// Draws dropbutton. Using wxRenderer or bitmaps, as appropriate.
// Flags are defined above.
- void DrawButton( wxDC& dc, const wxRect& rect, int flags = Button_PaintBackground );
+ virtual void DrawButton( wxDC& dc, const wxRect& rect, int flags = Button_PaintBackground );
// Call if cursor is on button area or mouse is captured for the button.
//bool HandleButtonMouseEvent( wxMouseEvent& event, bool isInside );