virtual void SetBezelFace(int w);
virtual int GetBezelFace() const;
- // overriden base class virtuals
+ // overridden base class virtuals
virtual bool AcceptsFocus() const { return false; }
protected:
int m_nDirection; // can be wxRIGHT or wxLEFT
#endif
- DECLARE_NO_COPY_CLASS(wxGaugeBase)
+ wxDECLARE_NO_COPY_CLASS(wxGaugeBase);
};
#if defined(__WXUNIVERSAL__)
#elif defined(__WXGTK__)
#include "wx/gtk1/gauge.h"
#elif defined(__WXMAC__)
- #include "wx/mac/gauge.h"
+ #include "wx/osx/gauge.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/gauge.h"
#elif defined(__WXPM__)