void MyCanvas::OnEraseBackground(wxEraseEvent& event)
{
- if (wxGetApp().GetBackgroundBitmap().Ok())
+ if (wxGetApp().GetBackgroundBitmap().IsOk())
{
wxSize sz = GetClientSize();
wxRect rect(0, 0, sz.x, sz.y);
m_currentlyHighlighted = (DragShape*) NULL;
m_draggedShape = (DragShape*) NULL;
-
+
Refresh(true);
}
else if (event.Dragging() && m_dragMode != TEST_DRAG_NONE)
if (mustUnhighlightOld || mustHighlightNew)
m_dragImage->Hide();
-
+
// Now with the drag image switched off, we can change the window contents.
if (mustUnhighlightOld)
m_currentlyHighlighted = (DragShape*) NULL;
bool DragShape::Draw(wxDC& dc, bool highlight)
{
- if (m_bitmap.Ok())
+ if (m_bitmap.IsOk())
{
wxMemoryDC memDC;
memDC.SelectObject(m_bitmap);
dc.Blit(m_pos.x, m_pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight(),
& memDC, 0, 0, wxCOPY, true);
-
+
if (highlight)
{
dc.SetPen(*wxWHITE_PEN);
{
destDC.SetClippingRegion(destRect);
- if (wxGetApp().GetBackgroundBitmap().Ok())
+ if (wxGetApp().GetBackgroundBitmap().IsOk())
wxGetApp().TileBitmap(destRect, destDC, wxGetApp().GetBackgroundBitmap());
m_canvas->DrawShapes(destDC);