// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP,
+ long style = wxSTB_DEFAULT_STYLE,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
{ return m_useNativeStatusBar; }
#endif // wxUSE_STATUSBAR
-#if wxUSE_MENUS
- WXHMENU GetWinMenu() const { return m_hMenu; }
-#endif // wxUSE_MENUS
-
// event handlers
- bool HandlePaint();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
- // a MSW only function which sends a size event to the window using its
- // current size - this has an effect of refreshing the window layout
- virtual void SendSizeEvent();
+ // override the base class function to handle iconized/maximized frames
+ virtual void SendSizeEvent(int flags = 0);
virtual wxPoint GetClientAreaOrigin() const;
WXWPARAM wParam,
WXLPARAM lParam);
+#if wxUSE_MENUS
+ // get the currently active menu: this is the same as the frame menu for
+ // normal frames but is overridden by wxMDIParentFrame
+ virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; }
+#endif // wxUSE_MENUS
+
protected:
// common part of all ctors
void Init();