#endif
// from resource/file
wxIcon(const wxString& name,
- wxBitmapType type = wxBITMAP_TYPE_ICO_RESOURCE,
+ wxBitmapType type = wxICON_DEFAULT_TYPE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon(const wxIconLocation& loc);
virtual ~wxIcon();
virtual bool LoadFile(const wxString& name,
- wxBitmapType type = wxBITMAP_TYPE_ICO_RESOURCE,
+ wxBitmapType type = wxICON_DEFAULT_TYPE,
int desiredWidth = -1, int desiredHeight = -1);
// implementation only from now on