virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags) = 0;
+ int flags,
+ wxWindow *window = NULL ) = 0;
+
+ // draw the button surface
+ virtual void DrawButtonSurface(wxDC& dc,
+ const wxColour& col,
+ const wxRect& rect,
+ int flags )
+ { DrawBackground( dc, col, rect, flags ); }
+
// draw the label inside the given rectangle with the specified alignment
// and optionally emphasize the character with the given index
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags)
- { m_renderer->DrawBackground(dc, col, rect, flags); }
+ int flags,
+ wxWindow *window = NULL )
+ { m_renderer->DrawBackground(dc, col, rect, flags, window ); }
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,