#include "wx/window.h"
#include "wx/panel.h"
-WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxPanelNameStr;
// default scrolled window style
#ifndef wxScrolledWindowStyle
virtual void DoSetVirtualSize(int x, int y);
+ // wxWindow's GetBestVirtualSize returns the actual window size,
+ // whereas we want to return the virtual size
+ virtual wxSize GetBestVirtualSize() const;
+
+ // Return the size best suited for the current window
+ // (this isn't a virtual size, this is a sensible size for the window)
+ virtual wxSize DoGetBestSize() const;
+
#ifdef __WXMAC__
- virtual bool MacClipChildren() const { return true ; }
+ virtual bool MacClipChildren() const { return true ; }
#endif
protected:
// this is needed for wxEVT_PAINT processing hack described in