#include "wx/utils.h"
#ifdef __WXMAC__
+#ifndef __DARWIN__
#include <ATSUnicode.h>
#include <TextCommon.h>
#include <TextEncodingConverter.h>
+#endif
#include "wx/mac/private.h" // includes mac headers
#endif
#if wxUSE_FONTMAP
if ( name.empty() )
- name = wxFontMapperBase::Get()->GetEncodingName(m_encoding);
+ name = wxFontMapperBase::GetEncodingName(m_encoding);
#endif // wxUSE_FONTMAP
wxMBConv_iconv *conv = new wxMBConv_iconv(name);