/////////////////////////////////////////////////////////////////////////////
// Name: sizer.h
-// Purpose: provide wxSizer class for layounting
+// Purpose: provide wxSizer class for layouting
// Author: Robert Roebling and Robin Dunn
// Modified by:
-// Created:
+// Created:
// RCS-ID: $Id$
// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
// Licence: wxWindows licence
// classes
//---------------------------------------------------------------------------
+class wxStaticBox;
+
class wxSizerItem;
class wxSizer;
class wxBoxSizer;
+class wxStaticBoxSizer;
//---------------------------------------------------------------------------
// wxSizerItem
//---------------------------------------------------------------------------
-class WXDLLEXPORT wxSizerItem: wxObject
+class WXDLLEXPORT wxSizerItem: public wxObject
{
+ DECLARE_CLASS(wxSizerItem);
public:
// spacer
- wxSizerItem( int width, int height, int option )
+ wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData);
// window
- wxSizerItem( wxWindow *window, int option );
+ wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData );
// subsizer
- wxSizerItem( wxSizer *sizer, int option );
+ wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData );
+
+ ~wxSizerItem();
+
+ virtual wxSize GetSize();
+ virtual wxSize CalcMin();
+ virtual void SetDimension( wxPoint pos, wxSize size );
+
+ void SetRatio( int width, int height )
+ // if either of dimensions is zero, ratio is assumed to be 1
+ // to avoid "divide by zero" errors
+ { m_ratio = (width && height) ? ((float) width / (float) height) : 1; }
+ void SetRatio( wxSize size )
+ { m_ratio = (size.x && size.y) ? ((float) size.x / (float) size.y) : 1; }
+ void SetRatio( float ratio ) { m_ratio = ratio; }
+ float GetRatio() const { return m_ratio; }
- virtual wxSize GetMinSize();
-
bool IsWindow();
bool IsSizer();
bool IsSpacer();
-
- wxWindow *GetWindow() const
+
+ wxWindow *GetWindow() const
{ return m_window; }
- wxSizer *GetSizer() const
+ wxSizer *GetSizer() const
{ return m_sizer; }
int GetOption() const
{ return m_option; }
-
-private:
+ int GetFlag() const
+ { return m_flag; }
+ int GetBorder() const
+ { return m_border; }
+ wxObject* GetUserData()
+ { return m_userData; }
+
+protected:
wxWindow *m_window;
wxSizer *m_sizer;
+ wxSize m_size;
wxSize m_minSize;
int m_option;
-}
+ int m_border;
+ int m_flag;
+ // als: aspect ratio can always be calculated from m_size,
+ // but this would cause precision loss when the window
+ // is shrinked. it is safer to preserve initial value.
+ float m_ratio;
+ wxObject *m_userData;
+};
//---------------------------------------------------------------------------
// wxSizer
//---------------------------------------------------------------------------
-class WXDLLEXPORT wxSizer: wxObject
+class WXDLLEXPORT wxSizer: public wxObject
{
+ DECLARE_CLASS(wxSizer);
public:
- wxSizer()
- ~wxSizer()
-
- virtual void Add( wxWindow *window, int option = 0 );
- virtual void Add( wxSizer *sizer, int option = 0 );
- virtual void Add( int width, int height, int option = 0 );
-
- void SetDimension( int x, int y, int width, int height )
- { DoSetDimension( x, y, width, height ); }
-
+ wxSizer();
+ ~wxSizer();
+
+ virtual void Add( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
+ virtual void Add( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
+ virtual void Add( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
+
+ virtual void Prepend( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
+ virtual void Prepend( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
+ virtual void Prepend( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
+
+ virtual bool Remove( wxWindow *window );
+ virtual bool Remove( wxSizer *sizer );
+ virtual bool Remove( int pos );
+
+ void SetDimension( int x, int y, int width, int height );
+
wxSize GetSize()
{ return m_size; }
wxPoint GetPosition()
{ return m_position; }
wxSize GetMinSize()
{ return CalcMin(); }
-
+
virtual void RecalcSizes() = 0;
virtual wxSize CalcMin() = 0;
+ virtual void Layout();
+
void Fit( wxWindow *window );
void SetSizeHints( wxWindow *window );
-
-private:
+
+ wxList& GetChildren()
+ { return m_children; }
+
+protected:
wxSize m_size;
wxPoint m_position;
wxList m_children;
-
+
wxSize GetMinWindowSize( wxWindow *window );
- virtual void DoSetDimension( int x, int y, int width, int height );
-}
+};
+
+//---------------------------------------------------------------------------
+// wxBoxSizer
+//---------------------------------------------------------------------------
+
+class WXDLLEXPORT wxBoxSizer: public wxSizer
+{
+ DECLARE_CLASS(wxBoxSizer);
+public:
+ wxBoxSizer( int orient );
+
+ void RecalcSizes();
+ wxSize CalcMin();
+
+ int GetOrientation()
+ { return m_orient; }
+
+protected:
+ int m_orient;
+ int m_stretchable;
+ int m_minWidth;
+ int m_minHeight;
+ int m_fixedWidth;
+ int m_fixedHeight;
+};
+
+//---------------------------------------------------------------------------
+// wxStaticBoxSizer
+//---------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer
+{
+ DECLARE_CLASS(wxStaticBoxSizer);
+public:
+ wxStaticBoxSizer( wxStaticBox *box, int orient );
+
+ void RecalcSizes();
+ wxSize CalcMin();
+
+ wxStaticBox *GetStaticBox()
+ { return m_staticBox; }
+
+protected:
+ wxStaticBox *m_staticBox;
+};
#endif
// __WXSIZER_H__