wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
- wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE);
+ wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
wxRegion(const wxBitmap& bmp);
wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0);
#endif // 0
// some ports implement a generic Combine() function while others only
// implement individual wxRegion operations, factor out the common code for the
// ports with Combine() in this class
-#if defined(__WXPALMOS__) || \
- defined(__WXMSW__) || \
- defined(__WXMAC__) || \
+#if defined(__WXMSW__) || \
+ ( defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON ) || \
defined(__WXPM__)
#define wxHAS_REGION_COMBINE
#endif // ports with wxRegion::Combine()
-#if defined(__WXPALMOS__)
- #include "wx/palmos/region.h"
-#elif defined(__WXMSW__)
+#if defined(__WXMSW__)
#include "wx/msw/region.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/region.h"
#include "wx/gtk1/region.h"
#elif defined(__WXMOTIF__) || defined(__WXX11__)
#include "wx/x11/region.h"
-#elif defined(__WXMGL__)
- #include "wx/mgl/region.h"
#elif defined(__WXDFB__)
#include "wx/dfb/region.h"
#elif defined(__WXMAC__)
- #include "wx/mac/region.h"
+ #include "wx/osx/region.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/region.h"
#elif defined(__WXPM__)