#if wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetDropTarget(wxDropTarget *dropTarget);
#endif // wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
#if wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetDropTarget(wxDropTarget *dropTarget);
#endif // wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT