wxBitmap(const char* const* data);
// Load a file or resource
- wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
+ wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
// New constructor for generalised creation from data
wxBitmap(const void* data, long type, int width, int height, int depth = 1);
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(int width, int height, const wxDC& dc);
virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
+ virtual bool LoadFile(const wxString& name, long type = wxBITMAP_DEFAULT_TYPE);
virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
wxBitmapRefData *GetBitmapData() const