+ // initialize the (already created) m_textCtrl with the associated HWND
+ void InitEditControl(WXHWND hWnd);
+
+ // destroy m_textCtrl if it's currently valid and reset it to NULL
+ void DeleteEditControl();
+
+ // Intercept Escape and Enter keys to avoid them being stolen from our
+ // in-place editor control.
+ void OnCharHook(wxKeyEvent& event);
+