// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxMenuInfo : public wxObject
-{
-public :
- wxMenuInfo() { m_menu = NULL ; }
- virtual ~wxMenuInfo() { }
-
- void Create( wxMenu *menu , const wxString &title )
- { m_menu = menu ; m_title = title ; }
- wxMenu* GetMenu() const { return m_menu ; }
- wxString GetTitle() const { return m_title ; }
-private :
- wxMenu *m_menu ;
- wxString m_title ;
-
- DECLARE_DYNAMIC_CLASS(wxMenuInfo) ;
-} ;
-
-WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );
-
class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
virtual ~wxMenuBar();
- // menubar construction
- bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ) ; }
- const wxMenuInfoList& GetMenuInfos() const ;
-
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);