#include "wx/stopwatch.h"
#include "wx/thread.h"
#include "wx/evtloop.h"
+
#include "wx/private/fd.h"
+#include "wx/private/socket.h"
// DLL options compatibility check:
#include "wx/build.h"
GSocketManager::Get()->Destroy_Socket(static_cast<GSocket *>(this));
}
+void GSocketBase::Close()
+{
+ if ( m_fd != INVALID_SOCKET )
+ {
+ GSocketManager::Get()->Close_Socket(static_cast<GSocket *>(this));
+ m_fd = INVALID_SOCKET;
+ }
+}
+
/* GSocket_Shutdown:
* Disallow further read/write operations on this socket, close
* the fd and disable all callbacks.
*/
void GSocketBase::SetTimeout(unsigned long millis)
{
-#ifdef __WXMSW__
m_timeout.tv_sec = (millis / 1000);
m_timeout.tv_usec = (millis % 1000) * 1000;
-#else
- m_timeout = millis;
-#endif
}
void GSocketBase::NotifyOnStateChange(GSocketEvent event)
m_wxsocket->OnRequest(static_cast<wxSocketNotify>(event));
}
+/* Address handling */
+
+/* GSocket_SetLocal:
+ * GSocket_GetLocal:
+ * GSocket_SetPeer:
+ * GSocket_GetPeer:
+ * Set or get the local or peer address for this socket. The 'set'
+ * functions return GSOCK_NOERROR on success, an error code otherwise.
+ * The 'get' functions return a pointer to a GAddress object on success,
+ * or NULL otherwise, in which case they set the error code of the
+ * corresponding GSocket.
+ *
+ * Error codes:
+ * GSOCK_INVSOCK - the socket is not valid.
+ * GSOCK_INVADDR - the address is not valid.
+ */
+GSocketError GSocketBase::SetLocal(GAddress *address)
+{
+ /* the socket must be initialized, or it must be a server */
+ if (m_fd != INVALID_SOCKET && !m_server)
+ {
+ m_error = GSOCK_INVSOCK;
+ return GSOCK_INVSOCK;
+ }
+
+ /* check address */
+ if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+ {
+ m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ if (m_local)
+ GAddress_destroy(m_local);
+
+ m_local = GAddress_copy(address);
+
+ return GSOCK_NOERROR;
+}
+
+GSocketError GSocketBase::SetPeer(GAddress *address)
+{
+ /* check address */
+ if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+ {
+ m_error = GSOCK_INVADDR;
+ return GSOCK_INVADDR;
+ }
+
+ if (m_peer)
+ GAddress_destroy(m_peer);
+
+ m_peer = GAddress_copy(address);
+
+ return GSOCK_NOERROR;
+}
+
+GAddress *GSocketBase::GetLocal()
+{
+ GAddress *address;
+ wxSockAddr addr;
+ WX_SOCKLEN_T size = sizeof(addr);
+ GSocketError err;
+
+ /* try to get it from the m_local var first */
+ if (m_local)
+ return GAddress_copy(m_local);
+
+ /* else, if the socket is initialized, try getsockname */
+ if (m_fd == INVALID_SOCKET)
+ {
+ m_error = GSOCK_INVSOCK;
+ return NULL;
+ }
+
+ if (getsockname(m_fd, (sockaddr*)&addr, &size) == SOCKET_ERROR)
+ {
+ m_error = GSOCK_IOERR;
+ return NULL;
+ }
+
+ /* got a valid address from getsockname, create a GAddress object */
+ if ((address = GAddress_new()) == NULL)
+ {
+ m_error = GSOCK_MEMERR;
+ return NULL;
+ }
+
+ if ((err = _GAddress_translate_from(address, (sockaddr*)&addr, size)) != GSOCK_NOERROR)
+ {
+ GAddress_destroy(address);
+ m_error = err;
+ return NULL;
+ }
+
+ return address;
+}
+
+GAddress *GSocketBase::GetPeer()
+{
+ /* try to get it from the m_peer var */
+ if (m_peer)
+ return GAddress_copy(m_peer);
+
+ return NULL;
+}
+
// ==========================================================================
// wxSocketBase
// ==========================================================================
// Event handling
// --------------------------------------------------------------------------
-// A note on how events are processed, which is probably the most
-// difficult thing to get working right while keeping the same API
-// and functionality for all platforms.
-//
-// When GSocket detects an event, it calls wx_socket_callback, which in
-// turn just calls wxSocketBase::OnRequest in the corresponding wxSocket
-// object. OnRequest does some housekeeping, and if the event is to be
-// propagated to the user, it creates a new wxSocketEvent object and
-// posts it. The event is not processed immediately, but delayed with
-// AddPendingEvent instead. This is necessary in order to decouple the
-// event processing from wx_socket_callback; otherwise, subsequent IO
-// calls made from the user event handler would fail, as gtk callbacks
-// are not reentrant.
-//
-// Note that, unlike events, user callbacks (now deprecated) are _not_
-// decoupled from wx_socket_callback and thus they suffer from a variety
-// of problems. Avoid them where possible and use events instead.
-
-extern "C"
-void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
- GSocketEvent notification,
- char *cdata)
-{
- wxSocketBase *sckobj = (wxSocketBase *)cdata;
-
- sckobj->OnRequest((wxSocketNotify) notification);
-}
-
void wxSocketBase::OnRequest(wxSocketNotify notification)
{
switch(notification)