNative):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = RendererNative
+_gdi_.RendererNative_swigregister(RendererNativePtr)
+
+def RendererNative_Get(*args, **kwargs):
+ """
+ RendererNative_Get() -> RendererNative
+
+ Return the currently used renderer
+ """
+ return _gdi_.RendererNative_Get(*args, **kwargs)
+
+def RendererNative_GetGeneric(*args, **kwargs):
+ """
+ RendererNative_GetGeneric() -> RendererNative
+
+ Return the generic implementation of the renderer. Under some
+ platforms, this is the default renderer implementation, others have
+ platform-specific default renderer which can be retrieved by calling
+ `GetDefault`.
+ """
+ return _gdi_.RendererNative_GetGeneric(*args, **kwargs)
+
+def RendererNative_GetDefault(*args, **kwargs):
+ """
+ RendererNative_GetDefault() -> RendererNative
+
+ Return the default (native) implementation for this platform -- this
+ is also the one used by default but this may be changed by calling `Set`
+ in which case the return value of this method may be different from
+ the return value of `Get`.
+ """
+ return _gdi_.RendererNative_GetDefault(*args, **kwargs)
+
+def RendererNative_Set(*args, **kwargs):
+ """
+ RendererNative_Set(RendererNative renderer) -> RendererNative
+
+ Set the renderer to use, passing None reverts to using the default
+ renderer. Returns the previous renderer used with Set or None.
+ """
+ return _gdi_.RendererNative_Set(*args, **kwargs)
+
+