#include "wx/defs.h"
#include "wx/region.h"
+#include "wx/dc.h"
#include "wx/dfb/dfbptr.h"
wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
//-----------------------------------------------------------------------------
-// wxDC
+// wxDFBDCImpl
//-----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxDC : public wxDCBase
+class WXDLLIMPEXP_CORE wxDFBDCImpl : public wxDCImpl
{
public:
- wxDC();
+ // ctors
+ wxDFBDCImpl(wxDC *owner) : wxDCImpl(owner) { m_surface = NULL; }
+ wxDFBDCImpl(wxDC *owner, const wxIDirectFBSurfacePtr& surface)
+ : wxDCImpl(owner)
+ {
+ DFBInit(surface);
+ }
- // Ctor.
- wxDC(const wxIDirectFBSurfacePtr& surface);
+ bool IsOk() const { return m_surface != NULL; }
-public:
// implement base class pure virtuals
// ----------------------------------
virtual void SetPalette(const wxPalette& palette);
#endif
+ virtual void SetLogicalFunction(wxRasterOperationMode function);
+
virtual void DestroyClippingRegion();
virtual wxCoord GetCharHeight() const;
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
- wxFont *theFont = NULL) const;
+ const wxFont *theFont = NULL) const;
virtual bool CanDrawBitmap() const { return true; }
virtual bool CanGetTextExtent() const { return true; }
virtual int GetDepth() const;
virtual wxSize GetPPI() const;
- virtual void SetMapMode(int mode);
- virtual void SetUserScale(double x, double y);
- virtual void SetLogicalScale(double x, double y);
- virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
- virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
- virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
- virtual void SetLogicalFunction(int function);
-
- // implementation from now on
- // --------------------------
-
- virtual void ComputeScaleAndOrigin();
-
- wxCoord XDEV2LOG(wxCoord x) const
- {
- wxCoord new_x = x - m_deviceOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
- else
- return (wxCoord)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
- }
- wxCoord XDEV2LOGREL(wxCoord x) const
- {
- if (x > 0)
- return (wxCoord)((double)(x) / m_scaleX + 0.5);
- else
- return (wxCoord)((double)(x) / m_scaleX - 0.5);
- }
- wxCoord YDEV2LOG(wxCoord y) const
- {
- wxCoord new_y = y - m_deviceOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
- else
- return (wxCoord)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
- }
- wxCoord YDEV2LOGREL(wxCoord y) const
- {
- if (y > 0)
- return (wxCoord)((double)(y) / m_scaleY + 0.5);
- else
- return (wxCoord)((double)(y) / m_scaleY - 0.5);
- }
- wxCoord XLOG2DEV(wxCoord x) const
- {
- wxCoord new_x = x - m_logicalOriginX;
- if (new_x > 0)
- return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
- else
- return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
- }
- wxCoord XLOG2DEVREL(wxCoord x) const
- {
- if (x > 0)
- return (wxCoord)((double)(x) * m_scaleX + 0.5);
- else
- return (wxCoord)((double)(x) * m_scaleX - 0.5);
- }
- wxCoord YLOG2DEV(wxCoord y) const
- {
- wxCoord new_y = y - m_logicalOriginY;
- if (new_y > 0)
- return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
- else
- return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
- }
- wxCoord YLOG2DEVREL(wxCoord y) const
- {
- if (y > 0)
- return (wxCoord)((double)(y) * m_scaleY + 0.5);
- else
- return (wxCoord)((double)(y) * m_scaleY - 0.5);
- }
-
// Returns the surface (and increases its ref count)
wxIDirectFBSurfacePtr GetDirectFBSurface() const { return m_surface; }
protected:
+ // implementation
+ wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX(x); }
+ wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel(x); }
+ wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY(y); }
+ wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel(y); }
+ wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX(x); }
+ wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel(x); }
+ wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY(y); }
+ wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel(y); }
+
// initializes the DC from a surface, must be called if default ctor
// was used
- void Init(const wxIDirectFBSurfacePtr& surface);
+ void DFBInit(const wxIDirectFBSurfacePtr& surface);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
- int style = wxFLOOD_SURFACE);
+ wxFloodFillStyle style = wxFLOOD_SURFACE);
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
+ wxRasterOperationMode rop = wxCOPY, bool useMask = false,
+ wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
- // this is gnarly - we can't even call this function DoSetClippingRegion()
- // because of virtual function hiding
- virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
+ virtual void DoSetDeviceClippingRegion(const wxRegion& region);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;
wxCoord xoffset, wxCoord yoffset);
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
- int fillStyle = wxODDEVEN_RULE);
+ wxPolygonFillMode fillStyle = wxODDEVEN_RULE);
// implementation from now on:
+protected:
+ wxIDirectFBFontPtr GetCurrentFont() const;
private:
// Unified implementation of DrawIcon, DrawBitmap and Blit:
void DoDrawSubBitmap(const wxBitmap &bmp,
wxCoord x, wxCoord y, wxCoord w, wxCoord h,
wxCoord destx, wxCoord desty, int rop, bool useMask);
+ bool DoBlitFromSurface(const wxIDirectFBSurfacePtr& src,
+ wxCoord srcx, wxCoord srcy,
+ wxCoord w, wxCoord h,
+ wxCoord dstx, wxCoord dsty);
// selects colour into surface's state
void SelectColour(const wxColour& clr);
double m_mm_to_pix_x, m_mm_to_pix_y;
- DECLARE_DYNAMIC_CLASS(wxDC)
+ friend class WXDLLIMPEXP_FWD_CORE wxOverlayImpl; // for Init
+
+ DECLARE_ABSTRACT_CLASS(wxDFBDCImpl)
};
#endif // _WX_DFB_DC_H_