/////////////////////////////////////////////////////////////////////////////
-// Name: app.h
+// Name: wx/gtk/app.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
#pragma interface
#endif
-#include "wx/defs.h"
-#include "wx/window.h"
#include "wx/frame.h"
+#include "wx/icon.h"
//-----------------------------------------------------------------------------
// classes
class wxApp;
class wxLog;
-//-----------------------------------------------------------------------------
-// global data
-//-----------------------------------------------------------------------------
-
-extern wxApp *wxTheApp;
-
-//-----------------------------------------------------------------------------
-// global functions
-//-----------------------------------------------------------------------------
-
-void wxExit(void);
-bool wxYield(void);
-
-//-----------------------------------------------------------------------------
-// constants
-//-----------------------------------------------------------------------------
-
-#define wxPRINT_WINDOWS 1
-#define wxPRINT_POSTSCRIPT 2
-
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
-class wxApp: public wxEvtHandler
+class wxApp: public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
-
- public:
-
+public:
wxApp();
- ~wxApp();
-
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
+ virtual ~wxApp();
- /* override for altering the way wxGTK intializes the GUI (palette/visual/colorcube).
- * under wxMSW, OnInitGui() does nothing by default. when overriding this method,
- * the code in it is likely to be platform dependent, otherwise use OnInit(). */
+ /* override for altering the way wxGTK intializes the GUI
+ * (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
+ * default. when overriding this method, the code in it is likely to be
+ * platform dependent, otherwise use OnInit(). */
virtual bool OnInitGui();
-
- /* override to create top level frame, display splash screen etc. */
- virtual bool OnInit() { return FALSE; }
-
- virtual int OnRun() { return MainLoop(); }
- virtual int OnExit() { return 0; }
- wxWindow *GetTopWindow();
- void SetTopWindow( wxWindow *win );
-
+ // override base class (pure) virtuals
virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
+ virtual void ExitMainLoop();
+ virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
+ virtual bool Yield(bool onlyIfNeeded = FALSE);
- inline void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
+ virtual wxIcon GetStdIcon(int which) const;
+ // implementation only from now on
void OnIdle( wxIdleEvent &event );
bool SendIdleEvents();
bool SendIdleEvents( wxWindow* win );
- inline wxString GetAppName() const
- { if (m_appName != "") return m_appName; else return m_className; }
- inline void SetAppName( const wxString& name ) { m_appName = name; }
-
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName( const wxString& name ) { m_className = name; }
-
- const wxString& GetVendorName() const { return m_vendorName; }
- void SetVendorName( const wxString& name ) { m_vendorName = name; }
-
- inline void SetExitOnFrameDelete( bool flag ) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
-
- void SetPrintMode( int WXUNUSED(mode) ) {}
- int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
-
- /* override this function to create default log target of arbitrary
- * user-defined classv (default implementation creates a wxLogGui object) */
- virtual wxLog *CreateLogTarget();
-
- // implementation
-
static bool Initialize();
static bool InitialzeVisual();
static void CleanUp();
bool ProcessIdle();
-#if wxUSE_THREADS
- void ProcessPendingEvents();
-#endif
void DeletePendingObjects();
- /// This can be used to suppress the generation of Idle events.
- inline void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
- inline bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
-
+#ifdef __WXDEBUG__
+ virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
+
+ bool IsInAssert() const { return m_isInAssert; }
+#endif // __WXDEBUG__
+
bool m_initialized;
- bool m_exitOnFrameDelete;
- bool m_wantDebugOutput;
- wxWindow *m_topWindow;
-
+
gint m_idleTag;
+#if wxUSE_THREADS
+ gint m_wakeUpTimerTag;
+#endif
unsigned char *m_colorCube;
- int argc;
- char **argv;
-
- wxString m_vendorName;
- wxString m_appName;
- wxString m_className;
-
- static wxAppInitializerFunction m_appInitFn;
- private:
- /// Set to TRUE while we are in wxYield().
- bool m_suppressIdleEvents;
- DECLARE_EVENT_TABLE()
+ // used by the the wxGLApp and wxGLCanvas class for GL-based X visual
+ // selection; this is actually an XVisualInfo*
+ void *m_glVisualInfo;
+
+private:
+ // true if we're inside an assert modal dialog
+#ifdef __WXDEBUG__
+ bool m_isInAssert;
+#endif // __WXDEBUG__
+
+ DECLARE_DYNAMIC_CLASS(wxApp)
+ DECLARE_EVENT_TABLE()
};
+int WXDLLEXPORT wxEntry( int argc, char *argv[] );
+
#endif // __GTKAPPH__