#include "wx/nonownedwnd.h"
#include "wx/iconbndl.h"
#include "wx/containr.h"
+#include "wx/weakref.h"
// the default names for various classes
extern WXDLLIMPEXP_DATA_CORE(const char) wxFrameNameStr[];
static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
- // reset m_winDefault and m_winTmpDefault if they point to the window being
- // destroyed
- void OnChildDestroy(wxWindowDestroyEvent& event);
-
// the frame icon
wxIconBundle m_icons;
// a default window (usually a button) or NULL
- wxWindow *m_winDefault;
+ wxWindowRef m_winDefault;
// a temporary override of m_winDefault, use the latter if NULL
- wxWindow *m_winTmpDefault;
+ wxWindowRef m_winTmpDefault;
DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
DECLARE_EVENT_TABLE()
#include "wx/dfb/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowDFB
#elif defined(__WXMAC__)
- #include "wx/mac/toplevel.h"
+ #include "wx/osx/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMac
#elif defined(__WXCOCOA__)
#include "wx/cocoa/toplevel.h"