#endif
#ifndef WX_PRECOMP
+ #include "wx/event.h"
#endif //WX_PRECOMP
#include "wx/apptrait.h"
+#include "wx/evtloop.h"
+#include "wx/msw/private/timer.h"
// MBN: this is a workaround for MSVC 5: if it is not #included in
// some wxBase file, wxRecursionGuard methods won't be exported from
// wxBase.dll, and MSVC 5 will give linker errors
#include "wx/recguard.h"
+#include "wx/crt.h"
#include "wx/msw/private.h"
// ============================================================================
return true;
}
+#if wxUSE_TIMER
+
+wxTimerImpl *wxConsoleAppTraits::CreateTimerImpl(wxTimer *timer)
+{
+ return new wxMSWTimerImpl(timer);
+}
+
+#endif // wxUSE_TIMER
+
+wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop()
+{
+#if wxUSE_CONSOLE_EVENTLOOP
+ return new wxEventLoop();
+#else // !wxUSE_CONSOLE_EVENTLOOP
+ return NULL;
+#endif // wxUSE_CONSOLE_EVENTLOOP/!wxUSE_CONSOLE_EVENTLOOP
+}
+
+
WXDWORD wxConsoleAppTraits::WaitForThread(WXHANDLE hThread)
{
return DoSimpleWaitForThread(hThread);
}
+bool wxConsoleAppTraits::WriteToStderr(const wxString& text)
+{
+ return wxFprintf(stderr, "%s", text) != -1;
+}