wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegionGeneric(const wxRect& rect);
+ wxRegionGeneric(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
+ wxRegionGeneric(const wxBitmap& bmp);
+ wxRegionGeneric(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
wxRegionGeneric();
virtual ~wxRegionGeneric();