// just look at the whole item height
if ( item->GetPos() == pos && endrow == row )
{
- int itemHeight = item->GetSize().GetHeight();
+ int itemHeight = item->CalcMin().GetHeight();
rowExtra = wxMin(rowExtra, rowHeight - itemHeight);
continue;
}
if ( endrow == row )
{
// first deduct the portions of the item that are on prior rows
- int itemHeight = item->GetSize().GetHeight();
+ int itemHeight = item->CalcMin().GetHeight();
for (int r=item->GetPos().GetRow(); r<row; r++)
itemHeight -= (m_rowHeights[r] + GetHGap());
if ( item->GetPos() == pos && endcol == col )
{
- int itemWidth = item->GetSize().GetWidth();
+ int itemWidth = item->CalcMin().GetWidth();
colExtra = wxMin(colExtra, colWidth - itemWidth);
continue;
}
if ( endcol == col )
{
- int itemWidth = item->GetSize().GetWidth();
+ int itemWidth = item->CalcMin().GetWidth();
for (int c=item->GetPos().GetCol(); c<col; c++)
itemWidth -= (m_colWidths[c] + GetVGap());