const wxVariant& arg5 = wxNullVariant, const wxVariant& arg6 = wxNullVariant);
// Get/Put property
- wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
+ wxVariant GetProperty(const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
wxVariant GetPropertyArray(const wxString& property, int noArgs, const wxVariant **args) const;
wxVariant GetProperty(const wxString& property,
const wxVariant& arg1, const wxVariant& arg2 = wxNullVariant,
// A way of initialising another wxAutomationObject with a dispatch object,
// without having to deal with nasty IDispatch pointers.
- bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = (wxVariant*) NULL) const;
+ bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs = 0, wxVariant args[] = NULL) const;
bool GetObject(wxAutomationObject& obj, const wxString& property, int noArgs, const wxVariant **args) const;
public: