]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/spinctrl.h
rename wxRendererNative::DrawRadioButton() to DrawOptionButton() to avoid conflict...
[wxWidgets.git] / include / wx / spinctrl.h
index 5c00f53410747a91943a8f70119b93e5f24e0cc4..6e8bd54bcaa3475ef29503d4dc70f2f5aadbebc8 100644 (file)
 
 #include "wx/spinbutt.h"        // should make wxSpinEvent visible to the app
 
+// Events
+class WXDLLIMPEXP_FWD_CORE wxSpinDoubleEvent;
+
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPINCTRL_UPDATED, wxSpinEvent)
+wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, wxSpinDoubleEvent)
+
 // ----------------------------------------------------------------------------
 // A spin ctrl is a text control with a spin button which is usually used to
 // prompt the user for a numeric input.
@@ -89,7 +95,7 @@ private:
 typedef void (wxEvtHandler::*wxSpinDoubleEventFunction)(wxSpinDoubleEvent&);
 
 #define wxSpinDoubleEventHandler(func) \
-    (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSpinDoubleEventFunction, &func)
+    wxEVENT_HANDLER_CAST(wxSpinDoubleEventFunction, func)
 
 // macros for handling spinctrl events
 
@@ -126,7 +132,7 @@ typedef void (wxEvtHandler::*wxSpinDoubleEventFunction)(wxSpinDoubleEvent&);
     #include "wx/gtk1/spinctrl.h"
 #elif defined(__WXMAC__)
     #define wxHAS_NATIVE_SPINCTRL
-    #include "wx/mac/spinctrl.h"
+    #include "wx/osx/spinctrl.h"
 #endif // platform
 
 #if !defined(wxHAS_NATIVE_SPINCTRL) || !defined(wxHAS_NATIVE_SPINCTRLDOUBLE)