+ if ( m_wndEditor )
+ {
+ wxPoint pos = m_wndEditor->GetPosition();
+
+ // Calculate y offset
+ int offset = pos.y % m_lineHeight;
+
+ m_wndEditor->Move(pos.x, r.y + offset);
+ }
+
+ if ( m_wndEditor2 )
+ {
+ wxPoint pos = m_wndEditor2->GetPosition();
+
+ m_wndEditor2->Move(pos.x, r.y);
+ }