void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image );
+#ifndef __WXWINCE__
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
+#endif // !__WXWINCE__
// we can have either an icon or a bitmap