-wxBitmap wxBitmap::Rescale(int clipx, int clipy, int clipwidth, int clipheight, int newx, int newy) const
-{
- wxBitmap bmp;
-
- wxCHECK_MSG(Ok(), bmp, wxT("invalid bitmap"));
-
- if (newx==M_BMPDATA->m_width && newy==M_BMPDATA->m_height)
- return *this;
-
- int width = wxMax(newx, 1);
- int height = wxMax(newy, 1);
- width = wxMin(width, clipwidth);
- height = wxMin(height, clipheight);
-
- const double scale_x = double(newx) / M_BMPDATA->m_width;
- const double scale_y = double(newy) / M_BMPDATA->m_height;
-
- // Converting to pixbuf, scaling with gdk_pixbuf_scale, and converting
- // back, is faster than scaling pixmap ourselves.
-
- // use pixbuf if already available,
- // otherwise create temporary pixbuf from pixmap
- GdkPixbuf* pixbuf = M_BMPDATA->m_pixbuf;
- if (pixbuf)
- g_object_ref(pixbuf);
- else
- pixbuf = gdk_pixbuf_get_from_drawable(
- NULL, M_BMPDATA->m_pixmap, NULL,
- 0, 0, 0, 0, M_BMPDATA->m_width, M_BMPDATA->m_height);
-
- // new pixbuf for scaled wxBitmap
- GdkPixbuf* pixbuf_scaled = gdk_pixbuf_new(
- GDK_COLORSPACE_RGB, gdk_pixbuf_get_has_alpha(pixbuf), 8, width, height);
-
- // GDK_INTERP_NEAREST is the lowest-quality method for continuous-tone
- // images, but the only one which preserves sharp edges
- gdk_pixbuf_scale(
- pixbuf, pixbuf_scaled,
- 0, 0, width, height, clipx, clipy, scale_x, scale_y,
- GDK_INTERP_NEAREST);
-
- g_object_unref(pixbuf);
- bmp.SetPixbuf(pixbuf_scaled, M_BMPDATA->m_bpp);
-
- if (M_BMPDATA->m_mask)
- {
- pixbuf = gdk_pixbuf_get_from_drawable(
- NULL, M_BMPDATA->m_mask->m_bitmap, NULL,
- 0, 0, 0, 0, M_BMPDATA->m_width, M_BMPDATA->m_height);
-
- pixbuf_scaled = gdk_pixbuf_new(
- GDK_COLORSPACE_RGB, false, 8, width, height);
-
- gdk_pixbuf_scale(
- pixbuf, pixbuf_scaled,
- 0, 0, width, height, clipx, clipy, scale_x, scale_y,
- GDK_INTERP_NEAREST);
-
- g_object_unref(pixbuf);
-
- // use existing functionality to create mask from scaled pixbuf
- wxBitmap maskbmp;
- maskbmp.SetPixbuf(pixbuf_scaled);
- bmp.SetMask(new wxMask(maskbmp, *wxBLACK));
- }
- return bmp;
-}