+ // Recreate the control with another "initial" outside of standard spin
+ // ctrl range.
+ delete m_spin;
+ m_spin = new wxSpinCtrl(parent, wxID_ANY, "",
+ wxDefaultPosition, wxDefaultSize, 0,
+ 0, 200, 150);
+ CPPUNIT_ASSERT_EQUAL( 150, m_spin->GetValue() );
+