#include "wx/dialog.h"
#include "wx/msgdlg.h"
#include "wx/intl.h"
- #include "wx/wxchar.h"
+ #include "wx/crt.h"
#include "wx/log.h"
#include "wx/module.h"
#endif
#include "wx/msw/private.h"
#include "wx/msw/ole/oleutils.h"
+#include "wx/msw/private/timer.h"
#if wxUSE_TOOLTIPS
#include "wx/tooltip.h"
#include <string.h>
#include <ctype.h>
-// For MB_TASKMODAL
-#ifdef __WXWINCE__
-#include "wx/msw/wince/missing.h"
-#endif
+#include "wx/msw/missing.h"
// instead of including <shlwapi.h> which is not part of the core SDK and not
// shipped at all with other compilers, we always define the parts of it we
{
// we should return false only if the app should exit, i.e. only if
// Dispatch() determines that the main event loop should terminate
- wxEventLoop *evtLoop = wxEventLoop::GetActive();
+ wxEventLoopBase * const evtLoop = wxEventLoop::GetActive();
if ( !evtLoop || !evtLoop->Pending() )
{
// no events means no quit event
#endif
}
+wxTimerImpl *wxGUIAppTraits::CreateTimerImpl(wxTimer *timer)
+{
+ return new wxMSWTimerImpl(timer);
+}
+
+wxEventLoopBase* wxGUIAppTraits::CreateEventLoop()
+{
+ return new wxEventLoop;
+}
+
// ===========================================================================
// wxApp implementation
// ===========================================================================
// wxApp idle handling
// ----------------------------------------------------------------------------
-void wxApp::OnIdle(wxIdleEvent& event)
+void wxApp::OnIdle(wxIdleEvent& WXUNUSED(event))
{
- wxAppBase::OnIdle(event);
-
#if wxUSE_DC_CACHEING
// automated DC cache management: clear the cached DCs and bitmap
// if it's likely that the app has finished with them, that is, we
}
#endif // wxUSE_EXCEPTIONS
-
-// ----------------------------------------------------------------------------
-// deprecated event loop functions
-// ----------------------------------------------------------------------------
-
-#if WXWIN_COMPATIBILITY_2_4
-
-void wxApp::DoMessage(WXMSG *pMsg)
-{
- wxEventLoop *evtLoop = wxEventLoop::GetActive();
- if ( evtLoop )
- evtLoop->ProcessMessage(pMsg);
-}
-
-bool wxApp::DoMessage()
-{
- wxEventLoop *evtLoop = wxEventLoop::GetActive();
- return evtLoop ? evtLoop->Dispatch() : false;
-}
-
-bool wxApp::ProcessMessage(WXMSG* pMsg)
-{
- wxEventLoop *evtLoop = wxEventLoop::GetActive();
- return evtLoop && evtLoop->PreProcessMessage(pMsg);
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4